* tag) get one entry each in the scavenge table. */
scavtab[BIGNUM_WIDETAG] = scav_unboxed;
scavtab[RATIO_WIDETAG] = scav_boxed;
* tag) get one entry each in the scavenge table. */
scavtab[BIGNUM_WIDETAG] = scav_unboxed;
scavtab[RATIO_WIDETAG] = scav_boxed;
scavtab[DOUBLE_FLOAT_WIDETAG] = scav_unboxed;
#ifdef LONG_FLOAT_WIDETAG
scavtab[LONG_FLOAT_WIDETAG] = scav_unboxed;
scavtab[DOUBLE_FLOAT_WIDETAG] = scav_unboxed;
#ifdef LONG_FLOAT_WIDETAG
scavtab[LONG_FLOAT_WIDETAG] = scav_unboxed;
transother[i] = trans_lose;
transother[BIGNUM_WIDETAG] = trans_unboxed;
transother[RATIO_WIDETAG] = trans_boxed;
transother[i] = trans_lose;
transother[BIGNUM_WIDETAG] = trans_unboxed;
transother[RATIO_WIDETAG] = trans_boxed;
transother[DOUBLE_FLOAT_WIDETAG] = trans_unboxed;
#ifdef LONG_FLOAT_WIDETAG
transother[LONG_FLOAT_WIDETAG] = trans_unboxed;
transother[DOUBLE_FLOAT_WIDETAG] = trans_unboxed;
#ifdef LONG_FLOAT_WIDETAG
transother[LONG_FLOAT_WIDETAG] = trans_unboxed;
sizetab[DOUBLE_FLOAT_WIDETAG] = size_unboxed;
#ifdef LONG_FLOAT_WIDETAG
sizetab[LONG_FLOAT_WIDETAG] = size_unboxed;
sizetab[DOUBLE_FLOAT_WIDETAG] = size_unboxed;
#ifdef LONG_FLOAT_WIDETAG
sizetab[LONG_FLOAT_WIDETAG] = size_unboxed;