* files for more information.
*/
+#include <string.h>
+
#include "runtime.h"
#include "sbcl.h"
#include "os.h"
#include "search.h"
+#include "thread.h"
+#include "genesis/primitive-objects.h"
boolean search_for_type(int type, lispobj **start, int *count)
{
if (*count != -1)
*count -= 2;
- if (TypeOf(obj) == type)
+ if (widetag_of(obj) == type)
return 1;
(*start) += 2;
struct symbol *symbol;
struct vector *symbol_name;
- while (search_for_type(type_SymbolHeader, start, count)) {
+ while (search_for_type(SYMBOL_HEADER_WIDETAG, start, count)) {
symbol = (struct symbol *)native_pointer((lispobj)*start);
- if (lowtagof(symbol->name) == OTHER_POINTER_LOWTAG) {
+ if (lowtag_of(symbol->name) == OTHER_POINTER_LOWTAG) {
symbol_name = (struct vector *)native_pointer(symbol->name);
if (is_valid_lisp_addr((os_vm_address_t)symbol_name) &&
- TypeOf(symbol_name->header) == type_SimpleString &&
+ widetag_of(symbol_name->header) == SIMPLE_STRING_WIDETAG &&
strcmp((char *)symbol_name->data, name) == 0)
return 1;
}