(defun random-chunk (state)
(declare (type random-state state))
(sb!vm::random-mt19937 (random-state-state state)))
+
+#!-sb-fluid (declaim (inline big-random-chunk))
+(defun big-random-chunk (state)
+ (declare (type random-state state))
+ (logand (1- (expt 2 64))
+ (logior (ash (random-chunk state) 32)
+ (random-chunk state))))
\f
;;; Handle the single or double float case of RANDOM. We generate a
;;; float between 0.0 and 1.0 by clobbering the significand of 1.0
(* arg
(- (sb!impl::make-double-float
(dpb (ash (random-chunk state)
- (- sb!vm:double-float-digits random-chunk-length
- sb!vm:n-word-bits))
+ (- sb!vm:double-float-digits random-chunk-length 32))
sb!vm:double-float-significand-byte
(sb!impl::double-float-high-bits 1d0))
(random-chunk state))