;;; Return a wired TN describing the N'th full call argument passing
;;; location.
-(!def-vm-support-routine standard-arg-location (n)
+(defun standard-arg-location (n)
(declare (type unsigned-byte n))
(if (< n register-arg-count)
(make-wired-tn *backend-t-primitive-type* descriptor-reg-sc-number
;;;
;;; Always wire the return PC location to the stack in its standard
;;; location.
-(!def-vm-support-routine make-return-pc-passing-location (standard)
+(defun make-return-pc-passing-location (standard)
(declare (ignore standard))
(make-wired-tn (primitive-type-or-lose 'system-area-pointer)
sap-stack-sc-number return-pc-save-offset))
;;; because we want to be able to assume it's always there. Besides,
;;; the x86 doesn't have enough registers to really make it profitable
;;; to pass it in a register.
-(!def-vm-support-routine make-old-fp-passing-location (standard)
+(defun make-old-fp-passing-location (standard)
(declare (ignore standard))
(make-wired-tn *fixnum-primitive-type* control-stack-sc-number
ocfp-save-offset))
;;;
;;; Without using a save-tn - which does not make much sense if it is
;;; wired to the stack?
-(!def-vm-support-routine make-old-fp-save-location (physenv)
+(defun make-old-fp-save-location (physenv)
(physenv-debug-live-tn (make-wired-tn *fixnum-primitive-type*
control-stack-sc-number
ocfp-save-offset)
physenv))
-(!def-vm-support-routine make-return-pc-save-location (physenv)
+(defun make-return-pc-save-location (physenv)
(physenv-debug-live-tn
(make-wired-tn (primitive-type-or-lose 'system-area-pointer)
sap-stack-sc-number return-pc-save-offset)
;;; Make a TN for the standard argument count passing location. We only
;;; need to make the standard location, since a count is never passed when we
;;; are using non-standard conventions.
-(!def-vm-support-routine make-arg-count-location ()
+(defun make-arg-count-location ()
(make-wired-tn *fixnum-primitive-type* any-reg-sc-number rcx-offset))
;;; Make a TN to hold the number-stack frame pointer. This is allocated
;;; once per component, and is component-live.
-(!def-vm-support-routine make-nfp-tn ()
+(defun make-nfp-tn ()
(make-restricted-tn *fixnum-primitive-type* ignore-me-sc-number))
-(!def-vm-support-routine make-stack-pointer-tn ()
+(defun make-stack-pointer-tn ()
(make-normal-tn *fixnum-primitive-type*))
-(!def-vm-support-routine make-number-stack-pointer-tn ()
+(defun make-number-stack-pointer-tn ()
(make-restricted-tn *fixnum-primitive-type* ignore-me-sc-number))
;;; Return a list of TNs that can be used to represent an unknown-values
;;; continuation within a function.
-(!def-vm-support-routine make-unknown-values-locations ()
+(defun make-unknown-values-locations ()
(list (make-stack-pointer-tn)
(make-normal-tn *fixnum-primitive-type*)))
;;; VM-dependent initialization of the IR2-COMPONENT structure. We
;;; push placeholder entries in the CONSTANTS to leave room for
;;; additional noise in the code object header.
-(!def-vm-support-routine select-component-format (component)
+(defun select-component-format (component)
(declare (type component component))
- ;; The 1+ here is because for the x86 the first constant is a
- ;; pointer to a list of fixups, or NIL if the code object has none.
- ;; (If I understand correctly, the fixups are needed at GC copy
- ;; time because the X86 code isn't relocatable.)
- ;;
- ;; KLUDGE: It'd be cleaner to have the fixups entry be a named
- ;; element of the CODE (aka component) primitive object. However,
- ;; it's currently a large, tricky, error-prone chore to change
- ;; the layout of any primitive object, so for the foreseeable future
- ;; we'll just live with this ugliness. -- WHN 2002-01-02
- (dotimes (i (1+ code-constants-offset))
+ (dotimes (i code-constants-offset)
(vector-push-extend nil
(ir2-component-constants (component-info component))))
(values))
(move rsi args)
(move rax function)
;; And jump to the assembly routine.
- (inst lea call-target
- (make-ea :qword
- :disp (make-fixup 'tail-call-variable :assembly-routine)))
+ (inst mov call-target (make-fixup 'tail-call-variable :assembly-routine))
(inst jmp call-target)))
\f
;;;; unknown values return
(emit-label not-single)))
(move rsi vals)
(move rcx nvals)
- (inst lea return-asm
- (make-ea :qword :disp (make-fixup 'return-multiple
- :assembly-routine)))
+ (inst mov return-asm (make-fixup 'return-multiple :assembly-routine))
(inst jmp return-asm)
(trace-table-entry trace-table-normal)))
\f
:disp n-word-bytes))))
(define-vop (more-arg)
- (:translate sb!c::%more-arg)
+ (:translate sb!c::%more-arg)
(:policy :fast-safe)
(:args (object :scs (descriptor-reg) :to (:result 1))
(index :scs (any-reg) :to (:result 1) :target value))
(inst lea dst (make-ea :qword :index rcx :scale (ash 2 (- word-shift n-fixnum-tag-bits))))
(maybe-pseudo-atomic stack-allocate-p
(allocation dst dst node stack-allocate-p list-pointer-lowtag)
- ;; Set decrement mode (successive args at lower addresses)
- (inst std)
;; Set up the result.
(move result dst)
;; Jump into the middle of the loop, 'cause that's where we want
(inst sub rcx (fixnumize 1))
(inst jmp :nz loop)
;; NIL out the last cons.
- (storew nil-value dst 1 list-pointer-lowtag)
- (inst cld))
+ (storew nil-value dst 1 list-pointer-lowtag))
(emit-label done))))
;;; Return the location and size of the &MORE arg glob created by