#include "genesis/binding.h"
#include "genesis/thread.h"
-#if defined(LISP_FEATURE_X86)
+#if defined(BINDING_STACK_POINTER)
#define GetBSP() ((struct binding *)SymbolValue(BINDING_STACK_POINTER,thread))
#define SetBSP(value) SetSymbolValue(BINDING_STACK_POINTER, (lispobj)(value),thread)
#else