-(defconstant-eqx float-rounding-mode (byte 2 30) #'equalp) ; RD
-(defconstant-eqx float-sticky-bits (byte 5 5) #'equalp) ; aexc
-(defconstant-eqx float-traps-byte (byte 5 23) #'equalp) ; TEM
-(defconstant-eqx float-exceptions-byte (byte 5 0) #'equalp) ; cexc
+(defconstant-eqx float-rounding-mode (byte 2 30) #'equalp) ; RD
+(defconstant-eqx float-sticky-bits (byte 5 5) #'equalp) ; aexc
+(defconstant-eqx float-traps-byte (byte 5 23) #'equalp) ; TEM
+(defconstant-eqx float-exceptions-byte (byte 5 0) #'equalp) ; cexc
;;; According to the SPARC doc (as opposed to FPU doc), the fast mode
;;; bit (EFM) is "reserved", and should always be zero. However, for
;;; According to the SPARC doc (as opposed to FPU doc), the fast mode
;;; bit (EFM) is "reserved", and should always be zero. However, for
(progn
(def!constant linkage-table-space-start #x0f800000)
(def!constant linkage-table-space-end #x10000000)
(progn
(def!constant linkage-table-space-start #x0f800000)
(def!constant linkage-table-space-end #x10000000)
(progn
(def!constant linkage-table-space-start #x0f800000)
(def!constant linkage-table-space-end #x10000000)
(progn
(def!constant linkage-table-space-start #x0f800000)
(def!constant linkage-table-space-end #x10000000)
(def!constant static-space-start #x28000000)
(def!constant static-space-end #x2c000000)
(def!constant dynamic-0-space-start #x30000000)
(def!constant dynamic-0-space-end #x38000000)
(def!constant static-space-start #x28000000)
(def!constant static-space-end #x2c000000)
(def!constant dynamic-0-space-start #x30000000)
(def!constant dynamic-0-space-end #x38000000)