1 ;;;; structures used for recording debugger information
3 ;;;; This software is part of the SBCL system. See the README file for
6 ;;;; This software is derived from the CMU CL system, which was
7 ;;;; written at Carnegie Mellon University and released into the
8 ;;;; public domain. The software is in the public domain and is
9 ;;;; provided with absolutely no warranty. See the COPYING and CREDITS
10 ;;;; files for more information.
14 ;;;; flags for compiled debug variables
16 ;;; FIXME: old CMU CL representation follows:
17 ;;; Compiled debug variables are in a packed binary representation in the
19 ;;; single byte of boolean flags:
23 ;;; has distinct save location
24 ;;; has ID (name not unique in this fun)
25 ;;; minimal debug-info argument (name generated as ARG-0, ...)
26 ;;; deleted: placeholder for unused minimal argument
27 ;;; [name length in bytes (as var-length integer), if not minimal]
28 ;;; [...name bytes..., if not minimal]
29 ;;; [if packaged, var-length integer that is package name length]
30 ;;; ...package name bytes...]
31 ;;; [If has ID, ID as var-length integer]
32 ;;; SC-Offset of primary location (as var-length integer)
33 ;;; [If has save SC, SC-OFFSET of save location (as var-length integer)]
35 ;;; FIXME: The first two are no longer used in SBCL.
36 ;;;(defconstant compiled-debug-var-uninterned #b00000001)
37 ;;;(defconstant compiled-debug-var-packaged #b00000010)
38 (def!constant compiled-debug-var-environment-live #b00000100)
39 (def!constant compiled-debug-var-save-loc-p #b00001000)
40 (def!constant compiled-debug-var-id-p #b00010000)
41 (def!constant compiled-debug-var-minimal-p #b00100000)
42 (def!constant compiled-debug-var-deleted-p #b01000000)
44 ;;;; compiled debug blocks
46 ;;;; Compiled debug blocks are in a packed binary representation in the
47 ;;;; DEBUG-FUN-BLOCKS:
48 ;;;; number of successors + bit flags (single byte)
50 ;;;; ...ordinal number of each successor in the function's blocks vector...
51 ;;;; number of locations in this block
52 ;;;; kind of first location (single byte)
53 ;;;; delta from previous PC (or from 0 if first location in function.)
54 ;;;; [offset of first top level form, if no function TLF-NUMBER]
55 ;;;; form number of first source form
56 ;;;; first live mask (length in bytes determined by number of VARIABLES)
57 ;;;; ...more <kind, delta, top level form offset, form-number, live-set>
60 (defconstant-eqx compiled-debug-block-nsucc-byte (byte 2 0) #'equalp)
61 (def!constant compiled-debug-block-elsewhere-p #b00000100)
63 (defconstant-eqx compiled-code-location-kind-byte (byte 3 0) #'equalp)
64 (defparameter *compiled-code-location-kinds*
65 #(:unknown-return :known-return :internal-error :non-local-exit
66 :block-start :call-site :single-value-return :non-local-entry))
68 ;;;; DEBUG-FUN objects
70 (def!struct (debug-fun (:constructor nil)))
72 (def!struct (compiled-debug-fun (:include debug-fun)
73 #-sb-xc-host (:pure t))
74 ;; KLUDGE: Courtesy of more than a decade of, ah, organic growth in
75 ;; CMU CL, there are two distinct -- but coupled -- mechanisms to
76 ;; finding the name of a function. The slot here is one mechanism
77 ;; (used in CMU CL to look up names in the debugger, e.g. in
78 ;; BACKTRACE). The other mechanism is the NAME slot in function
79 ;; primitive objects (used in CMU CL to look up names elsewhere,
80 ;; e.g. in CL:FUNCTION-LAMBDA-EXPRESSION and in CL:DESCRIBE).
82 ;; They're coupled by the way that DEBUG-FUN objects are looked up.
83 ;; A list of DEBUG-FUN objects is maintained for each COMPONENT. To
84 ;; figure out which DEBUG-FUN object corresponds to your FUNCTION
85 ;; object, you compare the name values of each. -- WHN 2001-12-20
86 (name (missing-arg) :type (or simple-string cons symbol))
87 ;; The kind of function (same as FUNCTIONAL-KIND):
88 (kind nil :type (member nil :optional :external :toplevel :cleanup))
89 ;; a description of variable locations for this function, in alphabetical
90 ;; order by name; or NIL if no information is available
92 ;; The variable entries are alphabetically ordered. This ordering is
93 ;; used in lifetime info to refer to variables: the first entry is
94 ;; 0, the second entry is 1, etc. Variable numbers are *not* the
95 ;; byte index at which the representation of the location starts.
98 ;; * a FLAGS value, which is a FIXNUM with various
99 ;; COMPILED-DEBUG-FUN-FOO bits set
100 ;; * the symbol which names this variable, unless debug info
102 ;; * the variable ID, when it has one
103 ;; * SC-offset of primary location, if it has one
104 ;; * SC-offset of save location, if it has one
105 (vars nil :type (or simple-vector null))
106 ;; a vector of the packed binary representation of the
107 ;; COMPILED-DEBUG-BLOCKs in this function, in the order that the
108 ;; blocks were emitted. The first block is the start of the
109 ;; function. This slot may be NIL to save space.
111 ;; FIXME: The "packed binary representation" description in the
112 ;; comment above is the same as the description of the old
113 ;; representation of VARIABLES which doesn't work properly in SBCL
114 ;; (because it doesn't transform correctly under package renaming).
115 ;; Check whether this slot's data might have the same problem that
116 ;; that slot's data did.
117 (blocks nil :type (or (simple-array (unsigned-byte 8) (*)) null))
118 ;; If all code locations in this function are in the same top level
119 ;; form, then this is the number of that form, otherwise NIL. If
120 ;; NIL, then each code location represented in the BLOCKS specifies
122 (tlf-number nil :type (or index null))
123 ;; a vector describing the variables that the argument values are
124 ;; stored in within this function. The locations are represented by
125 ;; the ordinal number of the entry in the VARIABLES slot value. The
126 ;; locations are in the order that the arguments are actually passed
127 ;; in, but special marker symbols can be interspersed to indicate
128 ;; the original call syntax:
131 ;; There was an argument to the function in this position, but it was
132 ;; deleted due to lack of references. The value cannot be recovered.
135 ;; The following location is the supplied-p value for the preceding
136 ;; keyword or optional.
139 ;; Indicates that following unqualified args are optionals, not required.
142 ;; The following location holds the list of rest args.
145 ;; The following two locations are the more arg context and count.
147 ;; <any other symbol>
148 ;; The following location is the value of the &KEY argument with the
151 ;; This may be NIL to save space. If no symbols are present, then
152 ;; this will be represented with an I-vector with sufficiently large
153 ;; element type. If this is :MINIMAL, then this means that the
154 ;; VARIABLES are all required arguments, and are in the order they
155 ;; appear in the VARIABLES vector. In other words, :MINIMAL stands
156 ;; in for a vector where every element holds its index.
157 (arguments nil :type (or (simple-array * (*)) (member :minimal nil)))
158 ;; There are three alternatives for this slot:
161 ;; A vector of SC-OFFSETS describing the return locations. The
162 ;; vector element type is chosen to hold the largest element.
165 ;; The function returns using the standard unknown-values convention.
168 ;; The function returns using the fixed-values convention, but
169 ;; in order to save space, we elected not to store a vector.
170 (returns :fixed :type (or (simple-array * (*)) (member :standard :fixed)))
171 ;; SC-OFFSETs describing where the return PC and return FP are kept.
172 (return-pc (missing-arg) :type sc-offset)
173 (old-fp (missing-arg) :type sc-offset)
174 ;; SC-OFFSET for the number stack FP in this function, or NIL if no
176 (nfp nil :type (or sc-offset null))
177 ;; The earliest PC in this function at which the environment is properly
178 ;; initialized (arguments moved from passing locations, etc.)
179 (start-pc (missing-arg) :type index)
180 ;; The start of elsewhere code for this function (if any.)
181 (elsewhere-pc (missing-arg) :type index))
183 ;;;; minimal debug function
185 ;;; The minimal debug info format compactly represents debug-info for some
186 ;;; cases where the other debug info (variables, blocks) is small enough so
187 ;;; that the per-function overhead becomes relatively large. The minimal
188 ;;; debug-info format can represent any function at level 0, and any fixed-arg
189 ;;; function at level 1.
191 ;;; In the minimal format, the debug functions and function map are
192 ;;; packed into a single byte-vector which is placed in the
193 ;;; COMPILED-DEBUG-INFO-FUN-MAP. Because of this, all functions in a
194 ;;; component must be representable in minimal format for any function
195 ;;; to actually be dumped in minimal format. The vector is a sequence
196 ;;; of records in this format:
197 ;;; name representation + kind + return convention (single byte)
198 ;;; bit flags (single byte)
199 ;;; setf, nfp, variables
200 ;;; [package name length (as var-length int), if name is packaged]
201 ;;; [...package name bytes, if name is packaged]
202 ;;; [name length (as var-length int), if there is a name]
203 ;;; [...name bytes, if there is a name]
204 ;;; [variables length (as var-length int), if variables flag]
205 ;;; [...bytes holding variable descriptions]
206 ;;; If variables are dumped (level 1), then the variables are all
207 ;;; arguments (in order) with the minimal-arg bit set.
208 ;;; [If returns is specified, then the number of return values]
209 ;;; [...sequence of var-length ints holding sc-offsets of the return
210 ;;; value locations, if fixed return values are specified.]
211 ;;; return-pc location sc-offset (as var-length int)
212 ;;; old-fp location sc-offset (as var-length int)
213 ;;; [nfp location sc-offset (as var-length int), if nfp flag]
214 ;;; code-start-pc (as a var-length int)
215 ;;; This field implicitly encodes start of this function's code in the
216 ;;; function map, as a delta from the previous function's code start.
217 ;;; If the first function in the component, then this is the delta from
218 ;;; 0 (i.e. the absolute offset.)
219 ;;; start-pc (as a var-length int)
220 ;;; This encodes the environment start PC as an offset from the
223 ;;; This encodes the elsewhere code start for this function, as a delta
224 ;;; from the previous function's elsewhere code start. (i.e. the
225 ;;; encoding is the same as for code-start-pc.)
227 ;;; ### For functions with XEPs, name could be represented more simply
228 ;;; and compactly as some sort of info about with how to find the
229 ;;; function entry that this is a function for. Actually, you really
230 ;;; hardly need any info. You can just chain through the functions in
231 ;;; the component until you find the right one. Well, I guess you need
232 ;;; to at least know which function is an XEP for the real function
233 ;;; (which would be useful info anyway).
237 ;;; There is one per compiled file and one per function compiled at
238 ;;; toplevel or loaded from source.
239 (def!struct (debug-source #-sb-xc-host (:pure t))
240 ;; This slot indicates where the definition came from:
241 ;; :FILE - from a file (i.e. COMPILE-FILE)
242 ;; :LISP - from Lisp (i.e. COMPILE)
243 (from (missing-arg) :type (member :file :lisp))
244 ;; If :FILE, the file name, if :LISP or :STREAM, then a vector of
245 ;; the top level forms. When from COMPILE, form 0 is #'(LAMBDA ...).
247 ;; the universal time that the source was written, or NIL if
249 (created nil :type (or unsigned-byte null))
250 ;; the universal time that the source was compiled
251 (compiled (missing-arg) :type unsigned-byte)
252 ;; the source path root number of the first form read from this
253 ;; source (i.e. the total number of forms converted previously in
255 (source-root 0 :type index)
256 ;; The FILE-POSITIONs of the truly top level forms read from this
257 ;; file (if applicable). The vector element type will be chosen to
258 ;; hold the largest element. May be null to save space, or if
259 ;; :DEBUG-SOURCE-FORM is :LISP.
260 (start-positions nil :type (or (simple-array * (*)) null))
261 ;; If from :LISP, this is the function whose source is form 0.
263 ;; Additional information from (WITH-COMPILATION-UNIT (:SOURCE-PLIST ...))
264 (plist *source-plist*))
266 ;;;; DEBUG-INFO structures
268 (def!struct debug-info
269 ;; Some string describing something about the code in this component.
270 (name (missing-arg) :type t)
271 ;; A list of DEBUG-SOURCE structures describing where the code for this
272 ;; component came from, in the order that they were read.
274 ;; KLUDGE: comment from CMU CL:
275 ;; *** NOTE: the offset of this slot is wired into the fasl dumper
276 ;; *** so that it can backpatch the source info when compilation
280 (def!struct (compiled-debug-info
281 (:include debug-info)
282 #-sb-xc-host (:pure t))
283 ;; a SIMPLE-VECTOR of alternating DEBUG-FUN objects and fixnum
284 ;; PCs, used to map PCs to functions, so that we can figure out what
285 ;; function we were running in. Each function is valid between the
286 ;; PC before it (inclusive) and the PC after it (exclusive). The PCs
287 ;; are in sorted order, to allow binary search. We omit the first
288 ;; and last PC, since their values are 0 and the length of the code
291 ;; KLUDGE: PC's can't always be represented by FIXNUMs, unless we're
292 ;; always careful to put our code in low memory. Is that how it
293 ;; works? Would this break if we used a more general memory map? --
295 (fun-map (missing-arg) :type simple-vector :read-only t))