#define STATE_SUSPENDED (make_fixnum(2))
#define STATE_DEAD (make_fixnum(3))
+#ifdef LISP_FEATURE_SB_THREAD
+
+/* Only access thread state with blockables blocked. */
+static inline lispobj
+thread_state(struct thread *thread)
+{
+ lispobj state;
+ pthread_mutex_lock(thread->state_lock);
+ state = thread->state;
+ pthread_mutex_unlock(thread->state_lock);
+ return state;
+}
+
+static inline void
+set_thread_state(struct thread *thread, lispobj state)
+{
+ pthread_mutex_lock(thread->state_lock);
+ thread->state = state;
+ pthread_cond_broadcast(thread->state_cond);
+ pthread_mutex_unlock(thread->state_lock);
+}
+
+static inline void
+wait_for_thread_state_change(struct thread *thread, lispobj state)
+{
+ pthread_mutex_lock(thread->state_lock);
+ while (thread->state == state)
+ pthread_cond_wait(thread->state_cond, thread->state_lock);
+ pthread_mutex_unlock(thread->state_lock);
+}
+
+#endif
+
+extern int kill_safely(os_thread_t os_thread, int signal);
+
#define THREAD_SLOT_OFFSET_WORDS(c) \
(offsetof(struct thread,c)/(sizeof (struct thread *)))
lispobj dynamic_values[1]; /* actually more like 4000 or so */
};
-extern struct thread * volatile all_threads;
+extern struct thread *all_threads;
extern int dynamic_values_bytes;
#if defined(LISP_FEATURE_DARWIN)
#endif
extern void create_initial_thread(lispobj);
-extern int kill_thread_safely(os_thread_t os_thread, int signo);
#endif /* _INCLUDE_THREAD_H_ */