(fp-single-zero immediate-constant)
(fp-double-zero immediate-constant)
+ (fp-complex-single-zero immediate-constant)
+ (fp-complex-double-zero immediate-constant)
+
+ (fp-single-immediate immediate-constant)
+ (fp-double-immediate immediate-constant)
+ (fp-complex-single-immediate immediate-constant)
+ (fp-complex-double-immediate immediate-constant)
(immediate immediate-constant)
(sap-stack stack) ; System area pointers.
(single-stack stack) ; single-floats
(double-stack stack)
- (complex-single-stack stack :element-size 2) ; complex-single-floats
+ (complex-single-stack stack) ; complex-single-floats
(complex-double-stack stack :element-size 2) ; complex-double-floats
;; non-descriptor SINGLE-FLOATs
(single-reg float-registers
- :locations #.(loop for i from 0 below 15 collect i)
- :constant-scs (fp-single-zero)
+ :locations #.*float-regs*
+ :constant-scs (fp-single-zero fp-single-immediate)
:save-p t
:alternate-scs (single-stack))
;; non-descriptor DOUBLE-FLOATs
(double-reg float-registers
- :locations #.(loop for i from 0 below 15 collect i)
- :constant-scs (fp-double-zero)
+ :locations #.*float-regs*
+ :constant-scs (fp-double-zero fp-double-immediate)
:save-p t
:alternate-scs (double-stack))
(complex-single-reg float-registers
- :locations #.(loop for i from 0 to 14 by 2 collect i)
- :element-size 2
- :constant-scs ()
+ :locations #.*float-regs*
+ :constant-scs (fp-complex-single-zero fp-complex-single-immediate)
:save-p t
:alternate-scs (complex-single-stack))
(complex-double-reg float-registers
- :locations #.(loop for i from 0 to 14 by 2 collect i)
- :element-size 2
- :constant-scs ()
+ :locations #.*float-regs*
+ :constant-scs (fp-complex-double-zero fp-complex-double-immediate)
:save-p t
:alternate-scs (complex-double-stack))
;;; These are used to (at least) determine operand size.
(defparameter *float-sc-names* '(single-reg))
(defparameter *double-sc-names* '(double-reg double-stack))
+(defparameter *complex-sc-names* '(complex-single-reg complex-single-stack
+ complex-double-reg complex-double-stack))
) ; EVAL-WHEN
\f
;;;; miscellaneous TNs for the various registers
(make-random-tn :kind :normal :sc (sc-or-lose 'unsigned-reg )
:offset r12-offset))
-(defparameter fp-single-zero-tn
- (make-random-tn :kind :normal
- :sc (sc-or-lose 'single-reg)
- :offset 15))
-
-(defparameter fp-double-zero-tn
- (make-random-tn :kind :normal
- :sc (sc-or-lose 'double-reg)
- :offset 15))
-
;;; If value can be represented as an immediate constant, then return
;;; the appropriate SC number, otherwise return NIL.
(!def-vm-support-routine immediate-constant-sc (value)
(when (static-symbol-p value)
(sc-number-or-lose 'immediate)))
(single-float
- (if (eql value 0f0)
- (sc-number-or-lose 'fp-single-zero )
- nil))
+ (sc-number-or-lose
+ (if (eql value 0f0) 'fp-single-zero 'fp-single-immediate)))
(double-float
- (if (eql value 0d0)
- (sc-number-or-lose 'fp-double-zero )
- nil))))
+ (sc-number-or-lose
+ (if (eql value 0d0) 'fp-double-zero 'fp-double-immediate)))
+ ((complex single-float)
+ (sc-number-or-lose
+ (if (eql value #c(0f0 0f0))
+ 'fp-complex-single-zero
+ 'fp-complex-single-immediate)))
+ ((complex double-float)
+ (sc-number-or-lose
+ (if (eql value #c(0d0 0d0))
+ 'fp-complex-double-zero
+ 'fp-complex-double-immediate)))))
\f
;;;; miscellaneous function call parameters
-;;; offsets of special stack frame locations
-(def!constant ocfp-save-offset 1)
+;;; Offsets of special stack frame locations relative to RBP.
+;;;
+;;; Consider the standard prologue PUSH RBP; MOV RBP, RSP: the return
+;;; address is at RBP+8, the old control stack frame pointer is at
+;;; RBP, the magic 3rd slot is at RBP-8. Then come the locals from
+;;; RBP-16 on.
(def!constant return-pc-save-offset 0)
+(def!constant ocfp-save-offset 1)
(def!constant code-save-offset 2)
+;;; Let SP be the stack pointer before CALLing, and FP is the frame
+;;; pointer after the standard prologue. SP +
+;;; FRAME-WORD-OFFSET(SP->FP-OFFSET + I) = FP + FRAME-WORD-OFFSET(I).
+(def!constant sp->fp-offset 2)
(declaim (inline frame-word-offset))
(defun frame-word-offset (index)
- (- (1+ index)))
+ (- (1- index)))
(declaim (inline frame-byte-offset))
(defun frame-byte-offset (index)