;; to hide it from them..
"INTERACTIVE-EVAL"
+ ;; Used by LOAD and EVAL-WHEN to pass toplevel indexes
+ ;; to compiler.
+ "EVAL-TLF"
+
;; weak pointers and finalization
"CANCEL-FINALIZATION"
"FINALIZE"
"DEBUG-NAMIFY"
"FORCE" "DELAY" "PROMISE-READY-P"
"FIND-RESTART-OR-CONTROL-ERROR"
+ "LOAD-AS-SOURCE"
;; These could be moved back into SB!EXT if someone has
;; compelling reasons, but hopefully we can get by
"UPDATE-OBJECT-LAYOUT-OR-INVALID"
"VALUE-CELL-REF" "VALUE-CELL-SET" "VALUES-SPECIFIER-TYPE"
"VALUES-SPECIFIER-TYPE-CACHE-CLEAR" "VALUES-SUBTYPEP"
- "VALUES-TYPE" "VALUES-TYPE-ERROR" "VALUES-TYPE-IN"
+ "VALUES-TYPE" "VALUES-TYPE-IN"
"VALUES-TYPE-INTERSECTION"
"VALUES-TYPE-MIN-VALUE-COUNT" "VALUES-TYPE-MAX-VALUE-COUNT"
"VALUES-TYPE-MAY-BE-SINGLE-VALUE-P" "VALUES-TYPE-OPTIONAL"
"BASIC-STRUCTURE-CLASSOID"
"REGISTER-LAYOUT"
"FUNCALLABLE-INSTANCE" "RANDOM-FIXNUM-MAX"
- "MAKE-STATIC-CLASSOID" "INSTANCE-LAMBDA"
+ "MAKE-STATIC-CLASSOID"
"%MAKE-SYMBOL"
"%FUNCALLABLE-INSTANCE-FUNCTION" "SYMBOL-HASH"
"USER-HOMEDIR"
"WITH-RESTARTED-SYSCALL"
"SB-MKSTEMP"
+ "FD-TYPE"
;; stuff with a one-to-one mapping to Unix constructs
"D-INO" "D-NAME" "D-NAMLEN" "D-OFF" "D-RECLEN" "DEV-T" "DIRECT"