* files for more information.
*/
-/*
- * $Header$
- */
-
#include "runtime.h"
#include "sbcl.h"
#include "globals.h"
#include "dynbind.h"
-#if defined(ibmrt) || defined(__i386__)
+#if defined(__i386__)
#define GetBSP() ((struct binding *)SymbolValue(BINDING_STACK_POINTER))
#define SetBSP(value) SetSymbolValue(BINDING_STACK_POINTER, (lispobj)(value))
#else
void bind_variable(lispobj symbol, lispobj value)
{
- lispobj old_value;
- struct binding *binding;
+ lispobj old_value;
+ struct binding *binding;
- old_value = SymbolValue(symbol);
- binding = GetBSP();
- SetBSP(binding+1);
+ old_value = SymbolValue(symbol);
+ binding = GetBSP();
+ SetBSP(binding+1);
- binding->value = old_value;
- binding->symbol = symbol;
- SetSymbolValue(symbol, value);
+ binding->value = old_value;
+ binding->symbol = symbol;
+ SetSymbolValue(symbol, value);
}
-void unbind(void)
+void
+unbind(void)
{
- struct binding *binding;
- lispobj symbol;
+ struct binding *binding;
+ lispobj symbol;
- binding = GetBSP() - 1;
+ binding = GetBSP() - 1;
- symbol = binding->symbol;
+ symbol = binding->symbol;
- SetSymbolValue(symbol, binding->value);
+ SetSymbolValue(symbol, binding->value);
- binding->symbol = 0;
+ binding->symbol = 0;
- SetBSP(binding);
+ SetBSP(binding);
}
-void unbind_to_here(lispobj *bsp)
+void
+unbind_to_here(lispobj *bsp)
{
struct binding *target = (struct binding *)bsp;
struct binding *binding = GetBSP();