;;; (What a KLUDGE! Anyone who wants to come in and clean up this mess
;;; has my gratitude.) (FIXME: Maybe this should be me..)
(eval-when (:compile-toplevel :load-toplevel :execute)
- (def!constant kludge-nondeterministic-catch-block-size 6))
+ (def!constant kludge-nondeterministic-catch-block-size 5))
(!define-storage-classes
\f
;;;; miscellaneous function call parameters
-;;; offsets of special stack frame locations
-(def!constant ocfp-save-offset 0)
-(def!constant return-pc-save-offset 1)
+;;; Offsets of special stack frame locations relative to RBP.
+;;;
+;;; Consider the standard prologue PUSH RBP; MOV RBP, RSP: the return
+;;; address is at RBP+8, the old control stack frame pointer is at
+;;; RBP, the magic 3rd slot is at RBP-8. Then come the locals from
+;;; RBP-16 on.
+(def!constant return-pc-save-offset 0)
+(def!constant ocfp-save-offset 1)
(def!constant code-save-offset 2)
+;;; Let SP be the stack pointer before CALLing, and FP is the frame
+;;; pointer after the standard prologue. SP +
+;;; FRAME-WORD-OFFSET(SP->FP-OFFSET + I) = FP + FRAME-WORD-OFFSET(I).
+(def!constant sp->fp-offset 2)
+
+(declaim (inline frame-word-offset))
+(defun frame-word-offset (index)
+ (- (1- index)))
+
+(declaim (inline frame-byte-offset))
+(defun frame-byte-offset (index)
+ (* (frame-word-offset index) n-word-bytes))
(def!constant lra-save-offset return-pc-save-offset) ; ?