"STANDARD-CLASSOID" "CLASSOID-OF"
"MAKE-STANDARD-CLASSOID" "CLASSOID-CELL-TYPEP"
"FIND-CLASSOID-CELL" "EXTRACT-FUN-TYPE"
- "N-RANDOM-CHUNK-BITS" "RANDOM-CHUNK"
- "%INCLUSIVE-RANDOM-FIXNUM" "%INCLUSIVE-RANDOM-INTEGER"
- "%INCLUSIVE-RANDOM-INTEGER-ACCEPT-REJECT" "%RANDOM-BITS"
"%RANDOM-DOUBLE-FLOAT"
#!+long-float "%RANDOM-LONG-FLOAT"
"%RANDOM-SINGLE-FLOAT" "STATIC-CLASSOID"
"%SET-FUNCALLABLE-INSTANCE-LAYOUT"
"BASIC-STRUCTURE-CLASSOID" "CLASSOID-CELL-CLASSOID"
"REGISTER-LAYOUT"
- "FUNCALLABLE-INSTANCE"
+ "FUNCALLABLE-INSTANCE" "RANDOM-FIXNUM-MAX"
"MAKE-STATIC-CLASSOID" "INSTANCE-LAMBDA"
"%MAKE-SYMBOL"
"%FUNCALLABLE-INSTANCE-FUNCTION" "SYMBOL-HASH"
"%PRIMITIVE"
"%STANDARD-CHAR-P"
"*FOREIGN-LOCK*"
+ "*INTERRUPTS-ENABLED*" "*INTERRUPT-PENDING*"
"*LINKAGE-INFO*"
"*LONG-SITE-NAME*" "*SHORT-SITE-NAME*"
"*RUNTIME-DLHANDLE*"
;; FIXME: STRUCTURE!OBJECT stuff probably belongs in SB!KERNEL.
"STRUCTURE!OBJECT" "STRUCTURE!OBJECT-MAKE-LOAD-FORM"
"SYSTEM-AREA-POINTER" "SYSTEM-AREA-POINTER-P"
- "SYSTEM-INTERNAL-REAL-TIME"
+ "REINIT-INTERNAL-REAL-TIME"
"SYSTEM-INTERNAL-RUN-TIME"
"UNDEFINED-FOREIGN-SYMBOLS-P"
"UPDATE-LINKAGE-TABLE" "VECTOR-SAP"