(bit-ior (the local-tn-bit-vector (svref loc-confs num))
(tn-local-conflicts tn) t))))))))
-;;; Return the total number of IR2 blocks in Component.
+;;; Return the total number of IR2-BLOCKs in COMPONENT.
(defun ir2-block-count (component)
(declare (type component component))
(do ((2block (block-info (block-next (component-head component)))
(when (ir2-block-number 2block)
(return (1+ (ir2-block-number 2block))))))
-;;; Ensure that the conflicts vectors for each :Finite SB are large
+;;; Ensure that the conflicts vectors for each :FINITE SB are large
;;; enough for the number of blocks allocated. Also clear any old
;;; conflicts and reset the current size to the initial size.
(defun init-sb-vectors (component)
(setf (finite-sb-current-size sb) (sb-size sb))
(setf (finite-sb-last-offset sb) 0))))))
-;;; Expand the :Unbounded SB backing SC by either the initial size or
+;;; Expand the :UNBOUNDED SB backing SC by either the initial size or
;;; the SC element size, whichever is larger. If NEEDED-SIZE is
;;; larger, then use that size.
(defun grow-sc (sc &optional (needed-size 0))
(cond
(ptype
(aver (member (sc-number sc) (primitive-type-scs ptype)))
- (error "SC ~S doesn't have any :Unbounded alternate SCs, but is~@
+ (error "SC ~S doesn't have any :UNBOUNDED alternate SCs, but is~@
a SC for primitive-type ~S."
(sc-name sc) (primitive-type-name ptype)))
(t
- (error "SC ~S doesn't have any :Unbounded alternate SCs."
+ (error "SC ~S doesn't have any :UNBOUNDED alternate SCs."
(sc-name sc)))))))))
;;; Return a list of format arguments describing how TN is used in
;;; Pack a wired TN, checking that the offset is in bounds for the SB,
;;; and that the TN doesn't conflict with some other TN already packed
;;; in that location. If the TN is wired to a location beyond the end
-;;; of a :Unbounded SB, then grow the SB enough to hold the TN.
+;;; of a :UNBOUNDED SB, then grow the SB enough to hold the TN.
;;;
;;; ### Checking for conflicts is disabled for :SPECIFIED-SAVE TNs.
;;; This is kind of a hack to make specifying wired stack save