0.7.8.8:
[sbcl.git] / src / code / target-defstruct.lisp
index 0147801..858e452 100644 (file)
        (if (funcallable-instance-p new-value)
            (%funcallable-instance-lexenv new-value)
            new-value)))
+
+;;; service function for structure constructors
+(defun %make-instance-with-layout (layout)
+  (let ((result (%make-instance (layout-length layout))))
+    (setf (%instance-layout result) layout)
+    result))
 \f
-;;;; target-only parts of the DEFSTRUCT top-level code
+;;;; target-only parts of the DEFSTRUCT top level code
 
 ;;; Catch attempts to mess up definitions of symbols in the CL package.
 (defun protect-cl (symbol)
   (/show0 "leaving PROTECT-CL")
   (values))
 
-;;; the part of %DEFSTRUCT which sets up out-of-line implementations
-;;; of those structure functions which are sufficiently similar
-;;; between structures that they can be closures
+;;; the part of %DEFSTRUCT which makes sense only on the target SBCL
 ;;;
 ;;; (The "static" in the name is because it needs to be done not only
 ;;; in ordinary toplevel %DEFSTRUCT, but also in cold init as early as
 
   (/show0 "entering %TARGET-DEFSTRUCT")
 
+  (remhash (dd-name dd) *typecheckfuns*)
+
   ;; (Constructors aren't set up here, because constructors are
   ;; varied enough (possibly parsing any specified argument list)
-  ;; that we can't reasonably implement them as closures, and so
+  ;; that we can't reasonably implement them as closures, so we
   ;; implement them with DEFUN instead.)
 
   ;; Set FDEFINITIONs for slot accessors.
            ((structure funcallable-structure)
             (/show0 "with-LAYOUT case")
             (lambda (object)
-              (declare (optimize (speed 3) (safety 0)))
-              (/noshow0 "in with-LAYOUT structure predicate closure, OBJECT,LAYOUT=..")
-              (/nohexstr object)
-              (/nohexstr layout)
-              (typep-to-layout object layout)))
+              (locally ; <- to keep SAFETY 0 from affecting arg count checking
+                (declare (optimize (speed 3) (safety 0)))
+                (/noshow0 "in with-LAYOUT structure predicate closure, OBJECT,LAYOUT=..")
+                (/nohexstr object)
+                (/nohexstr layout)
+                (typep-to-layout object layout))))
            ;; structures with no LAYOUT (i.e. :TYPE VECTOR or :TYPE LIST)
            ;;
            ;; FIXME: should handle the :NAMED T case in these cases
             (/show0 ":TYPE LIST case")
             #'listp))))
 
+  (when (dd-doc dd)
+    (setf (fdocumentation (dd-name dd) 'type)
+         (dd-doc dd)))
+
   (/show0 "leaving %TARGET-DEFSTRUCT")
   (values))
 \f
+;;;; generating out-of-line slot accessor functions
+
+;;; FIXME: Ideally, the presence of the type checks in the functions
+;;; here would be conditional on the optimization policy at the point
+;;; of expansion of DEFSTRUCT. (For now we're just doing the simpler
+;;; thing, putting in the type checks unconditionally.)
+
+;;; Return (VALUES SLOT-READER-FUN SLOT-WRITER-FUN).
+(defun slot-accessor-funs (dd dsd)
+
+  #+sb-xc (/show0 "entering SLOT-ACCESSOR-FUNS")
+
+  ;; various code generators
+  ;;
+  ;; Note: They're only minimally parameterized, and cavalierly grab
+  ;; things like INSTANCE and DSD-INDEX from the namespace they're
+  ;; expanded in.
+  (macrolet (;; code shared between funcallable instance case and the
+            ;; ordinary STRUCTURE-OBJECT case: Handle native
+            ;; structures with LAYOUTs and (possibly) raw slots.
+            (%native-slot-accessor-funs (dd-ref-fun-name)
+              (let ((instance-type-check-form
+                     '(%check-structure-type-from-layout instance layout)))
+                (/show "macroexpanding %NATIVE-SLOT-ACCESSOR-FUNS" dd-ref-fun-name instance-type-check-form)
+                `(let ((layout (dd-layout-or-lose dd))
+                       (dsd-raw-type (dsd-raw-type dsd)))
+                   #+sb-xc (/show0 "in %NATIVE-SLOT-ACCESSOR-FUNS macroexpanded code")
+                   ;; Map over all the possible RAW-TYPEs, compiling
+                   ;; a different closure function for each one, so
+                   ;; that once the COND over RAW-TYPEs happens (at
+                   ;; the time closure is allocated) there are no
+                   ;; more decisions to be made and things execute
+                   ;; reasonably efficiently.
+                   (cond
+                    ;; nonraw slot case
+                    ((eql dsd-raw-type t)
+                     #+sb-xc (/show0 "in nonraw slot case")
+                     (%slotplace-accessor-funs
+                      (,dd-ref-fun-name instance dsd-index)
+                      ,instance-type-check-form))
+                    ;; raw slot cases
+                    ,@(mapcar (lambda (rtd)
+                                (let ((raw-type (raw-slot-data-raw-type rtd))
+                                      (accessor-name
+                                       (raw-slot-data-accessor-name rtd))
+                                      (n-words (raw-slot-data-n-words rtd)))
+                                  `((equal dsd-raw-type ',raw-type)
+                                    #+sb-xc (/show0 "in raw slot case")
+                                    (let ((raw-index (dd-raw-index dd)))
+                                      (multiple-value-bind (scaled-dsd-index
+                                                            misalignment)
+                                          (floor dsd-index ,n-words)
+                                        (aver (zerop misalignment))
+                                        (%slotplace-accessor-funs
+                                         (,accessor-name (,dd-ref-fun-name
+                                                          instance
+                                                          raw-index)
+                                                         scaled-dsd-index)
+                                         ,instance-type-check-form))))))
+                              *raw-slot-data-list*)
+                    ;; oops
+                    (t
+                     (bug "unexpected DSD-RAW-TYPE ~S" dsd-raw-type))))))
+            ;; code shared between DEFSTRUCT :TYPE LIST and
+            ;; DEFSTRUCT :TYPE VECTOR cases: Handle the "typed
+            ;; structure" case, with no LAYOUTs and no raw slots.
+            (%colontyped-slot-accessor-funs () (error "stub")) 
+            ;; the common structure of the raw-slot and not-raw-slot
+            ;; cases, defined in terms of the writable SLOTPLACE. All
+            ;; possible flavors of slot access should be able to pass
+            ;; through here.
+            (%slotplace-accessor-funs (slotplace instance-type-check-form)
+              (/show "macroexpanding %SLOTPLACE-ACCESSOR-FUNS" slotplace instance-type-check-form)
+              `(values (lambda (instance)
+                         (/noshow0 "in %SLOTPLACE-ACCESSOR-FUNS-defined reader")
+                         ,instance-type-check-form
+                         (/noshow0 "back from INSTANCE-TYPE-CHECK-FORM")
+                         ,slotplace)
+                       (let ((typecheckfun (typespec-typecheckfun dsd-type)))
+                         (lambda (new-value instance)
+                           (/noshow0 "in %SLOTPLACE-ACCESSOR-FUNS-defined writer")
+                           ,instance-type-check-form
+                           (/noshow0 "back from INSTANCE-TYPE-CHECK-FORM")
+                           (funcall typecheckfun new-value)
+                           (/noshow0 "back from TYPECHECKFUN")
+                           (setf ,slotplace new-value))))))
+
+    (let ((dsd-index (dsd-index dsd))
+         (dsd-type (dsd-type dsd)))
+           
+      #+sb-xc (/show0 "got DSD-TYPE=..")
+      #+sb-xc (/hexstr dsd-type)
+      (ecase (dd-type dd)
+
+       ;; native structures
+       (structure
+        #+sb-xc (/show0 "case of DSD-TYPE = STRUCTURE")
+        (%native-slot-accessor-funs %instance-ref))
+                                    
+       ;; structures with the :TYPE option
+
+       ;; FIXME: Worry about these later..
+       #|
+        ;; In :TYPE LIST and :TYPE VECTOR structures, ANSI specifies the
+        ;; layout completely, so that raw slots are impossible.
+        (list
+         (dd-type-slot-accessor-funs nth-but-with-sane-arg-order
+                                `(%check-structure-type-from-dd
+                                :maybe-raw-p nil))
+        (vector
+         (dd-type-slot-accessor-funs aref
+                                :maybe-raw-p nil)))
+        |#
+       ))))
+\f
 ;;; Copy any old kind of structure.
 (defun copy-structure (structure)
   #!+sb-doc
        (*print-pretty*
         (%default-structure-pretty-print structure stream))
        (t
-        (%default-structure-ugly-print structure-stream))))
+        (%default-structure-ugly-print structure stream))))
 (def!method print-object ((x structure-object) stream)
-  (default-structure-print x stream *current-level*))
+  (default-structure-print x stream *current-level-in-print*))
 
 (defun make-load-form-saving-slots (object &key slot-names environment)
   (declare (ignore object environment))
   (if slot-names
-    (error "stub: MAKE-LOAD-FORM-SAVING-SLOTS :SLOT-NAMES not implemented") ; KLUDGE
-    :just-dump-it-normally))
+      (error "stub: MAKE-LOAD-FORM-SAVING-SLOTS :SLOT-NAMES not implemented") ; KLUDGE
+      :sb-just-dump-it-normally))
 \f
 ;;;; testing structure types
 
 ;;; which have a handle on the type's LAYOUT.
 ;;;
 ;;; FIXME: This is fairly big, so it should probably become
-;;; MAYBE-INLINE instead of INLINE. Or else we could fix things up so
-;;; that the things which call it are all closures, so that it's
-;;; expanded only in a small number of places.
+;;; MAYBE-INLINE instead of INLINE, or its inlineness should become
+;;; conditional (probably through DEFTRANSFORM) on (> SPEED SPACE). Or
+;;; else we could fix things up so that the things which call it are
+;;; all closures, so that it's expanded only in a small number of
+;;; places.
 #!-sb-fluid (declaim (inline typep-to-layout))
 (defun typep-to-layout (obj layout)
   (declare (type layout layout) (optimize (speed 3) (safety 0)))