- ;; arg0 to FUNCALL3 (function)
- (inst mov rdi (get-lisp-obj-address #'enter-alien-callback))
- ;; arg0 to ENTER-ALIEN-CALLBACK (trampoline index)
- (inst mov rsi (fixnumize index))
- ;; arg1 to ENTER-ALIEN-CALLBACK (pointer to argument vector)
- (inst mov rdx rsp)
- ;; add room on stack for return value
- (inst sub rsp 8)
- ;; arg2 to ENTER-ALIEN-CALLBACK (pointer to return value)
- (inst mov rcx rsp)
-
- ;; Make new frame
- (inst push rbp)
- (inst mov rbp rsp)
-
- ;; Call
- (inst mov rax (foreign-symbol-address "funcall3"))
- (inst call rax)
-
- ;; Back! Restore frame
- (inst mov rsp rbp)
- (inst pop rbp)
+ #!-sb-safepoint
+ (progn
+ ;; arg0 to FUNCALL3 (function)
+ ;;
+ ;; Indirect the access to ENTER-ALIEN-CALLBACK through
+ ;; the symbol-value slot of SB-ALIEN::*ENTER-ALIEN-CALLBACK*
+ ;; to ensure it'll work even if the GC moves ENTER-ALIEN-CALLBACK.
+ ;; Skip any SB-THREAD TLS magic, since we don't expect anyone
+ ;; to rebind the variable. -- JES, 2006-01-01
+ (inst mov rdi (+ nil-value (static-symbol-offset
+ 'sb!alien::*enter-alien-callback*)))
+ (loadw rdi rdi symbol-value-slot other-pointer-lowtag)
+ ;; arg0 to ENTER-ALIEN-CALLBACK (trampoline index)
+ (inst mov rsi (fixnumize index))
+ ;; arg1 to ENTER-ALIEN-CALLBACK (pointer to argument vector)
+ (inst mov rdx rsp)
+ ;; add room on stack for return value
+ (inst sub rsp 8)
+ ;; arg2 to ENTER-ALIEN-CALLBACK (pointer to return value)
+ (inst mov rcx rsp)
+
+ ;; Make new frame
+ (inst push rbp)
+ (inst mov rbp rsp)
+
+ ;; Call
+ (inst mov rax (foreign-symbol-address "funcall3"))
+ (inst call rax)
+
+ ;; Back! Restore frame
+ (inst mov rsp rbp)
+ (inst pop rbp))
+
+ #!+sb-safepoint
+ (progn
+ ;; arg0 to ENTER-ALIEN-CALLBACK (trampoline index)
+ (inst mov #!-win32 rdi #!+win32 rcx (fixnumize index))
+ ;; arg1 to ENTER-ALIEN-CALLBACK (pointer to argument vector)
+ (inst mov #!-win32 rsi #!+win32 rdx rsp)
+ ;; add room on stack for return value
+ (inst sub rsp 8)
+ ;; arg2 to ENTER-ALIEN-CALLBACK (pointer to return value)
+ (inst mov #!-win32 rdx #!+win32 r8 rsp)
+ ;; Make new frame
+ (inst push rbp)
+ (inst mov rbp rsp)
+ #!+win32 (inst sub rsp #x20)
+ #!+win32 (inst and rsp #x-20)
+ ;; Call
+ (inst mov rax (foreign-symbol-address "callback_wrapper_trampoline"))
+ (inst call rax)
+ ;; Back! Restore frame
+ (inst mov rsp rbp)
+ (inst pop rbp))