+ * enhancement: detect binding stack exhaustion
+ * enhancement: detect alien stack exhaustion on x86/x86-64
+ * improvement: generally more stable and reliable interrupt handling
+ * improvement: there is a per thread interruption queue,
+ interruptions are executed in order of arrival
+ * improvement: a repeating timer reschedules itself when the it has
+ finished, but expiration times are spaced equally. If an
+ expiration time is in the past it will trigger after a short grace
+ period that may give a chance to other things to run.
+ * optimization: slightly faster gc on multithreaded builds
+ * optimization: faster WITHOUT-GCING
+ * bug fix: when JOIN-THREAD signals an error, do it when not holding
+ important locks so that the debugger/handler doesn't produce
+ recursive errors or deadlock.
+ * bug fix: real-time signals are not used anymore, so no more
+ hanging when the system wide real-time signal queue gets full.
+ * bug fix: INTERRUPT-THREAD on a dying thread could produce memory
+ fault.
+ * bug fix: finalizers, gc hooks never run in a WITHOUT-INTERRUPTS
+ * bug fix: fix random memory faults related to interrupts on alpha
+ * bug fix: fix random memory faults related to interrupts on sparc
+ * bug fix: fix deadlocks related to starting threads
+ * bug fix: fix deadlines on locks on futex platforms
+ * bug fix: restore errno in signal handlers
+ * bug fix: fix deadlocks related to hash tables
+ * bug fix: fix deadlocks in pcl