for 0.7.0: * filed off the roughest edges (or, perhaps, at least hammered down the protruding rusty nails and snipped off the trailing razor wire, leaving some filing for later:-) from the monster EVAL/EVAL-WHEN/%COMPILE/DEFUN/DEFSTRUCT cleanup: ** made inlining DEFUN inside MACROLET work again ** (SB-DEBUG:BACKTRACE) output should start with something including the name BACKTRACE, not (as in 0.pre7.88) just "0: (\"hairy arg processor\" ...)" * more renaming in global external names: ** reserved DO-FOO-style names for iteration macros ** finished s/FUNCTION/FUN/ ** s/VARIABLE/VAR/ ** s/TOP-LEVEL/TOPLEVEL/ * global style systematization: ** s/#'(lambda/(lambda/ ** four-space indentation in C ======================================================================= for early 0.7.x: * building with CLISP (or explaining why not) * faster bootstrapping (both make.sh and slam.sh) ** added mechanisms for automatically finding dead code, and used them to remove dead code ** moved stuff from warm init into cold init where possible (so that slam.sh will run faster and also just because ideally everything would be in cold init) ** profiled and tweaked * more EVAL/EVAL-WHEN/%COMPILE/DEFUN/DEFSTRUCT cleanup: ** made %COMPILE understand magicality of DEFUN FOO w.r.t. e.g. preexisting inlineness of FOO ** used %COMPILE where COMPILE-TOP-LEVEL used to be used ** removed now-redundant COMPILE-TOP-LEVEL and FUNCTIONAL-KIND=:TOP-LEVEL stuff from the compiler ** made FUNCTION-NAME logic work on closures, so that various public functions like CL:PACKAGEP which are now implemented as closures (because they're structure slot accessors) won't be so nasty in the debugger ** %SLOT-ACCESSOR/%SLOT-ACCESSOR stuff can probably go away, since we inline expand all slot accessors into %INSTANCE-REF and the optimizer knows all it needs to know about that. * rewrote long-standing confusing error restarts for redefining DEFSTRUCTs * outstanding embarrassments ** cut-and-pasted DEF-BOOLEAN-ATTRIBUTE (maybe easier to fix now that EVAL-WHEN does what it should..) ** incomplete manual ** :IGNORE-ERRORS-P cruft in stems-and-flags.lisp-expr ** weird double-loading (first in GENESIS, then in warm init) of src/assembly/target/*.lisp stuff, and the associated weirdness of the half-baked state (compiler almost but not quite ready for prime time..) of the system after cold init * fixups now feasible because of pre7 changes ** ANSIfied DECLAIM INLINE stuff (deprecating MAYBE-INLINE) * miscellaneous simple refactoring * belated renaming: ** renamed %PRIMITIVE to %VOP * These days ANSI C has inline functions, so.. ** redid many cpp macros as inline functions: HeaderValue, Pointerp, CEILING, ALIGNED_SIZE, GET_FREE_POINTER, SET_FREE_POINTER, GET_GC_TRIGGER, SET_GC_TRIGGER, GetBSP, SetBSP, os_trunc_foo(), os_round_up_foo() ** removed various avoid-evaluating-C-macro-arg-twice cruft * added mechanisms for automatically finding dead symbols is package-data.lisp-expr (i.e. those symbols not bound, fbound, defined as types, or whatever), and used them to remove dead symbols * made system handle stack overflow safely unless SAFETY is dominated by SPEED or SPACE * Probably get rid of or at least rework the fdefinition/encapsulation system so that (SYMBOL-FUNCTION 'FOO) = (FDEFINITION 'FOO). ======================================================================= for 0.9: * refactored in preparation for moving CLOS into cold init and merging SB-PCL:FOO with CL:FOO (for FOO=CLASS, FOO=CLASS-OF, etc.) ** systematized support for MOP (new regression tests, maybe new SB-MOP package..) to try to make sure things don't get mislaid in the upcoming CLOS restructuring ** extracted type system from SB-KERNEL into new SB-TYPE package ** reimplemented GENERIC-FUNCTION as a primitive object (or maybe made SB-MOP:FUNCALLABLE-STANDARD-OBJECT the primitive object, and then let GENERIC-FUNCTIONs inherit from that) instead of structures with :ALTERNATE-METACLASS and funcallableness. Now FUNCALLABLE-INSTANCE can go away. (And now the new funcallable primitive objects need to go into collections like *FUN-HEADER-WIDETAGS* where FUNCALLABLE-INSTANCE objects used to be.) ** reimplemented CONDITIONs as primitive objects instead of structures with :ALTERNATE-METACLASS. Now (between this and the change to GENERIC-FUNCTIONs) DEFSTRUCT :ALTERNATE-METACLASS can go away. ** (maybe) Now INSTANCE_POINTER_LOWTAG can become just STRUCTURE_POINTER_LOWTAG, and the concept of SB-KERNEL:INSTANCE (including INSTANCEP, (SPECIFIER-TYPE 'INSTANCE), etc.) can go away. * moved CLOS into cold init, in order to allow CLOS to be used in the implementation of the core system (e.g. the type system and the compiler) and in order to support merger of CL:CLASS with SB-PCL:CLASS * (maybe) eliminated warm init altogether in favor of cold init * (maybe, especially if warm init can be eliminated) rationalized the build process, fixing miscellaneous pre-0.5.0 stuff that's transparently not the right thing ** removed separate build directories, now just building in place with .sbclcoldfasl extensions * (maybe) more refactoring in preparation for merging SB-PCL:FOO into CL:FOO: reimplemented type system OO dispatch (!DEFINE-TYPE-METHOD, etc.) in terms of CLOS OO dispatch * merged SB-PCL:FOO into CL:FOO (and similarly CLASS-OF, etc.) * added some automatic tests for basic binary compatibility, in hopes that it might be practical to maintain binary compatibility between minor maintenance releases on the stable branch (but no promises, sorry, since I've never tried to do this before, and have no idea how much of a pain this'll be) ======================================================================== for 1.0 (fixes of lower priority which I'd nonetheless be embarrassed to leave unfixed in 1.0): * all too many BUGS entries and FIXMEs ======================================================================= other priorities, no particular time: * bug fixes, especially really annoying bugs (ANSI or not) and any ANSI bugs (i.e. not just bugs in extras like the debugger or "declarations are assertions", but violations of the standard) * better communication with the outside world (scratching WHN's personal itch): I don't want socket-level stuff so much as I want RPC-level or higher (CORBA?) interfaces and (possibly through RPC or CORBA) GUI support ======================================================================= important but out of scope (for WHN, anyway: Patches from other people are still welcome!) until after 1.0: * DYNAMIC-EXTENT * sadly deteriorated support for ANSI-style block compilation (static linking of DEFUNs within a single file or WITH-COMPILATION-UNIT) * various GC issues (exuberant cut-and-paste coding, possibly dangerously over-conservative handling of neighbors of function objects, general GC efficiency) * package issues other than SB!TYPE, SB!MOP, and dead exported symbols * Any systematic effort to fix compiler consistency checks is out of scope. (However, it still might be possible to determine that some or all of them are hopelessly stale and delete them.) =============================================================================== other known issues with no particular target date: bugs listed on the man page hundreds of FIXME notes in the sources from WHN various other unfinished business from CMU CL and before, marked with "XX" or "XXX" or "###" or "***" or "???" or "pfw" or "@@@@" or "zzzzz" or probably also other codes that I haven't noticed or have forgotten. (Things marked as KLUDGE are in general things which are ugly or confusing, but that, for whatever reason, may stay that way indefinitely.) ======================================================================= "There's nothing an agnostic can't do as long as he doesn't know whether he believes in anything or not." -- Monty Python. "God grant me serenity to accept the code I cannot change, courage to change the code I can, and wisdom to know the difference." -- Erik Naggum "Accumulation of half-understood design decisions eventually chokes a program as a water weed chokes a canal. By refactoring you can ensure that your full understanding of how the program should be designed is always reflected in the program. As a water weed quickly spreads its tendrils, partially understood design decisions quickly spread their effects throughout your program. No one or two or even ten individual actions will be enough to eradicate the problem." -- Martin Fowler, in _Refactoring: Improving the Design of Existing Code_, p. 360 "I wish I didn't know now what I didn't know then." -- Bob Seger