;;; then load the old *OVERHEAD* value from the .core file into a
;;; different machine running at a different speed. We avoid this by
;;; erasing *CALL-OVERHEAD* whenever we save a .core file.
;;; then load the old *OVERHEAD* value from the .core file into a
;;; different machine running at a different speed. We avoid this by
;;; erasing *CALL-OVERHEAD* whenever we save a .core file.