;;;; incomplete lines.
(defun copy-and-expand-cache (cache layouts value)
(let ((copy (%copy-cache cache))
- (length (length (cache-vector cache))))
+ (length (length (cache-vector cache)))
+ (drop-random-entries nil))
(declare (index length))
(when (< length +cache-vector-max-length+)
(setf length (* 2 length)))
;; the cache has reached it's maximum size we may end up
;; looping in FILL-CACHE.
(unless (try-update-cache copy layouts value)
- (bug "Could not insert ~S:~S to supposedly empty ~S." layouts value cache))
- (map-cache (lambda (layouts value)
- (unless (try-update-cache copy layouts value)
- ;; If the cache would grow too much we drop the
- ;; remaining the entries that don't fit. FIXME:
- ;; It would be better to drop random entries to
- ;; avoid getting into a rut here (best done by
- ;; making MAP-CACHE map in a random order?), and
- ;; possibly to downsize the cache more
- ;; aggressively (on the assumption that most
- ;; entries aren't getting used at the moment.)
- (when (< length +cache-vector-max-length+)
- (setf length (* 2 length))
- (go :again))))
+ (bug "Could not insert ~S:~S to supposedly empty ~S." layouts value copy))
+ (map-cache (if drop-random-entries
+ ;; The cache is at maximum size, and all entries
+ ;; do not fit in. Drop a random ~50% of entries,
+ ;; to make space for new ones. This needs to be
+ ;; random, since otherwise we might get in a
+ ;; rut: add A causing B to drop, then add B
+ ;; causing A to drop... repeat ad nauseam,
+ ;; spending most of the time here instead of
+ ;; doing real work. 50% because if we drop to
+ ;; few we need to do this almost right away
+ ;; again, and if we drop to many, we need to
+ ;; recompute more then we'd like.
+ ;; _Experimentally_ 50% seems to perform the
+ ;; best, but it would be nice to have a proper
+ ;; analysis...
+ (flet ((random-fixnum ()
+ (random (1+ most-positive-fixnum))))
+ (let ((drops (random-fixnum)))
+ (declare (fixnum drops))
+ (lambda (layouts value)
+ (when (logbitp 0 drops)
+ (try-update-cache copy layouts value))
+ (when (zerop (ash drops -1))
+ (setf drops (random-fixnum))))))
+ (lambda (layouts value)
+ (unless (try-update-cache copy layouts value)
+ ;; Didn't fit -- expand the cache, or drop
+ ;; a few unlucky ones.
+ (if (< length +cache-vector-max-length+)
+ (setf length (* 2 length))
+ (setf drop-random-entries t))
+ (go :again))))
cache))
copy))
;;; necessary, and returns the new cache.
(defun fill-cache (cache layouts value)
(labels
- ((%fill-cache (cache layouts value)
+ ((%fill-cache (cache layouts value expand)
(cond ((try-update-cache cache layouts value)
cache)
- ((cache-has-invalid-entries-p cache)
+ ((and (not expand) (cache-has-invalid-entries-p cache))
;; Don't expand yet: maybe there will be enough space if
;; we just drop the invalid entries.
- (%fill-cache (copy-cache cache) layouts value))
+ (%fill-cache (copy-cache cache) layouts value t))
(t
(copy-and-expand-cache cache layouts value)))))
(if (listp layouts)
- (%fill-cache cache layouts value)
- (%fill-cache cache (list layouts) value))))
+ (%fill-cache cache layouts value nil)
+ (%fill-cache cache (list layouts) value nil))))
;;; Calls FUNCTION with all layouts and values in cache.
(defun map-cache (function cache)