* files for more information.
*/
-/*
- * $Header$
- */
-
#include <stdio.h>
+#include <string.h>
#include <sys/types.h>
#include <stdlib.h>
+#include "sbcl.h"
#include "runtime.h"
#include "vars.h"
#include "os.h"
lispobj obj;
lispobj (*update_fn)(struct var *var);
char *name;
- long clock;
+ sword_t clock;
boolean map_back, permanent;
struct var *nnext; /* Next in name list */
static int hash_name(char *name)
{
- unsigned long value = 0;
+ uword_t value = 0;
while (*name != '\0') {
value = (value << 1) ^ *(unsigned char *)(name++);
static int hash_obj(lispobj obj)
{
- return (unsigned long)obj % OBJ_BUCKETS;
+ return (uword_t)obj % OBJ_BUCKETS;
}
void flush_vars()
free(var);
}
}
- bzero(NameHash, sizeof(NameHash));
- bzero(ObjHash, sizeof(ObjHash));
+ memset(NameHash, 0, sizeof(NameHash));
+ memset(ObjHash, 0, sizeof(ObjHash));
tempcntr = 1;
for (var = perm; var != NULL; var = next) {
}
struct var *define_dynamic_var(char *name, lispobj updatefn(struct var *),
- boolean perm)
+ boolean perm)
{
struct var *var = make_var(name, perm);
return var->obj;
}
-long var_clock(struct var *var)
+sword_t var_clock(struct var *var)
{
return var->clock;
}
-void var_setclock(struct var *var, long val)
+void var_setclock(struct var *var, sword_t val)
{
var->clock = val;
}