;;; Return a wired TN describing the N'th full call argument passing
;;; location.
-(!def-vm-support-routine standard-arg-location (n)
+(defun standard-arg-location (n)
(declare (type unsigned-byte n))
(if (< n register-arg-count)
(make-wired-tn *backend-t-primitive-type*
;;; true, then use the standard (full call) location, otherwise use any legal
;;; location. Even in the non-standard case, this may be restricted by a
;;; desire to use a subroutine call instruction.
-(!def-vm-support-routine make-return-pc-passing-location (standard)
+(defun make-return-pc-passing-location (standard)
(if standard
(make-wired-tn *backend-t-primitive-type* register-arg-scn lra-offset)
(make-restricted-tn *backend-t-primitive-type* register-arg-scn)))
;;; standard convention, but is totally unrestricted in non-standard
;;; conventions, since we can always fetch it off of the stack using
;;; the arg pointer.
-(!def-vm-support-routine make-old-fp-passing-location (standard)
+(defun make-old-fp-passing-location (standard)
(if standard
(make-wired-tn *fixnum-primitive-type* immediate-arg-scn ocfp-offset)
(make-normal-tn *fixnum-primitive-type*)))
;;; Make the TNs used to hold OLD-FP and RETURN-PC within the current
;;; function. We treat these specially so that the debugger can find
;;; them at a known location.
-(!def-vm-support-routine make-old-fp-save-location (env)
+(defun make-old-fp-save-location (env)
(specify-save-tn
(physenv-debug-live-tn (make-normal-tn *fixnum-primitive-type*) env)
(make-wired-tn *fixnum-primitive-type*
control-stack-arg-scn
ocfp-save-offset)))
-(!def-vm-support-routine make-return-pc-save-location (env)
+(defun make-return-pc-save-location (env)
(let ((ptype *backend-t-primitive-type*))
(specify-save-tn
(physenv-debug-live-tn (make-normal-tn ptype) env)
;;; Make a TN for the standard argument count passing location. We only
;;; need to make the standard location, since a count is never passed when we
;;; are using non-standard conventions.
-(!def-vm-support-routine make-arg-count-location ()
+(defun make-arg-count-location ()
(make-wired-tn *fixnum-primitive-type* immediate-arg-scn nargs-offset))
;;; Make a TN to hold the number-stack frame pointer. This is allocated
;;; once per component, and is component-live.
-(!def-vm-support-routine make-nfp-tn ()
+(defun make-nfp-tn ()
(component-live-tn
(make-wired-tn *fixnum-primitive-type* immediate-arg-scn nfp-offset)))
-(!def-vm-support-routine make-stack-pointer-tn ()
+(defun make-stack-pointer-tn ()
(make-normal-tn *fixnum-primitive-type*))
-(!def-vm-support-routine make-number-stack-pointer-tn ()
+(defun make-number-stack-pointer-tn ()
(make-normal-tn *fixnum-primitive-type*))
;;; Return a list of TNs that can be used to represent an unknown-values
;;; continuation within a function.
-(!def-vm-support-routine make-unknown-values-locations ()
+(defun make-unknown-values-locations ()
(list (make-stack-pointer-tn)
(make-normal-tn *fixnum-primitive-type*)))
;;; VM-dependent initialization of the IR2-COMPONENT structure. We push
;;; placeholder entries in the Constants to leave room for additional
;;; noise in the code object header.
-(!def-vm-support-routine select-component-format (component)
+(defun select-component-format (component)
(declare (type component component))
(dotimes (i code-constants-offset)
(vector-push-extend nil