* Otherwise we have to do something strange, 'cause it is buried
* inside a code object. */
- if (widetag_of(header) == SIMPLE_FUN_HEADER_WIDETAG ||
- widetag_of(header) == CLOSURE_FUN_HEADER_WIDETAG) {
+ if (widetag_of(header) == SIMPLE_FUN_HEADER_WIDETAG) {
/* We can only end up here if the code object has not been
* scavenged, because if it had been scavenged, forwarding pointers
break;
case SIMPLE_FUN_HEADER_WIDETAG:
- case CLOSURE_FUN_HEADER_WIDETAG:
case RETURN_PC_HEADER_WIDETAG:
/* We should never hit any of these, 'cause they occur
* buried in the middle of code objects. */