#include <stdio.h>
#include <stdarg.h>
+#include <stdlib.h>
+#include "sbcl.h"
#include "arch.h"
#include "signal.h"
#include "runtime.h"
-#include "sbcl.h"
#include "interr.h"
#include "print.h"
#include "lispregs.h"
+#include "genesis/static-symbols.h"
+#include "genesis/vector.h"
+#include "thread.h"
+#include "monitor.h"
\f
/* the way that we shut down the system on a fatal error */
exit(1);
}
static void (*lossage_handler)(void) = default_lossage_handler;
-void
-set_lossage_handler(void handler(void))
+
+#if QSHOW
+static void
+configurable_lossage_handler()
+{
+ void lisp_backtrace(int frames);
+
+ if (dyndebug_config.dyndebug_backtrace_when_lost) {
+ fprintf(stderr, "lose: backtrace follows as requested\n");
+ lisp_backtrace(100);
+ }
+
+ if (dyndebug_config.dyndebug_sleep_when_lost) {
+ fprintf(stderr,
+"The system is too badly corrupted or confused to continue at the Lisp.\n"
+"level. The monitor was enabled, but you requested `sleep_when_lost'\n"
+"behaviour though dyndebug. To help with your debugging effort, this\n"
+"thread will not enter the monitor, and instead proceed immediately to an\n"
+"infinite sleep call, maximizing your chances that the thread's current\n"
+"state can be preserved until you attach an external debugger. Good luck!\n");
+ for (;;)
+# ifdef LISP_FEATURE_WIN32
+ Sleep(10000);
+# else
+ sleep(10);
+# endif
+ }
+
+ monitor_or_something();
+}
+#endif
+
+void enable_lossage_handler(void)
+{
+#if QSHOW
+ lossage_handler = configurable_lossage_handler;
+#else
+ lossage_handler = monitor_or_something;
+#endif
+}
+void disable_lossage_handler(void)
{
- lossage_handler = handler;
+ lossage_handler = default_lossage_handler;
}
-never_returns
-lose(char *fmt, ...)
+static
+void print_message(char *fmt, va_list ap)
{
- va_list ap;
- fprintf(stderr, "fatal error encountered in SBCL runtime system");
+ fprintf(stderr, " in SBCL pid %d",getpid());
+#if defined(LISP_FEATURE_SB_THREAD)
+ fprintf(stderr, "(tid %lu)", (uword_t) thread_self());
+#endif
if (fmt) {
- fprintf(stderr, ":\n");
- va_start(ap, fmt);
- vfprintf(stderr, fmt, ap);
- va_end(ap);
+ fprintf(stderr, ":\n");
+ vfprintf(stderr, fmt, ap);
}
fprintf(stderr, "\n");
- fflush(stderr);
+}
+
+static inline void
+call_lossage_handler() never_returns;
+
+static inline void
+call_lossage_handler()
+{
lossage_handler();
fprintf(stderr, "Argh! lossage_handler() returned, total confusion..\n");
exit(1);
}
+
+void
+lose(char *fmt, ...)
+{
+ va_list ap;
+ /* Block signals to prevent other threads, timers and such from
+ * interfering. If only all threads could be stopped somehow. */
+ block_blockable_signals(0, 0);
+ fprintf(stderr, "fatal error encountered");
+ va_start(ap, fmt);
+ print_message(fmt, ap);
+ va_end(ap);
+ fprintf(stderr, "\n");
+ fflush(stderr);
+ call_lossage_handler();
+}
+
+boolean lose_on_corruption_p = 0;
+
+void
+corruption_warning_and_maybe_lose(char *fmt, ...)
+{
+ va_list ap;
+#ifndef LISP_FEATURE_WIN32
+ sigset_t oldset;
+ block_blockable_signals(0, &oldset);
+#endif
+ fprintf(stderr, "CORRUPTION WARNING");
+ va_start(ap, fmt);
+ print_message(fmt, ap);
+ va_end(ap);
+ fprintf(stderr, "The integrity of this image is possibly compromised.\n");
+ if (lose_on_corruption_p)
+ fprintf(stderr, "Exiting.\n");
+ else
+ fprintf(stderr, "Continuing with fingers crossed.\n");
+ fflush(stderr);
+ if (lose_on_corruption_p)
+ call_lossage_handler();
+#ifndef LISP_FEATURE_WIN32
+ else
+ thread_sigmask(SIG_SETMASK,&oldset,0);
+#endif
+}
\f
+char *internal_error_descriptions[] = {INTERNAL_ERROR_NAMES};
/* internal error handler for when the Lisp error system doesn't exist
*
* FIXME: Shouldn't error output go to stderr instead of stdout? (Alas,
int len, scoffset, sc, offset, ch;
len = *ptr++;
- printf("internal error #%d\n", *ptr++);
+ printf("internal error #%d (%s)\n", *ptr,
+ internal_error_descriptions[*ptr]);
+ ptr++;
len--;
while (len > 0) {
- scoffset = *ptr++;
- len--;
- if (scoffset == 253) {
- scoffset = *ptr++;
- len--;
- }
- else if (scoffset == 254) {
- scoffset = ptr[0] + ptr[1]*256;
- ptr += 2;
- len -= 2;
- }
- else if (scoffset == 255) {
- scoffset = ptr[0] + (ptr[1]<<8) + (ptr[2]<<16) + (ptr[3]<<24);
- ptr += 4;
- len -= 4;
- }
- sc = scoffset & 0x1f;
- offset = scoffset >> 5;
-
- printf(" SC: %d, Offset: %d", sc, offset);
- switch (sc) {
- case sc_AnyReg:
- case sc_DescriptorReg:
- putchar('\t');
- brief_print(*os_context_register_addr(context, offset));
- break;
-
- case sc_BaseCharReg:
- ch = *os_context_register_addr(context, offset);
-#ifdef __i386__
- if (offset&1)
- ch = ch>>8;
- ch = ch & 0xff;
+ scoffset = *ptr++;
+ len--;
+ if (scoffset == 253) {
+ scoffset = *ptr++;
+ len--;
+ }
+ else if (scoffset == 254) {
+ scoffset = ptr[0] + ptr[1]*256;
+ ptr += 2;
+ len -= 2;
+ }
+ else if (scoffset == 255) {
+ scoffset = ptr[0] + (ptr[1]<<8) + (ptr[2]<<16) + (ptr[3]<<24);
+ ptr += 4;
+ len -= 4;
+ }
+ sc = scoffset & 0x1f;
+ offset = scoffset >> 5;
+
+ printf(" SC: %d, Offset: %d", sc, offset);
+ switch (sc) {
+ case sc_AnyReg:
+ case sc_DescriptorReg:
+ putchar('\t');
+ brief_print(*os_context_register_addr(context, offset));
+ break;
+
+ case sc_CharacterReg:
+ ch = *os_context_register_addr(context, offset);
+#ifdef LISP_FEATURE_X86
+ if (offset&1)
+ ch = ch>>8;
+ ch = ch & 0xff;
#endif
- switch (ch) {
- case '\n': printf("\t'\\n'\n"); break;
- case '\b': printf("\t'\\b'\n"); break;
- case '\t': printf("\t'\\t'\n"); break;
- case '\r': printf("\t'\\r'\n"); break;
- default:
- if (ch < 32 || ch > 127)
- printf("\\%03o", ch);
- else
- printf("\t'%c'\n", ch);
- break;
- }
- break;
- case sc_SapReg:
+ switch (ch) {
+ case '\n': printf("\t'\\n'\n"); break;
+ case '\b': printf("\t'\\b'\n"); break;
+ case '\t': printf("\t'\\t'\n"); break;
+ case '\r': printf("\t'\\r'\n"); break;
+ default:
+ if (ch < 32 || ch > 127)
+ printf("\\%03o", ch);
+ else
+ printf("\t'%c'\n", ch);
+ break;
+ }
+ break;
+ case sc_SapReg:
#ifdef sc_WordPointerReg
- case sc_WordPointerReg:
+ case sc_WordPointerReg:
#endif
- printf("\t0x%08x\n", *os_context_register_addr(context, offset));
- break;
- case sc_SignedReg:
- printf("\t%d\n", *os_context_register_addr(context, offset));
- break;
- case sc_UnsignedReg:
- printf("\t%u\n", *os_context_register_addr(context, offset));
- break;
+ printf("\t0x%08lx\n", (unsigned long) *os_context_register_addr(context, offset));
+ break;
+ case sc_SignedReg:
+ printf("\t%ld\n", (long) *os_context_register_addr(context, offset));
+ break;
+ case sc_UnsignedReg:
+ printf("\t%lu\n", (unsigned long) *os_context_register_addr(context, offset));
+ break;
#ifdef sc_SingleFloatReg
- case sc_SingleFloatReg:
- printf("\t%g\n", *(float *)&context->sc_fpregs[offset]);
- break;
+ case sc_SingleFloatReg:
+ printf("\t%g\n", *(float *)&context->sc_fpregs[offset]);
+ break;
#endif
#ifdef sc_DoubleFloatReg
- case sc_DoubleFloatReg:
- printf("\t%g\n", *(double *)&context->sc_fpregs[offset]);
- break;
+ case sc_DoubleFloatReg:
+ printf("\t%g\n", *(double *)&context->sc_fpregs[offset]);
+ break;
#endif
- default:
- printf("\t???\n");
- break;
- }
+ default:
+ printf("\t???\n");
+ break;
+ }
}
}
\f
lispobj debug_print(lispobj string)
{
- /* This is a kludge. It's not actually safe - in general - to use
+ /* This is a kludge. It's not actually safe - in general - to use
%primitive print on the alpha, because it skips half of the
- number stack setup that should usually be done on a function call,
- so the called routine (i.e. this one) ends up being able to overwrite
- local variables in the caller. Rather than fix this everywhere
- that %primitive print is used (it's only a debugging aid anyway)
- we just put guarantee our safety by putting an unused buffer on
- the stack before doing anything else here */
- char untouched[32]; /* GCC warns about not using this, but that's the point.. */
- fprintf(stderr, "%s\n",
- (char *)(((struct vector *)native_pointer(string))->data),untouched);
+ number stack setup that should usually be done on a function
+ call, so the called routine (i.e. this one) ends up being able
+ to overwrite local variables in the caller. Rather than fix
+ this everywhere that %primitive print is used (it's only a
+ debugging aid anyway) we just guarantee our safety by putting
+ an unused buffer on the stack before doing anything else
+ here */
+ char untouched[32];
+ fprintf(stderr, "%s\n",
+ (char *)(((struct vector *)native_pointer(string))->data));
+ /* shut GCC up about not using this, because that's the point.. */
+ (void)untouched;
return NIL;
}