(defun ir2-block-count (component)
(declare (type component component))
(do ((2block (block-info (block-next (component-head component)))
(defun ir2-block-count (component)
(declare (type component component))
(do ((2block (block-info (block-next (component-head component)))
;;; enough for the number of blocks allocated. Also clear any old
;;; conflicts and reset the current size to the initial size.
(defun init-sb-vectors (component)
;;; enough for the number of blocks allocated. Also clear any old
;;; conflicts and reset the current size to the initial size.
(defun init-sb-vectors (component)
;;; the SC element size, whichever is larger. If NEEDED-SIZE is
;;; larger, then use that size.
(defun grow-sc (sc &optional (needed-size 0))
;;; the SC element size, whichever is larger. If NEEDED-SIZE is
;;; larger, then use that size.
(defun grow-sc (sc &optional (needed-size 0))
;;; Pack a wired TN, checking that the offset is in bounds for the SB,
;;; and that the TN doesn't conflict with some other TN already packed
;;; in that location. If the TN is wired to a location beyond the end
;;; Pack a wired TN, checking that the offset is in bounds for the SB,
;;; and that the TN doesn't conflict with some other TN already packed
;;; in that location. If the TN is wired to a location beyond the end
;;;
;;; ### Checking for conflicts is disabled for :SPECIFIED-SAVE TNs.
;;; This is kind of a hack to make specifying wired stack save
;;;
;;; ### Checking for conflicts is disabled for :SPECIFIED-SAVE TNs.
;;; This is kind of a hack to make specifying wired stack save