{
struct code *code;
- code = (struct code *)PTR(code_obj);
+ code = (struct code *)native_pointer(code_obj);
return (void *)((char *)code + HeaderValue(code->header)*sizeof(lispobj)
+ pc_offset);
}
#ifdef __i386__
static lispobj find_code(os_context_t *context)
{
- lispobj codeptr = component_ptr_from_pc(*os_context_pc_addr(context));
+ lispobj codeptr =
+ (lispobj)component_ptr_from_pc((lispobj *)(*os_context_pc_addr(context)));
if (codeptr == 0) {
return NIL;
return 0;
else {
unsigned long code_start;
- struct code *codeptr = (struct code *)PTR(code);
+ struct code *codeptr = (struct code *)native_pointer(code);
#ifdef parisc
unsigned long pc = *os_context_pc_addr(context) & ~3;
#else
fake_foreign_function_call(context);
code = find_code(context);
- codeptr = (struct code *)PTR(code);
+ codeptr = (struct code *)native_pointer(code);
funcall3(SymbolFunction(HANDLE_BREAKPOINT),
compute_offset(context, code),
fake_foreign_function_call(context);
code = find_code(context);
- codeptr = (struct code *)PTR(code);
+ codeptr = (struct code *)native_pointer(code);
/* Don't disallow recursive breakpoint traps. Otherwise, we can't
* use debugger breakpoints anywhere in here. */