#include <malloc.h>
#include <stdio.h>
+#include <stdlib.h>
#include <sys/param.h>
#include <sys/file.h>
#include <io.h>
#include "sbcl.h"
-#include "./signal.h"
#include "os.h"
#include "arch.h"
#include "globals.h"
#include "dynbind.h"
#include <sys/types.h>
-#include <signal.h>
#include <sys/time.h>
#include <sys/stat.h>
#include <unistd.h>
-/* KLUDGE: Avoid double definition of boolean by rpcndr.h included via
- * shlobj.h.
- *
- * FIXME: We should probably arrange to use the rpcndr.h boolean on Windows,
- * or get rid of our own boolean type.
- */
-#define boolean rpcndr_boolean
-#include <shlobj.h>
-#undef boolean
-
#include <math.h>
#include <float.h>
#include <excpt.h>
+#include <errno.h>
#include "validate.h"
#include "thread.h"
-size_t os_vm_page_size;
+#include "cpputil.h"
+
+#ifndef LISP_FEATURE_SB_THREAD
+/* dummy definition to reduce ifdef clutter */
+#define WITH_GC_AT_SAFEPOINTS_ONLY() if (0) ; else
+#endif
+
+os_vm_size_t os_vm_page_size;
#include "gc.h"
#include "gencgc-internal.h"
+#include <winsock2.h>
+#include <wincrypt.h>
#if 0
int linux_sparc_siginfo_bug = 0;
int linux_supports_futex=0;
#endif
+#include <stdarg.h>
+#include <string.h>
+
+/* missing definitions for modern mingws */
+#ifndef EH_UNWINDING
+#define EH_UNWINDING 0x02
+#endif
+#ifndef EH_EXIT_UNWIND
+#define EH_EXIT_UNWIND 0x04
+#endif
+
+/* Tired of writing arch_os_get_current_thread each time. */
+#define this_thread (arch_os_get_current_thread())
+
+/* wrappers for winapi calls that must be successful (like SBCL's
+ * (aver ...) form). */
+
+/* win_aver function: basic building block for miscellaneous
+ * ..AVER.. macrology (below) */
+
+/* To do: These routines used to be "customizable" with dyndebug_init()
+ * and variables like dyndebug_survive_aver, dyndebug_skip_averlax based
+ * on environment variables. Those features got lost on the way, but
+ * ought to be reintroduced. */
+
+static inline
+intptr_t win_aver(intptr_t value, char* comment, char* file, int line,
+ int justwarn)
+{
+ if (!value) {
+ LPSTR errorMessage = "<FormatMessage failed>";
+ DWORD errorCode = GetLastError(), allocated=0;
+ int posixerrno = errno;
+ const char* posixstrerror = strerror(errno);
+ char* report_template =
+ "Expression unexpectedly false: %s:%d\n"
+ " ... %s\n"
+ " ===> returned #X%p, \n"
+ " (in thread %p)"
+ " ... Win32 thinks:\n"
+ " ===> code %u, message => %s\n"
+ " ... CRT thinks:\n"
+ " ===> code %u, message => %s\n";
+
+ allocated =
+ FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER|
+ FORMAT_MESSAGE_FROM_SYSTEM,
+ NULL,
+ errorCode,
+ MAKELANGID(LANG_ENGLISH,SUBLANG_ENGLISH_US),
+ (LPSTR)&errorMessage,
+ 1024u,
+ NULL);
+
+ if (justwarn) {
+ fprintf(stderr, report_template,
+ file, line,
+ comment, value,
+ this_thread,
+ (unsigned)errorCode, errorMessage,
+ posixerrno, posixstrerror);
+ } else {
+ lose(report_template,
+ file, line,
+ comment, value,
+ this_thread,
+ (unsigned)errorCode, errorMessage,
+ posixerrno, posixstrerror);
+ }
+ if (allocated)
+ LocalFree(errorMessage);
+ }
+ return value;
+}
+
+/* sys_aver function: really tiny adaptor of win_aver for
+ * "POSIX-parody" CRT results ("lowio" and similar stuff):
+ * negative number means something... negative. */
+static inline
+intptr_t sys_aver(long value, char* comment, char* file, int line,
+ int justwarn)
+{
+ win_aver((intptr_t)(value>=0),comment,file,line,justwarn);
+ return value;
+}
+
+/* Check for (call) result being boolean true. (call) may be arbitrary
+ * expression now; massive attack of gccisms ensures transparent type
+ * conversion back and forth, so the type of AVER(expression) is the
+ * type of expression. Value is the same _if_ it can be losslessly
+ * converted to (void*) and back.
+ *
+ * Failed AVER() is normally fatal. Well, unless dyndebug_survive_aver
+ * flag is set. */
+
+#define AVER(call) \
+ ({ __typeof__(call) __attribute__((unused)) me = \
+ (__typeof__(call)) \
+ win_aver((intptr_t)(call), #call, __FILE__, __LINE__, 0); \
+ me;})
+
+/* AVERLAX(call): do the same check as AVER did, but be mild on
+ * failure: print an annoying unrequested message to stderr, and
+ * continue. With dyndebug_skip_averlax flag, AVERLAX stop even to
+ * check and complain. */
+
+#define AVERLAX(call) \
+ ({ __typeof__(call) __attribute__((unused)) me = \
+ (__typeof__(call)) \
+ win_aver((intptr_t)(call), #call, __FILE__, __LINE__, 1); \
+ me;})
+
+/* Now, when failed AVER... prints both errno and GetLastError(), two
+ * variants of "POSIX/lowio" style checks below are almost useless
+ * (they build on sys_aver like the two above do on win_aver). */
+
+#define CRT_AVER_NONNEGATIVE(call) \
+ ({ __typeof__(call) __attribute__((unused)) me = \
+ (__typeof__(call)) \
+ sys_aver((call), #call, __FILE__, __LINE__, 0); \
+ me;})
+
+#define CRT_AVERLAX_NONNEGATIVE(call) \
+ ({ __typeof__(call) __attribute__((unused)) me = \
+ (__typeof__(call)) \
+ sys_aver((call), #call, __FILE__, __LINE__, 1); \
+ me;})
+
+/* to be removed */
+#define CRT_AVER(booly) \
+ ({ __typeof__(booly) __attribute__((unused)) me = (booly); \
+ sys_aver((booly)?0:-1, #booly, __FILE__, __LINE__, 0); \
+ me;})
+
+const char * t_nil_s(lispobj symbol);
+
+/*
+ * The following signal-mask-related alien routines are called from Lisp:
+ */
+
+/* As of win32, deferrables _do_ matter. gc_signal doesn't. */
+unsigned long block_deferrables_and_return_mask()
+{
+ sigset_t sset;
+ block_deferrable_signals(0, &sset);
+ return (unsigned long)sset;
+}
+
+#if defined(LISP_FEATURE_SB_THREAD)
+void apply_sigmask(unsigned long sigmask)
+{
+ sigset_t sset = (sigset_t)sigmask;
+ pthread_sigmask(SIG_SETMASK, &sset, 0);
+}
+#endif
+
/* The exception handling function looks like this: */
EXCEPTION_DISPOSITION handle_exception(EXCEPTION_RECORD *,
struct lisp_exception_frame *,
CONTEXT *,
void *);
+/* handle_exception is defined further in this file, but since SBCL
+ * 1.0.1.24, it doesn't get registered as SEH handler directly anymore,
+ * not even by wos_install_interrupt_handlers. Instead, x86-assem.S
+ * provides exception_handler_wrapper; we install it here, and each
+ * exception frame on nested funcall()s also points to it.
+ */
+
void *base_seh_frame;
+HMODULE runtime_module_handle = 0u;
+
static void *get_seh_frame(void)
{
void* retval;
- asm volatile ("movl %%fs:0,%0": "=r" (retval));
+#ifdef LISP_FEATURE_X86
+ asm volatile ("mov %%fs:0,%0": "=r" (retval));
+#else
+ asm volatile ("mov %%gs:0,%0": "=r" (retval));
+#endif
return retval;
}
static void set_seh_frame(void *frame)
{
- asm volatile ("movl %0,%%fs:0": : "r" (frame));
+#ifdef LISP_FEATURE_X86
+ asm volatile ("mov %0,%%fs:0": : "r" (frame));
+#else
+ asm volatile ("mov %0,%%gs:0": : "r" (frame));
+#endif
}
-#if 0
-static struct lisp_exception_frame *find_our_seh_frame(void)
+#if defined(LISP_FEATURE_SB_THREAD)
+
+void alloc_gc_page()
{
- struct lisp_exception_frame *frame = get_seh_frame();
+ AVER(VirtualAlloc(GC_SAFEPOINT_PAGE_ADDR, sizeof(lispobj),
+ MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE));
+}
- while (frame->handler != handle_exception)
- frame = frame->next_frame;
+/* Permit loads from GC_SAFEPOINT_PAGE_ADDR (NB page state change is
+ * "synchronized" with the memory region content/availability --
+ * e.g. you won't see other CPU flushing buffered writes after WP --
+ * but there is some window when other thread _seem_ to trap AFTER
+ * access is granted. You may think of it something like "OS enters
+ * SEH handler too slowly" -- what's important is there's no implicit
+ * synchronization between VirtualProtect caller and other thread's
+ * SEH handler, hence no ordering of events. VirtualProtect is
+ * implicitly synchronized with protected memory contents (only).
+ *
+ * The last fact may be potentially used with many benefits e.g. for
+ * foreign call speed, but we don't use it for now: almost the only
+ * fact relevant to the current signalling protocol is "sooner or
+ * later everyone will trap [everyone will stop trapping]".
+ *
+ * An interesting source on page-protection-based inter-thread
+ * communication is a well-known paper by Dave Dice, Hui Huang,
+ * Mingyao Yang: ``Asymmetric Dekker Synchronization''. Last time
+ * I checked it was available at
+ * http://home.comcast.net/~pjbishop/Dave/Asymmetric-Dekker-Synchronization.txt
+ */
+void map_gc_page()
+{
+ DWORD oldProt;
+ AVER(VirtualProtect((void*) GC_SAFEPOINT_PAGE_ADDR, sizeof(lispobj),
+ PAGE_READWRITE, &oldProt));
+}
- return frame;
+void unmap_gc_page()
+{
+ DWORD oldProt;
+ AVER(VirtualProtect((void*) GC_SAFEPOINT_PAGE_ADDR, sizeof(lispobj),
+ PAGE_NOACCESS, &oldProt));
}
-inline static void *get_stack_frame(void)
+#endif
+
+#if defined(LISP_FEATURE_SB_DYNAMIC_CORE)
+/* This feature has already saved me more development time than it
+ * took to implement. In its current state, ``dynamic RT<->core
+ * linking'' is a protocol of initialization of C runtime and Lisp
+ * core, populating SBCL linkage table with entries for runtime
+ * "foreign" symbols that were referenced in cross-compiled code.
+ *
+ * How it works: a sketch
+ *
+ * Last Genesis (resulting in cold-sbcl.core) binds foreign fixups in
+ * x-compiled lisp-objs to sequential addresses from the beginning of
+ * linkage-table space; that's how it ``resolves'' foreign references.
+ * Obviously, this process doesn't require pre-built runtime presence.
+ *
+ * When the runtime loads the core (cold-sbcl.core initially,
+ * sbcl.core later), runtime should do its part of the protocol by (1)
+ * traversing a list of ``runtime symbols'' prepared by Genesis and
+ * dumped as a static symbol value, (2) resolving each name from this
+ * list to an address (stubbing unresolved ones with
+ * undefined_alien_address or undefined_alien_function), (3) adding an
+ * entry for each symbol somewhere near the beginning of linkage table
+ * space (location is provided by the core).
+ *
+ * The implementation of the part described in the last paragraph
+ * follows. C side is currently more ``hackish'' and less clear than
+ * the Lisp code; OTOH, related Lisp changes are scattered, and some
+ * of them play part in complex interrelations -- beautiful but taking
+ * much time to understand --- but my subset of PE-i386 parser below
+ * is in one place (here) and doesn't have _any_ non-trivial coupling
+ * with the rest of the Runtime.
+ *
+ * What do we gain with this feature, after all?
+ *
+ * One things that I have to do rather frequently: recompile and
+ * replace runtime without rebuilding the core. Doubtlessly, slam.sh
+ * was a great time-saver here, but relinking ``cold'' core and bake a
+ * ``warm'' one takes, as it seems, more than 10x times of bare
+ * SBCL.EXE build time -- even if everything is recompiled, which is
+ * now unnecessary. Today, if I have a new idea for the runtime,
+ * getting from C-x C-s M-x ``compile'' to fully loaded SBCL
+ * installation takes 5-15 seconds.
+ *
+ * Another thing (that I'm not currently using, but obviously
+ * possible) is delivering software patches to remote system on
+ * customer site. As you are doing minor additions or corrections in
+ * Lisp code, it doesn't take much effort to prepare a tiny ``FASL
+ * bundle'' that rolls up your patch, redumps and -- presto -- 100MiB
+ * program is fixed by sending and loading a 50KiB thingie.
+ *
+ * However, until LISP_FEATURE_SB_DYNAMIC_CORE, if your bug were fixed
+ * by modifying two lines of _C_ sources, a customer described above
+ * had to be ready to receive and reinstall a new 100MiB
+ * executable. With the aid of code below, deploying such a fix
+ * requires only sending ~300KiB (when stripped) of SBCL.EXE.
+ *
+ * But there is more to it: as the common linkage-table is used for
+ * DLLs and core, its entries may be overridden almost without a look
+ * into SBCL internals. Therefore, ``patching'' C runtime _without_
+ * restarting target systems is also possible in many situations
+ * (it's not as trivial as loading FASLs into a running daemon, but
+ * easy enough to be a viable alternative if any downtime is highly
+ * undesirable).
+ *
+ * During my (rather limited) commercial Lisp development experience
+ * I've already been through a couple of situations where such
+ * ``deployment'' issues were important; from my _total_ programming
+ * experience I know -- _sometimes_ they are a two orders of magnitude
+ * more important than those I observed.
+ *
+ * The possibility of entire runtime ``hot-swapping'' in running
+ * process is not purely theoretical, as it could seem. There are 2-3
+ * problems whose solution is not obvious (call stack patching, for
+ * instance), but it's literally _nothing_ if compared with
+ * e.g. LISP_FEATURE_SB_AUTO_FPU_SWITCH. By the way, one of the
+ * problems with ``hot-swapping'', that could become a major one in
+ * many other environments, is nonexistent in SBCL: we already have a
+ * ``global quiesce point'' that is generally required for this kind
+ * of worldwide revolution -- around collect_garbage.
+ *
+ * What's almost unnoticeable from the C side (where you are now, dear
+ * reader): using the same style for all linking is beautiful. I tried
+ * to leave old-style linking code in place for the sake of
+ * _non-linkage-table_ platforms (they probably don't have -ldl or its
+ * equivalent, like LL/GPA, at all) -- but i did it usually by moving
+ * the entire `old style' code under #!-sb-dynamic-core and
+ * refactoring the `new style' branch, instead of cutting the tail
+ * piecemeal and increasing #!+-ifdeffery amount & the world enthropy.
+ *
+ * If we look at the majority of the ``new style'' code units, it's a
+ * common thing to observe how #!+-ifdeffery _vanishes_ instead of
+ * multiplying: #!-sb-xc, #!+sb-xc-host and #!-sb-xc-host end up
+ * needing the same code. Runtime checks of static v. dynamic symbol
+ * disappear even faster. STDCALL mangling and leading underscores go
+ * out of scope (and GCed, hopefully) instead of surfacing here and
+ * there as a ``special case for core static symbols''. What I like
+ * the most about CL development in general is a frequency of solving
+ * problems and fixing bugs by simplifying code and dropping special
+ * cases.
+ *
+ * Last important thing about the following code: besides resolving
+ * symbols provided by the core itself, it detects runtime's own
+ * build-time prerequisite DLLs. Any symbol that is unresolved against
+ * the core is looked up in those DLLs (normally kernel32, msvcrt,
+ * ws2_32... I could forget something). This action (1) resembles
+ * implementation of foreign symbol lookup in SBCL itself, (2)
+ * emulates shared library d.l. facilities of OSes that use flat
+ * dynamic symbol namespace (or default to it). Anyone concerned with
+ * portability problems of this PE-i386 stuff below will be glad to
+ * hear that it could be ported to most modern Unices _by deletion_:
+ * raw dlsym() with null handle usually does the same thing that i'm
+ * trying to squeeze out of MS Windows by the brute force.
+ *
+ * My reason for _desiring_ flat symbol namespace, populated from
+ * link-time dependencies, is avoiding any kind of ``requested-by-Lisp
+ * symbol lists to be linked statically'', providing core v. runtime
+ * independence in both directions. Minimizing future maintenance
+ * effort is very important; I had gone for it consistently, starting
+ * by turning "CloseHandle@4" into a simple "CloseHandle", continuing
+ * by adding intermediate Genesis resulting in autogenerated symbol
+ * list (farewell, void scratch(); good riddance), going to take
+ * another great step for core/runtime independence... and _without_
+ * flat namespace emulation, the ghosts and spirits exiled at the
+ * first steps would come and take revenge: well, here are the symbols
+ * that are really in msvcrt.dll.. hmm, let's link statically against
+ * them, so the entry is pulled from the import library.. and those
+ * entry has mangled names that we have to map.. ENOUGH, I though
+ * here: fed up with stuff like that.
+ *
+ * Now here we are, without import libraries, without mangled symbols,
+ * and without nm-generated symbol tables. Every symbol exported by
+ * the runtime is added to SBCL.EXE export directory; every symbol
+ * requested by the core is looked up by GetProcAddress for SBCL.EXE,
+ * falling back to GetProcAddress for MSVCRT.dll, etc etc.. All ties
+ * between SBCL's foreign symbols with object file symbol tables,
+ * import libraries and other pre-linking symbol-resolving entities
+ * _having no representation in SBCL.EXE_ were teared.
+ *
+ * This simplistic approach proved to work well; there is only one
+ * problem introduced by it, and rather minor: in real MSVCRT.dll,
+ * what's used to be available as open() is now called _open();
+ * similar thing happened to many other `lowio' functions, though not
+ * every one, so it's not a kind of name mangling but rather someone's
+ * evil creative mind in action.
+ *
+ * When we look up any of those poor `uglified' functions in CRT
+ * reference on MSDN, we can see a notice resembling this one:
+ *
+ * `unixishname()' is obsolete and provided for backward
+ * compatibility; new standard-compliant function, `_unixishname()',
+ * should be used instead. Sentences of that kind were there for
+ * several years, probably even for a decade or more (a propos,
+ * MSVCRT.dll, as the name to link against, predates year 2000, so
+ * it's actually possible). Reasoning behing it (what MS people had in
+ * mind) always seemed strange to me: if everyone uses open() and that
+ * `everyone' is important to you, why rename the function? If no one
+ * uses open(), why provide or retain _open() at all? <kidding>After
+ * all, names like _open() are entirely non-informative and just plain
+ * ugly; compare that with CreateFileW() or InitCommonControlsEx(),
+ * the real examples of beauty and clarity.</kidding>
+ *
+ * Anyway, if the /standard/ name on Windows is _open() (I start to
+ * recall, vaguely, that it's because of _underscore names being
+ * `reserved to system' and all other ones `available for user', per
+ * ANSI/ISO C89) -- well, if the /standard/ name is _open, SBCL should
+ * use it when it uses MSVCRT and not some ``backward-compatible''
+ * stuff. Deciding this way, I added a hack to SBCL's syscall macros,
+ * so "[_]open" as a syscall name is interpreted as a request to link
+ * agains "_open" on win32 and "open" on every other system.
+ *
+ * Of course, this name-parsing trick lacks conceptual clarity; we're
+ * going to get rid of it eventually. */
+
+u32 os_get_build_time_shared_libraries(u32 excl_maximum,
+ void* opt_root,
+ void** opt_store_handles,
+ const char *opt_store_names[])
{
- void* retval;
- asm volatile ("movl %%ebp,%0": "=r" (retval));
- return retval;
+ void* base = opt_root ? opt_root : (void*)runtime_module_handle;
+ /* base defaults to 0x400000 with GCC/mingw32. If you dereference
+ * that location, you'll see 'MZ' bytes */
+ void* base_magic_location =
+ base + ((IMAGE_DOS_HEADER*)base)->e_lfanew;
+
+ /* dos header provided the offset from `base' to
+ * IMAGE_FILE_HEADER where PE-i386 really starts */
+
+ void* check_duplicates[excl_maximum];
+
+ if ((*(u32*)base_magic_location)!=0x4550) {
+ /* We don't need this DLL thingie _that_ much. If the world
+ * has changed to a degree where PE magic isn't found, let's
+ * silently return `no libraries detected'. */
+ return 0;
+ } else {
+ /* We traverse PE-i386 structures of SBCL.EXE in memory (not
+ * in the file). File and memory layout _surely_ differ in
+ * some places and _may_ differ in some other places, but
+ * fortunately, those places are irrelevant to the task at
+ * hand. */
+
+ IMAGE_FILE_HEADER* image_file_header = (base_magic_location + 4);
+ IMAGE_OPTIONAL_HEADER* image_optional_header =
+ (void*)(image_file_header + 1);
+ IMAGE_DATA_DIRECTORY* image_import_direntry =
+ &image_optional_header->DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT];
+ IMAGE_IMPORT_DESCRIPTOR* image_import_descriptor =
+ base + image_import_direntry->VirtualAddress;
+ u32 nlibrary, i,j;
+
+ for (nlibrary=0u; nlibrary < excl_maximum
+ && image_import_descriptor->FirstThunk;
+ ++image_import_descriptor)
+ {
+ HMODULE hmodule;
+ odxprint(runtime_link, "Now should know DLL: %s",
+ (char*)(base + image_import_descriptor->Name));
+ /* Code using image thunk data to get its handle was here, with a
+ * number of platform-specific tricks (like using VirtualQuery for
+ * old OSes lacking GetModuleHandleEx).
+ *
+ * It's now replaced with requesting handle by name, which is
+ * theoretically unreliable (with SxS, multiple modules with same
+ * name are quite possible), but good enough to find the
+ * link-time dependencies of our executable or DLL. */
+
+ hmodule = (HMODULE)
+ GetModuleHandle(base + image_import_descriptor->Name);
+
+ if (hmodule)
+ {
+ /* We may encouncer some module more than once while
+ traversing import descriptors (it's usually a
+ result of non-trivial linking process, like doing
+ ld -r on some groups of files before linking
+ everything together.
+
+ Anyway: using a module handle more than once will
+ do no harm, but it slows down the startup (even
+ now, our startup time is not a pleasant topic to
+ discuss when it comes to :sb-dynamic-core; there is
+ an obvious direction to go for speed, though --
+ instead of resolving symbols one-by-one, locate PE
+ export directories -- they are sorted by symbol
+ name -- and merge them, at one pass, with sorted
+ list of required symbols (the best time to sort the
+ latter list is during Genesis -- that's why I don't
+ proceed with memory copying, qsort() and merge
+ right here)). */
+
+ for (j=0; j<nlibrary; ++j)
+ {
+ if(check_duplicates[j] == hmodule)
+ break;
+ }
+ if (j<nlibrary) continue; /* duplicate => skip it in
+ * outer loop */
+
+ check_duplicates[nlibrary] = hmodule;
+ if (opt_store_handles) {
+ opt_store_handles[nlibrary] = hmodule;
+ }
+ if (opt_store_names) {
+ opt_store_names[nlibrary] = (const char *)
+ (base + image_import_descriptor->Name);
+ }
+ odxprint(runtime_link, "DLL detection: %u, base %p: %s",
+ nlibrary, hmodule,
+ (char*)(base + image_import_descriptor->Name));
+ ++ nlibrary;
+ }
+ }
+ return nlibrary;
+ }
+}
+
+static u32 buildTimeImageCount = 0;
+static void* buildTimeImages[16];
+
+/* Resolve symbols against the executable and its build-time dependencies */
+void* os_dlsym_default(char* name)
+{
+ unsigned int i;
+ void* result = 0;
+ if (buildTimeImageCount == 0) {
+ buildTimeImageCount =
+ 1 + os_get_build_time_shared_libraries(15u,
+ NULL, 1+(void**)buildTimeImages, NULL);
+ }
+ for (i = 0; i<buildTimeImageCount && (!result); ++i) {
+ result = GetProcAddress(buildTimeImages[i], name);
+ }
+ return result;
}
+
+#endif /* SB_DYNAMIC_CORE */
+
+#if defined(LISP_FEATURE_SB_THREAD)
+/* We want to get a slot in TIB that (1) is available at constant
+ offset, (2) is our private property, so libraries wouldn't legally
+ override it, (3) contains something predefined for threads created
+ out of our sight.
+
+ Low 64 TLS slots are adressable directly, starting with
+ FS:[#xE10]. When SBCL runtime is initialized, some of the low slots
+ may be already in use by its prerequisite DLLs, as DllMain()s and
+ TLS callbacks have been called already. But slot 63 is unlikely to
+ be reached at this point: one slot per DLL that needs it is the
+ common practice, and many system DLLs use predefined TIB-based
+ areas outside conventional TLS storage and don't need TLS slots.
+ With our current dependencies, even slot 2 is observed to be free
+ (as of WinXP and wine).
+
+ Now we'll call TlsAlloc() repeatedly until slot 63 is officially
+ assigned to us, then TlsFree() all other slots for normal use. TLS
+ slot 63, alias FS:[#.(+ #xE10 (* 4 63))], now belongs to us.
+
+ To summarize, let's list the assumptions we make:
+
+ - TIB, which is FS segment base, contains first 64 TLS slots at the
+ offset #xE10 (i.e. TIB layout compatibility);
+ - TLS slots are allocated from lower to higher ones;
+ - All libraries together with CRT startup have not requested 64
+ slots yet.
+
+ All these assumptions together don't seem to be less warranted than
+ the availability of TIB arbitrary data slot for our use. There are
+ some more reasons to prefer slot 63 over TIB arbitrary data: (1) if
+ our assumptions for slot 63 are violated, it will be detected at
+ startup instead of causing some system-specific unreproducible
+ problems afterwards, depending on OS and loaded foreign libraries;
+ (2) if getting slot 63 reliably with our current approach will
+ become impossible for some future Windows version, we can add TLS
+ callback directory to SBCL binary; main image TLS callback is
+ started before _any_ TLS slot is allocated by libraries, and
+ some C compiler vendors rely on this fact. */
+
+void os_preinit()
+{
+#ifdef LISP_FEATURE_X86
+ DWORD slots[TLS_MINIMUM_AVAILABLE];
+ DWORD key;
+ int n_slots = 0, i;
+ for (i=0; i<TLS_MINIMUM_AVAILABLE; ++i) {
+ key = TlsAlloc();
+ if (key == OUR_TLS_INDEX) {
+ if (TlsGetValue(key)!=NULL)
+ lose("TLS slot assertion failed: fresh slot value is not NULL");
+ TlsSetValue(OUR_TLS_INDEX, (void*)(intptr_t)0xFEEDBAC4);
+ if ((intptr_t)(void*)arch_os_get_current_thread()!=(intptr_t)0xFEEDBAC4)
+ lose("TLS slot assertion failed: TIB layout change detected");
+ TlsSetValue(OUR_TLS_INDEX, NULL);
+ break;
+ }
+ slots[n_slots++]=key;
+ }
+ for (i=0; i<n_slots; ++i) {
+ TlsFree(slots[i]);
+ }
+ if (key!=OUR_TLS_INDEX) {
+ lose("TLS slot assertion failed: slot 63 is unavailable "
+ "(last TlsAlloc() returned %u)",key);
+ }
#endif
+}
+#endif /* LISP_FEATURE_SB_THREAD */
+
+
+#ifdef LISP_FEATURE_X86_64
+/* Windows has 32-bit 'longs', so printf...%lX (and other %l patterns) doesn't
+ * work well with address-sized values, like it's done all over the place in
+ * SBCL. And msvcrt uses I64, not LL, for printing long longs.
+ *
+ * I've already had enough search/replace with longs/words/intptr_t for today,
+ * so I prefer to solve this problem with a format string translator. */
+
+/* There is (will be) defines for printf and friends. */
+
+static int translating_vfprintf(FILE*stream, const char *fmt, va_list args)
+{
+ char translated[1024];
+ int i=0, delta = 0;
+
+ while (fmt[i-delta] && i<sizeof(translated)-1) {
+ if((fmt[i-delta]=='%')&&
+ (fmt[i-delta+1]=='l')) {
+ translated[i++]='%';
+ translated[i++]='I';
+ translated[i++]='6';
+ translated[i++]='4';
+ delta += 2;
+ } else {
+ translated[i]=fmt[i-delta];
+ ++i;
+ }
+ }
+ translated[i++]=0;
+ return vfprintf(stream,translated,args);
+}
+
+int printf(const char*fmt,...)
+{
+ va_list args;
+ va_start(args,fmt);
+ return translating_vfprintf(stdout,fmt,args);
+}
+int fprintf(FILE*stream,const char*fmt,...)
+{
+ va_list args;
+ va_start(args,fmt);
+ return translating_vfprintf(stream,fmt,args);
+}
+
+#endif
+
+int os_number_of_processors = 1;
+
+BOOL WINAPI CancelIoEx(HANDLE handle, LPOVERLAPPED overlapped);
+typeof(CancelIoEx) *ptr_CancelIoEx;
+BOOL WINAPI CancelSynchronousIo(HANDLE threadHandle);
+typeof(CancelSynchronousIo) *ptr_CancelSynchronousIo;
+
+#define RESOLVE(hmodule,fn) \
+ do { \
+ ptr_##fn = (typeof(ptr_##fn)) \
+ GetProcAddress(hmodule,#fn); \
+ } while (0)
+
+static void resolve_optional_imports()
+{
+ HMODULE kernel32 = GetModuleHandleA("kernel32");
+ if (kernel32) {
+ RESOLVE(kernel32,CancelIoEx);
+ RESOLVE(kernel32,CancelSynchronousIo);
+ }
+}
+
+#undef RESOLVE
+
+intptr_t win32_get_module_handle_by_address(os_vm_address_t addr)
+{
+ HMODULE result = 0;
+ /* So apparently we could use VirtualQuery instead of
+ * GetModuleHandleEx if we wanted to support pre-XP, pre-2003
+ * versions of Windows (i.e. Windows 2000). I've opted against such
+ * special-casing. :-). --DFL */
+ return (intptr_t)(GetModuleHandleEx(
+ GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
+ GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
+ (LPCSTR)addr, &result)
+ ? result : 0);
+}
void os_init(char *argv[], char *envp[])
{
SYSTEM_INFO system_info;
-
GetSystemInfo(&system_info);
- os_vm_page_size = system_info.dwPageSize;
+ os_vm_page_size = system_info.dwPageSize > BACKEND_PAGE_BYTES?
+ system_info.dwPageSize : BACKEND_PAGE_BYTES;
+#if defined(LISP_FEATURE_X86)
+ fast_bzero_pointer = fast_bzero_detect;
+#endif
+ os_number_of_processors = system_info.dwNumberOfProcessors;
base_seh_frame = get_seh_frame();
+
+ resolve_optional_imports();
+ runtime_module_handle = (HMODULE)win32_get_module_handle_by_address(&runtime_module_handle);
}
+static inline boolean local_thread_stack_address_p(os_vm_address_t address)
+{
+ return this_thread &&
+ (((((u64)address >= (u64)this_thread->os_address) &&
+ ((u64)address < ((u64)this_thread)-THREAD_CSP_PAGE_SIZE))||
+ (((u64)address >= (u64)this_thread->control_stack_start)&&
+ ((u64)address < (u64)this_thread->control_stack_end))));
+}
/*
* So we have three fun scenarios here.
if (!addr) {
/* the simple case first */
- os_vm_address_t real_addr;
- if (!(real_addr = VirtualAlloc(addr, len, MEM_COMMIT, PAGE_EXECUTE_READWRITE))) {
- fprintf(stderr, "VirtualAlloc: 0x%lx.\n", GetLastError());
- return 0;
- }
-
- return real_addr;
+ return
+ AVERLAX(VirtualAlloc(addr, len, MEM_RESERVE|MEM_COMMIT, PAGE_EXECUTE_READWRITE));
}
- if (!VirtualQuery(addr, &mem_info, sizeof mem_info)) {
- fprintf(stderr, "VirtualQuery: 0x%lx.\n", GetLastError());
+ if (!AVERLAX(VirtualQuery(addr, &mem_info, sizeof mem_info)))
return 0;
- }
- if ((mem_info.State == MEM_RESERVE) && (mem_info.RegionSize >=len)) return addr;
+ if ((mem_info.State == MEM_RESERVE) && (mem_info.RegionSize >=len)) {
+ /* It would be correct to return here. However, support for Wine
+ * is beneficial, and Wine has a strange behavior in this
+ * department. It reports all memory below KERNEL32.DLL as
+ * reserved, but disallows MEM_COMMIT.
+ *
+ * Let's work around it: reserve the region we need for a second
+ * time. The second reservation is documented to fail on normal NT
+ * family, but it will succeed on Wine if this region is
+ * actually free.
+ */
+ VirtualAlloc(addr, len, MEM_RESERVE, PAGE_EXECUTE_READWRITE);
+ /* If it is wine, the second call has succeded, and now the region
+ * is really reserved. */
+ return addr;
+ }
if (mem_info.State == MEM_RESERVE) {
fprintf(stderr, "validation of reserved space too short.\n");
fflush(stderr);
+ /* Oddly, we do not treat this assertion as fatal; hence also the
+ * provision for MEM_RESERVE in the following code, I suppose: */
}
- if (!VirtualAlloc(addr, len, (mem_info.State == MEM_RESERVE)? MEM_COMMIT: MEM_RESERVE, PAGE_EXECUTE_READWRITE)) {
- fprintf(stderr, "VirtualAlloc: 0x%lx.\n", GetLastError());
+ if (!AVERLAX(VirtualAlloc(addr, len, (mem_info.State == MEM_RESERVE)?
+ MEM_COMMIT: MEM_RESERVE, PAGE_EXECUTE_READWRITE)))
return 0;
- }
return addr;
}
/*
* For os_invalidate(), we merely decommit the memory rather than
* freeing the address space. This loses when freeing per-thread
- * data and related memory since it leaks address space. It's not
- * too lossy, however, since the two scenarios I'm aware of are
- * fd-stream buffers, which are pooled rather than torched, and
- * thread information, which I hope to pool (since windows creates
- * threads at its own whim, and we probably want to be able to
- * have them callback without funky magic on the part of the user,
- * and full-on thread allocation is fairly heavyweight). Someone
- * will probably shoot me down on this with some pithy comment on
- * the use of (setf symbol-value) on a special variable. I'm happy
- * for them.
+ * data and related memory since it leaks address space.
+ *
+ * So far the original comment (author unknown). It used to continue as
+ * follows:
+ *
+ * It's not too lossy, however, since the two scenarios I'm aware of
+ * are fd-stream buffers, which are pooled rather than torched, and
+ * thread information, which I hope to pool (since windows creates
+ * threads at its own whim, and we probably want to be able to have
+ * them callback without funky magic on the part of the user, and
+ * full-on thread allocation is fairly heavyweight).
+ *
+ * But: As it turns out, we are no longer content with decommitting
+ * without freeing, and have now grown a second function
+ * os_invalidate_free(), sort of a really_os_invalidate().
+ *
+ * As discussed on #lisp, this is not a satisfactory solution, and probably
+ * ought to be rectified in the following way:
+ *
+ * - Any cases currently going through the non-freeing version of
+ * os_invalidate() are ultimately meant for zero-filling applications.
+ * Replace those use cases with an os_revalidate_bzero() or similarly
+ * named function, which explicitly takes care of that aspect of
+ * the semantics.
+ *
+ * - The remaining uses of os_invalidate should actually free, and once
+ * the above is implemented, we can rename os_invalidate_free back to
+ * just os_invalidate().
+ *
+ * So far the new plan, as yet unimplemented. -- DFL
*/
void
os_invalidate(os_vm_address_t addr, os_vm_size_t len)
{
- if (!VirtualFree(addr, len, MEM_DECOMMIT)) {
- fprintf(stderr, "VirtualFree: 0x%lx.\n", GetLastError());
- }
+ AVERLAX(VirtualFree(addr, len, MEM_DECOMMIT));
+}
+
+void
+os_invalidate_free(os_vm_address_t addr, os_vm_size_t len)
+{
+ AVERLAX(VirtualFree(addr, 0, MEM_RELEASE));
+}
+
+void
+os_invalidate_free_by_any_address(os_vm_address_t addr, os_vm_size_t len)
+{
+ MEMORY_BASIC_INFORMATION minfo;
+ AVERLAX(VirtualQuery(addr, &minfo, sizeof minfo));
+ AVERLAX(minfo.AllocationBase);
+ AVERLAX(VirtualFree(minfo.AllocationBase, 0, MEM_RELEASE));
+}
+
+/* os_validate doesn't commit, i.e. doesn't actually "validate" in the
+ * sense that we could start using the space afterwards. Usually it's
+ * os_map or Lisp code that will run into that, in which case we recommit
+ * elsewhere in this file. For cases where C wants to write into newly
+ * os_validate()d memory, it needs to commit it explicitly first:
+ */
+os_vm_address_t
+os_validate_recommit(os_vm_address_t addr, os_vm_size_t len)
+{
+ return
+ AVERLAX(VirtualAlloc(addr, len, MEM_COMMIT, PAGE_EXECUTE_READWRITE));
}
/*
{
os_vm_size_t count;
-#if 0
- fprintf(stderr, "os_map: %d, 0x%x, %p, 0x%x.\n", fd, offset, addr, len);
- fflush(stderr);
-#endif
+ AVER(VirtualAlloc(addr, len, MEM_COMMIT, PAGE_EXECUTE_READWRITE)||
+ VirtualAlloc(addr, len, MEM_RESERVE|MEM_COMMIT,
+ PAGE_EXECUTE_READWRITE));
- if (!VirtualAlloc(addr, len, MEM_COMMIT, PAGE_EXECUTE_READWRITE)) {
- fprintf(stderr, "VirtualAlloc: 0x%lx.\n", GetLastError());
- lose("os_map: VirtualAlloc failure");
- }
-
- if (lseek(fd, offset, SEEK_SET) == -1) {
- lose("os_map: Seek failure.");
- }
+ CRT_AVER_NONNEGATIVE(lseek(fd, offset, SEEK_SET));
count = read(fd, addr, len);
- if (count != len) {
- fprintf(stderr, "expected 0x%x, read 0x%x.\n", len, count);
- lose("os_map: Failed to read enough bytes.");
- }
+ CRT_AVER( count == len );
return addr;
}
{
DWORD old_prot;
- if (!VirtualProtect(address, length, os_protect_modes[prot], &old_prot)) {
- fprintf(stderr, "VirtualProtect failed, code 0x%lx.\n", GetLastError());
- fflush(stderr);
- }
+ DWORD new_prot = os_protect_modes[prot];
+ AVER(VirtualProtect(address, length, new_prot, &old_prot)||
+ (VirtualAlloc(address, length, MEM_COMMIT, new_prot) &&
+ VirtualProtect(address, length, new_prot, &old_prot)));
+ odxprint(misc,"Protecting %p + %p vmaccess %d "
+ "newprot %08x oldprot %08x",
+ address,length,prot,new_prot,old_prot);
}
/* FIXME: Now that FOO_END, rather than FOO_SIZE, is the fundamental
static boolean
in_range_p(os_vm_address_t a, lispobj sbeg, size_t slen)
{
- char* beg = (char*)((long)sbeg);
- char* end = (char*)((long)sbeg) + slen;
+ char* beg = (char*)((uword_t)sbeg);
+ char* end = (char*)((uword_t)sbeg) + slen;
char* adr = (char*)a;
return (adr >= beg && adr < end);
}
boolean
is_linkage_table_addr(os_vm_address_t addr)
{
- return in_range_p(addr, LINKAGE_TABLE_SPACE_START, LINKAGE_TABLE_SPACE_END);
+ return in_range_p(addr, LINKAGE_TABLE_SPACE_START, LINKAGE_TABLE_SPACE_SIZE);
}
+static boolean is_some_thread_local_addr(os_vm_address_t addr);
+
boolean
is_valid_lisp_addr(os_vm_address_t addr)
{
- struct thread *th;
if(in_range_p(addr, READ_ONLY_SPACE_START, READ_ONLY_SPACE_SIZE) ||
in_range_p(addr, STATIC_SPACE_START , STATIC_SPACE_SIZE) ||
- in_range_p(addr, DYNAMIC_SPACE_START , dynamic_space_size))
+ in_range_p(addr, DYNAMIC_SPACE_START , dynamic_space_size) ||
+ is_some_thread_local_addr(addr))
return 1;
+ return 0;
+}
+
+/* test if an address is within thread-local space */
+static boolean
+is_thread_local_addr(struct thread* th, os_vm_address_t addr)
+{
+ /* Assuming that this is correct, it would warrant further comment,
+ * I think. Based on what our call site is doing, we have been
+ * tasked to check for the address of a lisp object; not merely any
+ * foreign address within the thread's area. Indeed, this used to
+ * be a check for control and binding stack only, rather than the
+ * full thread "struct". So shouldn't the THREAD_STRUCT_SIZE rather
+ * be (thread_control_stack_size+BINDING_STACK_SIZE) instead? That
+ * would also do away with the LISP_FEATURE_SB_THREAD case. Or does
+ * it simply not matter? --DFL */
+ ptrdiff_t diff = ((char*)th->os_address)-(char*)addr;
+ return diff > (ptrdiff_t)0 && diff < (ptrdiff_t)THREAD_STRUCT_SIZE
+#ifdef LISP_FEATURE_SB_THREAD
+ && addr != (os_vm_address_t) th->csp_around_foreign_call
+#endif
+ ;
+}
+
+static boolean
+is_some_thread_local_addr(os_vm_address_t addr)
+{
+ boolean result = 0;
+#ifdef LISP_FEATURE_SB_THREAD
+ struct thread *th;
+ pthread_mutex_lock(&all_threads_lock);
for_each_thread(th) {
- if(((os_vm_address_t)th->control_stack_start <= addr) && (addr < (os_vm_address_t)th->control_stack_end))
- return 1;
- if(in_range_p(addr, (unsigned long)th->binding_stack_start, BINDING_STACK_SIZE))
- return 1;
+ if(is_thread_local_addr(th,addr)) {
+ result = 1;
+ break;
+ }
}
- return 0;
+ pthread_mutex_unlock(&all_threads_lock);
+#endif
+ return result;
}
+
/* A tiny bit of interrupt.c state we want our paws on. */
extern boolean internal_errors_enabled;
-/*
- * A good explanation of the exception handling semantics is
- * http://win32assembly.online.fr/Exceptionhandling.html .
- */
+extern void exception_handler_wrapper();
-EXCEPTION_DISPOSITION
-handle_exception(EXCEPTION_RECORD *exception_record,
- struct lisp_exception_frame *exception_frame,
- CONTEXT *context,
- void *dispatcher_context)
+void
+c_level_backtrace(const char* header, int depth)
{
- if (exception_record->ExceptionFlags & (EH_UNWINDING | EH_EXIT_UNWIND)) {
- /* If we're being unwound, be graceful about it. */
+ void* frame;
+ int n = 0;
+ void** lastseh;
+
+ for (lastseh = get_seh_frame(); lastseh && (lastseh!=(void*)-1);
+ lastseh = *lastseh);
+
+ fprintf(stderr, "Backtrace: %s (thread %p)\n", header, this_thread);
+ for (frame = __builtin_frame_address(0); frame; frame=*(void**)frame)
+ {
+ if ((n++)>depth)
+ return;
+ fprintf(stderr, "[#%02d]: ebp = 0x%p, ret = 0x%p\n",n,
+ frame, ((void**)frame)[1]);
+ }
+}
- /* Undo any dynamic bindings. */
- unbind_to_here(exception_frame->bindstack_pointer,
- arch_os_get_current_thread());
+#ifdef LISP_FEATURE_X86
+#define voidreg(ctxptr,name) ((void*)((ctxptr)->E##name))
+#else
+#define voidreg(ctxptr,name) ((void*)((ctxptr)->R##name))
+#endif
- return ExceptionContinueSearch;
+
+static int
+handle_single_step(os_context_t *ctx)
+{
+ if (!single_stepping)
+ return -1;
+
+ /* We are doing a displaced instruction. At least function
+ * end breakpoints use this. */
+ restore_breakpoint_from_single_step(ctx);
+
+ return 0;
+}
+
+#ifdef LISP_FEATURE_UD2_BREAKPOINTS
+#define SBCL_EXCEPTION_BREAKPOINT EXCEPTION_ILLEGAL_INSTRUCTION
+#define TRAP_CODE_WIDTH 2
+#else
+#define SBCL_EXCEPTION_BREAKPOINT EXCEPTION_BREAKPOINT
+#define TRAP_CODE_WIDTH 1
+#endif
+
+static int
+handle_breakpoint_trap(os_context_t *ctx, struct thread* self)
+{
+#ifdef LISP_FEATURE_UD2_BREAKPOINTS
+ if (((unsigned short *)*os_context_pc_addr(ctx))[0] != 0x0b0f)
+ return -1;
+#endif
+
+ /* Unlike some other operating systems, Win32 leaves EIP
+ * pointing to the breakpoint instruction. */
+ (*os_context_pc_addr(ctx)) += TRAP_CODE_WIDTH;
+
+ /* Now EIP points just after the INT3 byte and aims at the
+ * 'kind' value (eg trap_Cerror). */
+ unsigned trap = *(unsigned char *)(*os_context_pc_addr(ctx));
+
+#ifdef LISP_FEATURE_SB_THREAD
+ /* Before any other trap handler: gc_safepoint ensures that
+ inner alloc_sap for passing the context won't trap on
+ pseudo-atomic. */
+ if (trap == trap_PendingInterrupt) {
+ /* Done everything needed for this trap, except EIP
+ adjustment */
+ arch_skip_instruction(ctx);
+ thread_interrupted(ctx);
+ return 0;
}
+#endif
- /* For EXCEPTION_ACCESS_VIOLATION only. */
- void *fault_address = (void *)exception_record->ExceptionInformation[1];
+ /* This is just for info in case the monitor wants to print an
+ * approximation. */
+ access_control_stack_pointer(self) =
+ (lispobj *)*os_context_sp_addr(ctx);
- if (single_stepping &&
- exception_record->ExceptionCode == EXCEPTION_SINGLE_STEP) {
- /* We are doing a displaced instruction. At least function
- * end breakpoints uses this. */
- restore_breakpoint_from_single_step(context);
- return ExceptionContinueExecution;
- }
-
- if (exception_record->ExceptionCode == EXCEPTION_BREAKPOINT) {
- unsigned char trap;
- /* This is just for info in case the monitor wants to print an
- * approximation. */
- current_control_stack_pointer =
- (lispobj *)*os_context_sp_addr(context);
- /* Unlike some other operating systems, Win32 leaves EIP
- * pointing to the breakpoint instruction. */
- context->Eip++;
- /* Now EIP points just after the INT3 byte and aims at the
- * 'kind' value (eg trap_Cerror). */
- trap = *(unsigned char *)(*os_context_pc_addr(context));
- handle_trap(context, trap);
- /* Done, we're good to go! */
- return ExceptionContinueExecution;
- }
- else if (exception_record->ExceptionCode == EXCEPTION_ACCESS_VIOLATION &&
- (is_valid_lisp_addr(fault_address) ||
- is_linkage_table_addr(fault_address))) {
- /* Pick off GC-related memory fault next. */
- MEMORY_BASIC_INFORMATION mem_info;
+ WITH_GC_AT_SAFEPOINTS_ONLY() {
+#if defined(LISP_FEATURE_SB_THREAD)
+ block_blockable_signals(0,&ctx->sigmask);
+#endif
+ handle_trap(ctx, trap);
+#if defined(LISP_FEATURE_SB_THREAD)
+ thread_sigmask(SIG_SETMASK,&ctx->sigmask,NULL);
+#endif
+ }
- if (!VirtualQuery(fault_address, &mem_info, sizeof mem_info)) {
- fprintf(stderr, "VirtualQuery: 0x%lx.\n", GetLastError());
- lose("handle_exception: VirtualQuery failure");
- }
+ /* Done, we're good to go! */
+ return 0;
+}
- if (mem_info.State == MEM_RESERVE) {
- /* First use new page, lets get some memory for it. */
- if (!VirtualAlloc(mem_info.BaseAddress, os_vm_page_size,
- MEM_COMMIT, PAGE_EXECUTE_READWRITE)) {
- fprintf(stderr, "VirtualAlloc: 0x%lx.\n", GetLastError());
- lose("handle_exception: VirtualAlloc failure");
+static int
+handle_access_violation(os_context_t *ctx,
+ EXCEPTION_RECORD *exception_record,
+ void *fault_address,
+ struct thread* self)
+{
+ CONTEXT *win32_context = ctx->win32_context;
+
+#if defined(LISP_FEATURE_X86)
+ odxprint(pagefaults,
+ "SEGV. ThSap %p, Eip %p, Esp %p, Esi %p, Edi %p, "
+ "Addr %p Access %d\n",
+ self,
+ win32_context->Eip,
+ win32_context->Esp,
+ win32_context->Esi,
+ win32_context->Edi,
+ fault_address,
+ exception_record->ExceptionInformation[0]);
+#else
+ odxprint(pagefaults,
+ "SEGV. ThSap %p, Eip %p, Esp %p, Esi %p, Edi %p, "
+ "Addr %p Access %d\n",
+ self,
+ win32_context->Rip,
+ win32_context->Rsp,
+ win32_context->Rsi,
+ win32_context->Rdi,
+ fault_address,
+ exception_record->ExceptionInformation[0]);
+#endif
- } else {
- /*
- * Now, if the page is supposedly write-protected and this
- * is a write, tell the gc that it's been hit.
- *
- * FIXME: Are we supposed to fall-through to the Lisp
- * exception handler if the gc doesn't take the wp violation?
- */
- if (exception_record->ExceptionInformation[0]) {
- int index = find_page_index(fault_address);
- if ((index != -1) && (page_table[index].write_protected)) {
- gencgc_handle_wp_violation(fault_address);
- }
- }
- return ExceptionContinueExecution;
- }
+ /* Stack: This case takes care of our various stack exhaustion
+ * protect pages (with the notable exception of the control stack!). */
+ if (self && local_thread_stack_address_p(fault_address)) {
+ if (handle_guard_page_triggered(ctx, fault_address))
+ return 0; /* gc safety? */
+ goto try_recommit;
+ }
- } else if (gencgc_handle_wp_violation(fault_address)) {
- /* gc accepts the wp violation, so resume where we left off. */
- return ExceptionContinueExecution;
- }
+ /* Safepoint pages */
+#ifdef LISP_FEATURE_SB_THREAD
+ if (fault_address == (void *) GC_SAFEPOINT_PAGE_ADDR) {
+ thread_in_lisp_raised(ctx);
+ return 0;
+ }
- /* All else failed, drop through to the lisp-side exception handler. */
+ if ((((u64)fault_address) == ((u64)self->csp_around_foreign_call))){
+ thread_in_safety_transition(ctx);
+ return 0;
}
+#endif
+ /* dynamic space */
+ page_index_t index = find_page_index(fault_address);
+ if (index != -1) {
+ /*
+ * Now, if the page is supposedly write-protected and this
+ * is a write, tell the gc that it's been hit.
+ */
+ if (page_table[index].write_protected) {
+ gencgc_handle_wp_violation(fault_address);
+ } else {
+ AVER(VirtualAlloc(PTR_ALIGN_DOWN(fault_address,os_vm_page_size),
+ os_vm_page_size,
+ MEM_COMMIT, PAGE_EXECUTE_READWRITE));
+ }
+ return 0;
+ }
+
+ if (fault_address == undefined_alien_address)
+ return -1;
+
+ /* linkage table or a "valid_lisp_addr" outside of dynamic space (?) */
+ if (is_linkage_table_addr(fault_address)
+ || is_valid_lisp_addr(fault_address))
+ goto try_recommit;
+
+ return -1;
+
+try_recommit:
+ /* First use of a new page, lets get some memory for it. */
+
+#if defined(LISP_FEATURE_X86)
+ AVER(VirtualAlloc(PTR_ALIGN_DOWN(fault_address,os_vm_page_size),
+ os_vm_page_size,
+ MEM_COMMIT, PAGE_EXECUTE_READWRITE)
+ ||(fprintf(stderr,"Unable to recommit addr %p eip 0x%08lx\n",
+ fault_address, win32_context->Eip) &&
+ (c_level_backtrace("BT",5),
+ fake_foreign_function_call(ctx),
+ lose("Lispy backtrace"),
+ 0)));
+#else
+ AVER(VirtualAlloc(PTR_ALIGN_DOWN(fault_address,os_vm_page_size),
+ os_vm_page_size,
+ MEM_COMMIT, PAGE_EXECUTE_READWRITE)
+ ||(fprintf(stderr,"Unable to recommit addr %p eip 0x%p\n",
+ fault_address, (void*)win32_context->Rip) &&
+ (c_level_backtrace("BT",5),
+ fake_foreign_function_call(ctx),
+ lose("Lispy backtrace"),
+ 0)));
+#endif
+
+ return 0;
+}
+
+static void
+signal_internal_error_or_lose(os_context_t *ctx,
+ EXCEPTION_RECORD *exception_record,
+ void *fault_address)
+{
/*
* If we fall through to here then we need to either forward
* the exception to the lisp-side exception handler if it's
lispobj context_sap;
lispobj exception_record_sap;
+ asm("fnclex");
/* We're making the somewhat arbitrary decision that having
* internal errors enabled means that lisp has sufficient
* marbles to be able to handle exceptions, but exceptions
* aren't supposed to happen during cold init or reinit
* anyway. */
- fake_foreign_function_call(context);
-
- /* Allocate the SAP objects while the "interrupts" are still
- * disabled. */
- context_sap = alloc_sap(context);
- exception_record_sap = alloc_sap(exception_record);
-
- /* The exception system doesn't automatically clear pending
- * exceptions, so we lose as soon as we execute any FP
- * instruction unless we do this first. */
- _clearfp();
-
- /* Call into lisp to handle things. */
- funcall2(SymbolFunction(HANDLE_WIN32_EXCEPTION), context_sap,
- exception_record_sap);
+#if defined(LISP_FEATURE_SB_THREAD)
+ block_blockable_signals(0,&ctx->sigmask);
+#endif
+ fake_foreign_function_call(ctx);
+
+ WITH_GC_AT_SAFEPOINTS_ONLY() {
+ /* Allocate the SAP objects while the "interrupts" are still
+ * disabled. */
+ context_sap = alloc_sap(ctx);
+ exception_record_sap = alloc_sap(exception_record);
+#if defined(LISP_FEATURE_SB_THREAD)
+ thread_sigmask(SIG_SETMASK, &ctx->sigmask, NULL);
+#endif
+ /* The exception system doesn't automatically clear pending
+ * exceptions, so we lose as soon as we execute any FP
+ * instruction unless we do this first. */
+ /* Call into lisp to handle things. */
+ funcall2(StaticSymbolFunction(HANDLE_WIN32_EXCEPTION),
+ context_sap,
+ exception_record_sap);
+ }
/* If Lisp doesn't nlx, we need to put things back. */
- undo_fake_foreign_function_call(context);
-
+ undo_fake_foreign_function_call(ctx);
+#if defined(LISP_FEATURE_SB_THREAD)
+ thread_sigmask(SIG_SETMASK, &ctx->sigmask, NULL);
+#endif
/* FIXME: HANDLE-WIN32-EXCEPTION should be allowed to decline */
- return ExceptionContinueExecution;
+ return;
}
- fprintf(stderr, "Exception Code: 0x%lx.\n", exception_record->ExceptionCode);
- fprintf(stderr, "Faulting IP: 0x%lx.\n", (DWORD)exception_record->ExceptionAddress);
+ fprintf(stderr, "Exception Code: 0x%p.\n",
+ (void*)(intptr_t)exception_record->ExceptionCode);
+ fprintf(stderr, "Faulting IP: 0x%p.\n",
+ (void*)(intptr_t)exception_record->ExceptionAddress);
if (exception_record->ExceptionCode == EXCEPTION_ACCESS_VIOLATION) {
MEMORY_BASIC_INFORMATION mem_info;
fprintf(stderr, "page status: 0x%lx.\n", mem_info.State);
}
- fprintf(stderr, "Was writing: %ld, where: 0x%lx.\n",
- exception_record->ExceptionInformation[0],
- (DWORD)fault_address);
+ fprintf(stderr, "Was writing: %p, where: 0x%p.\n",
+ (void*)exception_record->ExceptionInformation[0],
+ fault_address);
}
fflush(stderr);
- fake_foreign_function_call(context);
+ fake_foreign_function_call(ctx);
lose("Exception too early in cold init, cannot continue.");
+}
- /* FIXME: WTF? How are we supposed to end up here? */
- return ExceptionContinueSearch;
+/*
+ * A good explanation of the exception handling semantics is
+ * http://win32assembly.online.fr/Exceptionhandling.html (possibly defunct)
+ * or:
+ * http://www.microsoft.com/msj/0197/exception/exception.aspx
+ */
+
+EXCEPTION_DISPOSITION
+handle_exception(EXCEPTION_RECORD *exception_record,
+ struct lisp_exception_frame *exception_frame,
+ CONTEXT *win32_context,
+ void *dispatcher_context)
+{
+ if (!win32_context)
+ /* Not certain why this should be possible, but let's be safe... */
+ return ExceptionContinueSearch;
+
+ if (exception_record->ExceptionFlags & (EH_UNWINDING | EH_EXIT_UNWIND)) {
+ /* If we're being unwound, be graceful about it. */
+
+ /* Undo any dynamic bindings. */
+ unbind_to_here(exception_frame->bindstack_pointer,
+ arch_os_get_current_thread());
+ return ExceptionContinueSearch;
+ }
+
+ DWORD lastError = GetLastError();
+ DWORD lastErrno = errno;
+ DWORD code = exception_record->ExceptionCode;
+ struct thread* self = arch_os_get_current_thread();
+
+ os_context_t context, *ctx = &context;
+ context.win32_context = win32_context;
+#if defined(LISP_FEATURE_SB_THREAD)
+ context.sigmask = self ? self->os_thread->blocked_signal_set : 0;
+#endif
+
+ os_context_register_t oldbp = NULL;
+ if (self) {
+ oldbp = self ? self->carried_base_pointer : 0;
+ self->carried_base_pointer
+ = (os_context_register_t) voidreg(win32_context, bp);
+ }
+
+ /* For EXCEPTION_ACCESS_VIOLATION only. */
+ void *fault_address = (void *)exception_record->ExceptionInformation[1];
+
+ odxprint(seh,
+ "SEH: rec %p, ctxptr %p, rip %p, fault %p\n"
+ "... code %p, rcx %p, fp-tags %p\n\n",
+ exception_record,
+ win32_context,
+ voidreg(win32_context,ip),
+ fault_address,
+ (void*)(intptr_t)code,
+ voidreg(win32_context,cx),
+ win32_context->FloatSave.TagWord);
+
+ /* This function had become unwieldy. Let's cut it down into
+ * pieces based on the different exception codes. Each exception
+ * code handler gets the chance to decline by returning non-zero if it
+ * isn't happy: */
+
+ int rc;
+ switch (code) {
+ case EXCEPTION_ACCESS_VIOLATION:
+ rc = handle_access_violation(
+ ctx, exception_record, fault_address, self);
+ break;
+
+ case SBCL_EXCEPTION_BREAKPOINT:
+ rc = handle_breakpoint_trap(ctx, self);
+ break;
+
+ case EXCEPTION_SINGLE_STEP:
+ rc = handle_single_step(ctx);
+ break;
+
+ default:
+ rc = -1;
+ }
+
+ if (rc)
+ /* All else failed, drop through to the lisp-side exception handler. */
+ signal_internal_error_or_lose(ctx, exception_record, fault_address);
+
+ if (self)
+ self->carried_base_pointer = oldbp;
+
+ errno = lastErrno;
+ SetLastError(lastError);
+ return ExceptionContinueExecution;
+}
+
+#ifdef LISP_FEATURE_X86_64
+
+#define RESTORING_ERRNO() \
+ int sbcl__lastErrno = errno; \
+ RUN_BODY_ONCE(restoring_errno, errno = sbcl__lastErrno)
+
+LONG
+veh(EXCEPTION_POINTERS *ep)
+{
+ EXCEPTION_DISPOSITION disp;
+
+ RESTORING_ERRNO() {
+ if (!pthread_self())
+ return EXCEPTION_CONTINUE_SEARCH;
+ }
+
+ disp = handle_exception(ep->ExceptionRecord,0,ep->ContextRecord,0);
+
+ switch (disp)
+ {
+ case ExceptionContinueExecution:
+ return EXCEPTION_CONTINUE_EXECUTION;
+ case ExceptionContinueSearch:
+ return EXCEPTION_CONTINUE_SEARCH;
+ default:
+ fprintf(stderr,"Exception handler is mad\n");
+ ExitProcess(0);
+ }
+}
+#endif
+
+os_context_register_t
+carry_frame_pointer(os_context_register_t default_value)
+{
+ struct thread* self = arch_os_get_current_thread();
+ os_context_register_t bp = self->carried_base_pointer;
+ return bp ? bp : default_value;
}
void
wos_install_interrupt_handlers(struct lisp_exception_frame *handler)
{
+#ifdef LISP_FEATURE_X86
handler->next_frame = get_seh_frame();
- handler->handler = &handle_exception;
+ handler->handler = (void*)exception_handler_wrapper;
set_seh_frame(handler);
-}
-
-void bcopy(const void *src, void *dest, size_t n)
-{
- MoveMemory(dest, src, n);
+#else
+ static int once = 0;
+ if (!once++)
+ AddVectoredExceptionHandler(1,veh);
+#endif
}
/*
return buf;
}
-/* This is a manually-maintained version of ldso_stubs.S. */
+// 0 - not a socket or other error, 1 - has input, 2 - has no input
+int
+socket_input_available(HANDLE socket)
+{
+ unsigned long count = 0, count_size = 0;
+ int wsaErrno = GetLastError();
+ int err = WSAIoctl((SOCKET)socket, FIONREAD, NULL, 0,
+ &count, sizeof(count), &count_size, NULL, NULL);
+
+ int ret;
+
+ if (err == 0) {
+ ret = (count > 0) ? 1 : 2;
+ } else
+ ret = 0;
+ SetLastError(wsaErrno);
+ return ret;
+}
+
+/* Unofficial but widely used property of console handles: they have
+ #b11 in two minor bits, opposed to other handles, that are
+ machine-word-aligned. Properly emulated even on wine.
+
+ Console handles are special in many aspects, e.g. they aren't NTDLL
+ system handles: kernel32 redirects console operations to CSRSS
+ requests. Using the hack below to distinguish console handles is
+ justified, as it's the only method that won't hang during
+ outstanding reads, won't try to lock NT kernel object (if there is
+ one; console isn't), etc. */
+int
+console_handle_p(HANDLE handle)
+{
+ return (handle != NULL)&&
+ (handle != INVALID_HANDLE_VALUE)&&
+ ((((int)(intptr_t)handle)&3)==3);
+}
+
+/* Atomically mark current thread as (probably) doing synchronous I/O
+ * on handle, if no cancellation is requested yet (and return TRUE),
+ * otherwise clear thread's I/O cancellation flag and return false.
+ */
+static
+boolean io_begin_interruptible(HANDLE handle)
+{
+ /* No point in doing it unless OS supports cancellation from other
+ * threads */
+ if (!ptr_CancelIoEx)
+ return 1;
+
+ if (!__sync_bool_compare_and_swap(&this_thread->synchronous_io_handle_and_flag,
+ 0, handle)) {
+ ResetEvent(this_thread->private_events.events[0]);
+ this_thread->synchronous_io_handle_and_flag = 0;
+ return 0;
+ }
+ return 1;
+}
+
+static pthread_mutex_t interrupt_io_lock = PTHREAD_MUTEX_INITIALIZER;
+
+/* Unmark current thread as (probably) doing synchronous I/O; if an
+ * I/O cancellation was requested, postpone it until next
+ * io_begin_interruptible */
+static void
+io_end_interruptible(HANDLE handle)
+{
+ if (!ptr_CancelIoEx)
+ return;
+ pthread_mutex_lock(&interrupt_io_lock);
+ __sync_bool_compare_and_swap(&this_thread->synchronous_io_handle_and_flag,
+ handle, 0);
+ pthread_mutex_unlock(&interrupt_io_lock);
+}
+
+/* Documented limit for ReadConsole/WriteConsole is 64K bytes.
+ Real limit observed on W2K-SP3 is somewhere in between 32KiB and 64Kib...
+*/
+#define MAX_CONSOLE_TCHARS 16384
+
+int
+win32_write_unicode_console(HANDLE handle, void * buf, int count)
+{
+ DWORD written = 0;
+ DWORD nchars;
+ BOOL result;
+ nchars = count>>1;
+ if (nchars>MAX_CONSOLE_TCHARS) nchars = MAX_CONSOLE_TCHARS;
+
+ if (!io_begin_interruptible(handle)) {
+ errno = EINTR;
+ return -1;
+ }
+ result = WriteConsoleW(handle,buf,nchars,&written,NULL);
+ io_end_interruptible(handle);
+
+ if (result) {
+ if (!written) {
+ errno = EINTR;
+ return -1;
+ } else {
+ return 2*written;
+ }
+ } else {
+ DWORD err = GetLastError();
+ odxprint(io,"WriteConsole fails => %u\n", err);
+ errno = (err==ERROR_OPERATION_ABORTED ? EINTR : EIO);
+ return -1;
+ }
+}
+
+/*
+ * (AK writes:)
+ *
+ * It may be unobvious, but (probably) the most straightforward way of
+ * providing some sane CL:LISTEN semantics for line-mode console
+ * channel requires _dedicated input thread_.
+ *
+ * LISTEN should return true iff the next (READ-CHAR) won't have to
+ * wait. As our console may be shared with another process, entirely
+ * out of our control, looking at the events in PeekConsoleEvent
+ * result (and searching for #\Return) doesn't cut it.
+ *
+ * We decided that console input thread must do something smarter than
+ * a bare loop of continuous ReadConsoleW(). On Unix, user experience
+ * with the terminal is entirely unaffected by the fact that some
+ * process does (or doesn't) call read(); the situation on MS Windows
+ * is different.
+ *
+ * Echo output and line editing present on MS Windows while some
+ * process is waiting in ReadConsole(); otherwise all input events are
+ * buffered. If our thread were calling ReadConsole() all the time, it
+ * would feel like Unix cooked mode.
+ *
+ * But we don't write a Unix emulator here, even if it sometimes feels
+ * like that; therefore preserving this aspect of console I/O seems a
+ * good thing to us.
+ *
+ * LISTEN itself becomes trivial with dedicated input thread, but the
+ * goal stated above -- provide `native' user experience with blocked
+ * console -- don't play well with this trivial implementation.
+ *
+ * What's currently implemented is a compromise, looking as something
+ * in between Unix cooked mode and Win32 line mode.
+ *
+ * 1. As long as no console I/O function is called (incl. CL:LISTEN),
+ * console looks `blocked': no echo, no line editing.
+ *
+ * 2. (READ-CHAR), (READ-SEQUENCE) and other functions doing real
+ * input result in the ReadConsole request (in a dedicated thread);
+ *
+ * 3. Once ReadConsole is called, it is not cancelled in the
+ * middle. In line mode, it returns when <Enter> key is hit (or
+ * something like that happens). Therefore, if line editing and echo
+ * output had a chance to happen, console won't look `blocked' until
+ * the line is entered (even if line input was triggered by
+ * (READ-CHAR)).
+ *
+ * 4. LISTEN may request ReadConsole too (if no other thread is
+ * reading the console and no data are queued). It's the only case
+ * when the console becomes `unblocked' without any actual input
+ * requested by Lisp code. LISTEN check if there is at least one
+ * input event in PeekConsole queue; unless there is such an event,
+ * ReadConsole is not triggered by LISTEN.
+ *
+ * 5. Console-reading Lisp thread now may be interrupted immediately;
+ * ReadConsole call itself, however, continues until the line is
+ * entered.
+ */
+
+struct {
+ WCHAR buffer[MAX_CONSOLE_TCHARS];
+ DWORD head, tail;
+ pthread_mutex_t lock;
+ pthread_cond_t cond_has_data;
+ pthread_cond_t cond_has_client;
+ pthread_t thread;
+ boolean initialized;
+ HANDLE handle;
+ boolean in_progress;
+} ttyinput = {.lock = PTHREAD_MUTEX_INITIALIZER};
+
+static void*
+tty_read_line_server()
+{
+ pthread_mutex_lock(&ttyinput.lock);
+ while (ttyinput.handle) {
+ DWORD nchars;
+ BOOL ok;
+
+ while (!ttyinput.in_progress)
+ pthread_cond_wait(&ttyinput.cond_has_client,&ttyinput.lock);
+
+ pthread_mutex_unlock(&ttyinput.lock);
+
+ ok = ReadConsoleW(ttyinput.handle,
+ &ttyinput.buffer[ttyinput.tail],
+ MAX_CONSOLE_TCHARS-ttyinput.tail,
+ &nchars,NULL);
+
+ pthread_mutex_lock(&ttyinput.lock);
+
+ if (ok) {
+ ttyinput.tail += nchars;
+ pthread_cond_broadcast(&ttyinput.cond_has_data);
+ }
+ ttyinput.in_progress = 0;
+ }
+ pthread_mutex_unlock(&ttyinput.lock);
+ return NULL;
+}
+
+static boolean
+tty_maybe_initialize_unlocked(HANDLE handle)
+{
+ if (!ttyinput.initialized) {
+ if (!DuplicateHandle(GetCurrentProcess(),handle,
+ GetCurrentProcess(),&ttyinput.handle,
+ 0,FALSE,DUPLICATE_SAME_ACCESS)) {
+ return 0;
+ }
+ pthread_cond_init(&ttyinput.cond_has_data,NULL);
+ pthread_cond_init(&ttyinput.cond_has_client,NULL);
+ pthread_create(&ttyinput.thread,NULL,tty_read_line_server,NULL);
+ ttyinput.initialized = 1;
+ }
+ return 1;
+}
+
+boolean
+win32_tty_listen(HANDLE handle)
+{
+ boolean result = 0;
+ INPUT_RECORD ir;
+ DWORD nevents;
+ pthread_mutex_lock(&ttyinput.lock);
+ if (!tty_maybe_initialize_unlocked(handle))
+ result = 0;
+
+ if (ttyinput.in_progress) {
+ result = 0;
+ } else {
+ if (ttyinput.head != ttyinput.tail) {
+ result = 1;
+ } else {
+ if (PeekConsoleInput(ttyinput.handle,&ir,1,&nevents) && nevents) {
+ ttyinput.in_progress = 1;
+ pthread_cond_broadcast(&ttyinput.cond_has_client);
+ }
+ }
+ }
+ pthread_mutex_unlock(&ttyinput.lock);
+ return result;
+}
-void __stdcall RtlUnwind(void *, void *, void *, void *); /* I don't have winternl.h */
+static int
+tty_read_line_client(HANDLE handle, void* buf, int count)
+{
+ int result = 0;
+ int nchars = count / sizeof(WCHAR);
+ sigset_t pendset;
+ if (!nchars)
+ return 0;
+ if (nchars>MAX_CONSOLE_TCHARS)
+ nchars=MAX_CONSOLE_TCHARS;
+
+ count = nchars*sizeof(WCHAR);
+
+ pthread_mutex_lock(&ttyinput.lock);
+
+ if (!tty_maybe_initialize_unlocked(handle)) {
+ result = -1;
+ errno = EIO;
+ goto unlock;
+ }
+
+ while (!result) {
+ while (ttyinput.head == ttyinput.tail) {
+ if (!io_begin_interruptible(ttyinput.handle)) {
+ ttyinput.in_progress = 0;
+ result = -1;
+ errno = EINTR;
+ goto unlock;
+ } else {
+ if (!ttyinput.in_progress) {
+ /* We are to wait */
+ ttyinput.in_progress=1;
+ /* wake console reader */
+ pthread_cond_broadcast(&ttyinput.cond_has_client);
+ }
+ pthread_cond_wait(&ttyinput.cond_has_data, &ttyinput.lock);
+ io_end_interruptible(ttyinput.handle);
+ }
+ }
+ result = sizeof(WCHAR)*(ttyinput.tail-ttyinput.head);
+ if (result > count) {
+ result = count;
+ }
+ if (result) {
+ if (result > 0) {
+ DWORD nch,offset = 0;
+ LPWSTR ubuf = buf;
+
+ memcpy(buf,&ttyinput.buffer[ttyinput.head],count);
+ ttyinput.head += (result / sizeof(WCHAR));
+ if (ttyinput.head == ttyinput.tail)
+ ttyinput.head = ttyinput.tail = 0;
+
+ for (nch=0;nch<result/sizeof(WCHAR);++nch) {
+ if (ubuf[nch]==13) {
+ ++offset;
+ } else {
+ ubuf[nch-offset]=ubuf[nch];
+ }
+ }
+ result-=offset*sizeof(WCHAR);
+
+ }
+ } else {
+ result = -1;
+ ttyinput.head = ttyinput.tail = 0;
+ errno = EIO;
+ }
+ }
+unlock:
+ pthread_mutex_unlock(&ttyinput.lock);
+ return result;
+}
+
+int
+win32_read_unicode_console(HANDLE handle, void* buf, int count)
+{
+
+ int result;
+ result = tty_read_line_client(handle,buf,count);
+ return result;
+}
+
+boolean
+win32_maybe_interrupt_io(void* thread)
+{
+ struct thread *th = thread;
+ boolean done = 0;
+ if (ptr_CancelIoEx) {
+ pthread_mutex_lock(&interrupt_io_lock);
+ HANDLE h = (HANDLE)
+ InterlockedExchangePointer((volatile LPVOID *)
+ &th->synchronous_io_handle_and_flag,
+ (LPVOID)INVALID_HANDLE_VALUE);
+ if (h && (h!=INVALID_HANDLE_VALUE)) {
+ if (console_handle_p(h)) {
+ pthread_mutex_lock(&ttyinput.lock);
+ pthread_cond_broadcast(&ttyinput.cond_has_data);
+ pthread_mutex_unlock(&ttyinput.lock);
+ }
+ if (ptr_CancelSynchronousIo) {
+ pthread_mutex_lock(&th->os_thread->fiber_lock);
+ done = !!ptr_CancelSynchronousIo(th->os_thread->fiber_group->handle);
+ pthread_mutex_unlock(&th->os_thread->fiber_lock);
+ }
+ done |= !!ptr_CancelIoEx(h,NULL);
+ }
+ pthread_mutex_unlock(&interrupt_io_lock);
+ }
+ return done;
+}
+
+static const LARGE_INTEGER zero_large_offset = {.QuadPart = 0LL};
+
+int
+win32_unix_write(HANDLE handle, void * buf, int count)
+{
+ DWORD written_bytes;
+ OVERLAPPED overlapped;
+ struct thread * self = arch_os_get_current_thread();
+ BOOL waitInGOR;
+ LARGE_INTEGER file_position;
+ BOOL seekable;
+ BOOL ok;
+
+ if (console_handle_p(handle))
+ return win32_write_unicode_console(handle,buf,count);
+
+ overlapped.hEvent = self->private_events.events[0];
+ seekable = SetFilePointerEx(handle,
+ zero_large_offset,
+ &file_position,
+ FILE_CURRENT);
+ if (seekable) {
+ overlapped.Offset = file_position.LowPart;
+ overlapped.OffsetHigh = file_position.HighPart;
+ } else {
+ overlapped.Offset = 0;
+ overlapped.OffsetHigh = 0;
+ }
+ if (!io_begin_interruptible(handle)) {
+ errno = EINTR;
+ return -1;
+ }
+ ok = WriteFile(handle, buf, count, &written_bytes, &overlapped);
+ io_end_interruptible(handle);
+
+ if (ok) {
+ goto done_something;
+ } else {
+ DWORD errorCode = GetLastError();
+ if (errorCode==ERROR_OPERATION_ABORTED) {
+ GetOverlappedResult(handle,&overlapped,&written_bytes,FALSE);
+ errno = EINTR;
+ return -1;
+ }
+ if (errorCode!=ERROR_IO_PENDING) {
+ errno = EIO;
+ return -1;
+ } else {
+ if(WaitForMultipleObjects(2,self->private_events.events,
+ FALSE,INFINITE) != WAIT_OBJECT_0) {
+ CancelIo(handle);
+ waitInGOR = TRUE;
+ } else {
+ waitInGOR = FALSE;
+ }
+ if (!GetOverlappedResult(handle,&overlapped,&written_bytes,waitInGOR)) {
+ if (GetLastError()==ERROR_OPERATION_ABORTED) {
+ errno = EINTR;
+ } else {
+ errno = EIO;
+ }
+ return -1;
+ } else {
+ goto done_something;
+ }
+ }
+ }
+ done_something:
+ if (seekable) {
+ file_position.QuadPart += written_bytes;
+ SetFilePointerEx(handle,file_position,NULL,FILE_BEGIN);
+ }
+ return written_bytes;
+}
+
+int
+win32_unix_read(HANDLE handle, void * buf, int count)
+{
+ OVERLAPPED overlapped = {.Internal=0};
+ DWORD read_bytes = 0;
+ struct thread * self = arch_os_get_current_thread();
+ DWORD errorCode = 0;
+ BOOL waitInGOR = FALSE;
+ BOOL ok = FALSE;
+ LARGE_INTEGER file_position;
+ BOOL seekable;
+
+ if (console_handle_p(handle))
+ return win32_read_unicode_console(handle,buf,count);
+
+ overlapped.hEvent = self->private_events.events[0];
+ /* If it has a position, we won't try overlapped */
+ seekable = SetFilePointerEx(handle,
+ zero_large_offset,
+ &file_position,
+ FILE_CURRENT);
+ if (seekable) {
+ overlapped.Offset = file_position.LowPart;
+ overlapped.OffsetHigh = file_position.HighPart;
+ } else {
+ overlapped.Offset = 0;
+ overlapped.OffsetHigh = 0;
+ }
+ if (!io_begin_interruptible(handle)) {
+ errno = EINTR;
+ return -1;
+ }
+ ok = ReadFile(handle,buf,count,&read_bytes, &overlapped);
+ io_end_interruptible(handle);
+ if (ok) {
+ /* immediately */
+ goto done_something;
+ } else {
+ errorCode = GetLastError();
+ if (errorCode == ERROR_HANDLE_EOF ||
+ errorCode == ERROR_BROKEN_PIPE ||
+ errorCode == ERROR_NETNAME_DELETED) {
+ read_bytes = 0;
+ goto done_something;
+ }
+ if (errorCode==ERROR_OPERATION_ABORTED) {
+ GetOverlappedResult(handle,&overlapped,&read_bytes,FALSE);
+ errno = EINTR;
+ return -1;
+ }
+ if (errorCode!=ERROR_IO_PENDING) {
+ /* is it some _real_ error? */
+ errno = EIO;
+ return -1;
+ } else {
+ int ret;
+ if( (ret = WaitForMultipleObjects(2,self->private_events.events,
+ FALSE,INFINITE)) != WAIT_OBJECT_0) {
+ CancelIo(handle);
+ waitInGOR = TRUE;
+ /* Waiting for IO only */
+ } else {
+ waitInGOR = FALSE;
+ }
+ ok = GetOverlappedResult(handle,&overlapped,&read_bytes,waitInGOR);
+ if (!ok) {
+ errorCode = GetLastError();
+ if (errorCode == ERROR_HANDLE_EOF ||
+ errorCode == ERROR_BROKEN_PIPE ||
+ errorCode == ERROR_NETNAME_DELETED) {
+ read_bytes = 0;
+ goto done_something;
+ } else {
+ if (errorCode == ERROR_OPERATION_ABORTED)
+ errno = EINTR; /* that's it. */
+ else
+ errno = EIO; /* something unspecific */
+ return -1;
+ }
+ } else
+ goto done_something;
+ }
+ }
+ done_something:
+ if (seekable) {
+ file_position.QuadPart += read_bytes;
+ SetFilePointerEx(handle,file_position,NULL,FILE_BEGIN);
+ }
+ return read_bytes;
+}
+
+/* We used to have a scratch() function listing all symbols needed by
+ * Lisp. Much rejoicing commenced upon its removal. However, I would
+ * like cold init to fail aggressively when encountering unused symbols.
+ * That poses a problem, however, since our C code no longer includes
+ * any references to symbols in ws2_32.dll, and hence the linker
+ * completely ignores our request to reference it (--no-as-needed does
+ * not work). Warm init would later load the DLLs explicitly, but then
+ * it's too late for an early sanity check. In the unfortunate spirit
+ * of scratch(), continue to reference some required DLLs explicitly by
+ * means of one scratch symbol per DLL.
+ */
void scratch(void)
{
- CloseHandle(0);
- FlushConsoleInputBuffer(0);
- FormatMessageA(0, 0, 0, 0, 0, 0, 0);
- FreeLibrary(0);
- GetACP();
- GetConsoleCP();
- GetConsoleOutputCP();
- GetCurrentProcess();
- GetExitCodeProcess(0, 0);
- GetLastError();
- GetOEMCP();
- GetProcAddress(0, 0);
- GetProcessTimes(0, 0, 0, 0, 0);
- GetSystemTimeAsFileTime(0);
- LoadLibrary(0);
- LocalFree(0);
- PeekConsoleInput(0, 0, 0, 0);
- PeekNamedPipe(0, 0, 0, 0, 0, 0);
- ReadFile(0, 0, 0, 0, 0);
- Sleep(0);
- WriteFile(0, 0, 0, 0, 0);
- _get_osfhandle(0);
- _pipe(0,0,0);
- access(0,0);
- acos(0);
- asin(0);
- close(0);
- cosh(0);
- dup(0);
- hypot(0, 0);
- isatty(0);
- sinh(0);
- strerror(42);
- write(0, 0, 0);
- RtlUnwind(0, 0, 0, 0);
- #ifndef LISP_FEATURE_SB_UNICODE
- CreateDirectoryA(0,0);
- GetComputerNameA(0, 0);
- GetCurrentDirectoryA(0,0);
- GetEnvironmentVariableA(0, 0, 0);
- GetVersionExA(0);
- MoveFileA(0,0);
- SHGetFolderPathA(0, 0, 0, 0, 0);
- SetCurrentDirectoryA(0);
- SetEnvironmentVariableA(0, 0);
- #else
- CreateDirectoryW(0,0);
- FormatMessageW(0, 0, 0, 0, 0, 0, 0);
- GetComputerNameW(0, 0);
- GetCurrentDirectoryW(0,0);
- GetEnvironmentVariableW(0, 0, 0);
- GetVersionExW(0);
- MoveFileW(0,0);
- SHGetFolderPathW(0, 0, 0, 0, 0);
- SetCurrentDirectoryW(0);
- SetEnvironmentVariableW(0, 0);
- #endif
+ /* a function from ws2_32.dll */
+ shutdown(0, 0);
+
+ /* a function from shell32.dll */
+ SHGetFolderPathA(0, 0, 0, 0, 0);
+
+ /* from advapi32.dll */
+ CryptGenRandom(0, 0, 0);
}
char *
-os_get_runtime_executable_path()
+os_get_runtime_executable_path(int external)
{
char path[MAX_PATH + 1];
DWORD bufsize = sizeof(path);
return copied_string(path);
}
+#ifdef LISP_FEATURE_SB_THREAD
+
+int
+win32_wait_object_or_signal(HANDLE waitFor)
+{
+ struct thread * self = arch_os_get_current_thread();
+ HANDLE handles[2];
+ handles[0] = waitFor;
+ handles[1] = self->private_events.events[1];
+ return
+ WaitForMultipleObjects(2,handles, FALSE,INFINITE);
+}
+
+/*
+ * Portability glue for win32 waitable timers.
+ *
+ * One may ask: Why is there a wrapper in C when the calls are so
+ * obvious that Lisp could do them directly (as it did on Windows)?
+ *
+ * But the answer is that on POSIX platforms, we now emulate the win32
+ * calls and hide that emulation behind this os_* abstraction.
+ */
+HANDLE
+os_create_wtimer()
+{
+ return CreateWaitableTimer(0, 0, 0);
+}
+
+int
+os_wait_for_wtimer(HANDLE handle)
+{
+ return win32_wait_object_or_signal(handle);
+}
+
+void
+os_close_wtimer(HANDLE handle)
+{
+ CloseHandle(handle);
+}
+
+void
+os_set_wtimer(HANDLE handle, int sec, int nsec)
+{
+ /* in units of 100ns, i.e. 0.1us. Negative for relative semantics. */
+ long long dueTime
+ = -(((long long) sec) * 10000000
+ + ((long long) nsec + 99) / 100);
+ SetWaitableTimer(handle, (LARGE_INTEGER*) &dueTime, 0, 0, 0, 0);
+}
+
+void
+os_cancel_wtimer(HANDLE handle)
+{
+ CancelWaitableTimer(handle);
+}
+#endif
+
/* EOF */