\f
;;;; coercions
-(defknown %single-float (real) single-float (movable foldable flushable))
-(defknown %double-float (real) double-float (movable foldable flushable))
+(defknown %single-float (real) single-float (movable foldable))
+(defknown %double-float (real) double-float (movable foldable))
(deftransform float ((n f) (* single-float) *)
'(%single-float n))
(specifier-type `(,',type ,(or lo '*) ,(or hi '*)))))
(defoptimizer (,fun derive-type) ((num))
- (one-arg-derive-type num #',aux-name #',fun))))))
+ (handler-case
+ (one-arg-derive-type num #',aux-name #',fun)
+ (type-error ()
+ nil)))))))
(frob %single-float single-float
most-negative-single-float most-positive-single-float)
(frob %double-float double-float
\f
;;;; float contagion
+(defun safe-ctype-for-single-coercion-p (x)
+ ;; See comment in SAFE-SINGLE-COERCION-P -- this deals with the same
+ ;; problem, but in the context of evaluated and compiled (+ <int> <single>)
+ ;; giving different result if we fail to check for this.
+ (or (not (csubtypep x (specifier-type 'integer)))
+ (csubtypep x (specifier-type `(integer ,most-negative-exactly-single-float-fixnum
+ ,most-positive-exactly-single-float-fixnum)))))
+
;;; Do some stuff to recognize when the loser is doing mixed float and
;;; rational arithmetic, or different float types, and fix it up. If
;;; we don't, he won't even get so much as an efficiency note.
(deftransform float-contagion-arg1 ((x y) * * :defun-only t :node node)
- `(,(lvar-fun-name (basic-combination-fun node))
- (float x y) y))
+ (if (or (not (types-equal-or-intersect (lvar-type y) (specifier-type 'single-float)))
+ (safe-ctype-for-single-coercion-p (lvar-type x)))
+ `(,(lvar-fun-name (basic-combination-fun node))
+ (float x y) y)
+ (give-up-ir1-transform)))
(deftransform float-contagion-arg2 ((x y) * * :defun-only t :node node)
- `(,(lvar-fun-name (basic-combination-fun node))
- x (float y x)))
+ (if (or (not (types-equal-or-intersect (lvar-type x) (specifier-type 'single-float)))
+ (safe-ctype-for-single-coercion-p (lvar-type y)))
+ `(,(lvar-fun-name (basic-combination-fun node))
+ x (float y x))
+ (give-up-ir1-transform)))
(dolist (x '(+ * / -))
(%deftransform x '(function (rational float) *) #'float-contagion-arg1)
(progn
;;; Handle monotonic functions of a single variable whose domain is
-;;; possibly part of the real line. ARG is the variable, FCN is the
+;;; possibly part of the real line. ARG is the variable, FUN is the
;;; function, and DOMAIN is a specifier that gives the (real) domain
;;; of the function. If ARG is a subset of the DOMAIN, we compute the
;;; bounds directly. Otherwise, we compute the bounds for the
;;; DOMAIN-LOW and DOMAIN-HIGH.
;;;
;;; DEFAULT-LOW and DEFAULT-HIGH are the lower and upper bounds if we
-;;; can't compute the bounds using FCN.
-(defun elfun-derive-type-simple (arg fcn domain-low domain-high
+;;; can't compute the bounds using FUN.
+(defun elfun-derive-type-simple (arg fun domain-low domain-high
default-low default-high
&optional (increasingp t))
(declare (type (or null real) domain-low domain-high))
;; Process the intersection.
(let* ((low (interval-low intersection))
(high (interval-high intersection))
- (res-lo (or (bound-func fcn (if increasingp low high))
+ (res-lo (or (bound-func fun (if increasingp low high))
default-low))
- (res-hi (or (bound-func fcn (if increasingp high low))
+ (res-hi (or (bound-func fun (if increasingp high low))
default-high))
(format (case (numeric-type-class arg)
((integer rational) 'single-float)
;;; inputs are union types.
#-sb-xc-host ; (See CROSS-FLOAT-INFINITY-KLUDGE.)
(progn
-(defun trig-derive-type-aux (arg domain fcn
+(defun trig-derive-type-aux (arg domain fun
&optional def-lo def-hi (increasingp t))
(etypecase arg
(numeric-type
;; exactly the same way as the functions themselves do
;; it.
(if (csubtypep arg domain)
- (let ((res-lo (bound-func fcn (numeric-type-low arg)))
- (res-hi (bound-func fcn (numeric-type-high arg))))
+ (let ((res-lo (bound-func fun (numeric-type-low arg)))
+ (res-hi (bound-func fun (numeric-type-high arg))))
(unless increasingp
(rotatef res-lo res-hi))
(make-numeric-type