--- /dev/null
+
+MACH EXCEPTION HANDLER NOTES
+Cyrus Harmon, December 2007
+
+The goal of this work is to use make SBCL use mach exception handlers
+instead of so-called BSD-style signal handlers on Mac OS X. Cyrus
+Harmon and Alastair Bridgewater have been working on this.
+
+Mac OS X has a mach-based kernel that has its own API for things like
+threads and exception handling. Both mach exception handlers and
+BSD-style signal handlers are available for use by application
+programmers, but the signal handlers, which are implemented as a
+compatibility layer on top of mach exceptions, have some problems. The
+main problem for SBCL is that when using BSD-style signal handlers to
+respond to SIGSEGV for access to protected memory areas, we cannot use
+gdb to debug the process. This is problematic for SBCL which sets up,
+and reads and writes to, protected memory areas early and
+often. Additionally, threaded builds are seeing a number of problems
+with SIGILLs being thrown at odd times. It appears that these are
+coming from with the OS signal handling libraries directly, so
+debugging these is rather tricky, especially in the absence of a
+debugger. Thirdly, the protected memory accesses can, under certain
+settings, trigger the Mac OS X CrashReporter, either logging
+voluminous messages to a log file or, worse yet, triggering a
+user-intervention dialog.
+
+To address these three problems, we propose replacing the BSD-style
+signal handling facility with a mach exception handling
+facility. Preliminary tests with mach exceptions show that GDB is much
+happier when using mach exceptions to respond to access to protected
+memory. While mach exceptions probably won't directly fix the
+threading problems, they remove a potentially problematic section of
+code, the portion of the Mac OS X system library that deals with
+BSD-style signal handling emulation and delivery of those signals to
+multiple threads. Even if using mach exceptions in and of itself
+doesn't immediately fix the problem, it should me much easier to
+diagnose using a debugger. Finally, the CrashReporter problem appears
+to go away as well, as this arises from an unfortunate placement of
+the CrashReporting facility in the OS between the mach exception
+handling and the BSD-style signal emulation. By catching the mach
+exceptions ourselves, we avoid this problem.
+
+* Mach exception handling details and example
+
+Mach exceptions work by creating a thread that listens for mach
+exceptions. The (slightly under-documented) OS function mach_msg_server
+is passed the exc_server function and exc_server in turn calls our
+catch_exception_raise function when an appropriate exception is
+triggered. (Note that catch_exception_raise is called by exc_server
+directly by that name. I have no idea how to provide multiple such
+functions or to call this function by another name, but we should be
+OK with a a single exception handling function.)
+
+To set this up we perform the following steps:
+
+1. allocate a mach port for our exceptions.
+
+2. give the process the right to send and receive exceptions on this
+ port.
+
+3. create a new thread which calls mach_msg_server, providing
+ exc_server as an argument. exc_server in turn calls our
+ catch_exception_raise when an exception is raised.
+
+4. finally, each thread for which we would like exceptions to be
+ handled must register itself with the exception port by calling
+ thread_set_exception_ports with the appropriate port and exception
+ mask. Actually, it's a bit more involved than this in order to
+ support multiple threads. Please document this fully.
+
+* USE_MACH_EXCEPTION_HANDLER
+
+The conditional compilation directive USE_MACH_EXCEPTION_HANDLER is a
+flag to use mach exception handling. We should continue to support the
+BSD-style signal handling until long after we are convinced that the
+mach exception handling version works better.
+
+* Establishing the mach exception handler
+
+** x86-darwin-os.c
+
+A new function, darwin_init, is added which creates the mach exception
+handling thread and establishes the exception port. Currently the
+"main" thread sets its exception port here, but when we go to a
+multithreaded SBCL, we will need to do similarly for new threads in
+arch_os_thread_init. Note that even "non-threaded" SBCL builds will
+have two threads, one lisp thread and a mach exception handling
+thread.
+
+catch_exception_raise listens for EXC_BAD_ACCESS and
+EXC_BAD_INSTRUCTION (and EXC_BREAKPOINT if we were to use INT3 traps
+again instead of the SIGILL traps we've set up as a workaround to the
+broken INT3 traps). Analogous to the signal handling context, mach
+exceptions allow use to get the thread and exception state of the
+triggering thread. We build a "fake" signal context, similar to what
+would be seen if a SIGSEGV/SIGILL were triggered and pass this on to
+SBCL's memory_fault_handler (for SIGSEGV) or sigill_handler (for
+SIGILL). when the handlers return, we set the values of the
+thread_state using the values from the fake context, allowing the
+"signal handler" to modify the state of the calling thread.
+
+** x86-arch.c
+
+sigill_handler and sigtrap_handler are no longer installed as signal
+handlers using undoably_install_low_level_interrupt_handler. Instead
+sigill_handler is called directly by the mach exception handling
+catch_exception_raise. This means that sigill_handler can no longer be
+static void and it is changed to just void.
+
+** bsd-os.c
+
+memory_fault_error no longer installed using
+undoably_install_low_level_interrupt_handler and changed to not be
+static. darwin_init called.
+
+* Handling exceptions
+
+** interrupt.c
+
+The code for general purpose error handling, which is generally done
+by a trap instruction followed by an error opcode (although on Mac OS,
+we use UD2A instead of INT3 as INT3 trapping is unreliable and the
+sigill_handler in turn calls the sigtrap_handler). sigtrap_handler in
+turn calls functions like interrupt_internal_error that are found in
+interrupt.c.
+
+Using BSD-style signal handling, interrupt_internal_error calls into
+lisp via the lisp function INTERNAL-ERROR via funcall2 (the two
+argument form of funcall). Since we are executing the exception
+handler on the exception handling thread and we don't really want to
+be executing lisp code on the exception handlers thread, we want to
+return to the lisp thread as quickly as possible. With BSD-style
+signal handling, the signal handlers themselves call into lisp using
+funcallN. We can't do this as then we would be attempting to execute
+lisp code on the exception handling thread. This would be a bad thing
+in a multi-threaded lisp. Therefore, we borrow a trick from the
+interrupt handling code and hack the stack of the offending thread
+such that when the mach exception handling code returns, and returns
+control back to the offending thread, it first calls a lisp function,
+then (unless otherwise directed) returns control to the lisp
+thread. This allows us to run our lisp (or other) code on the
+offending thread's stack, but before the offending thread resumes
+where it left off. See the arrange_return_to_lisp_function for details
+on how this is done.
+
+arrange_return_to_lisp_function was modified to take an additional
+parameter specifying the number of additional arguments, and
+additional varargs, which are then placed on the stack in the
+call_into_lisp_tramp in x86-assem.S.
+
+The problem with this is that both the signal handling/mach exception
+handling code, on the one hand, and the lisp code expect access to the
+"context" for accessing the state of the thread at the time that the
+signal/exception was raised. This means that the old strategy was:
+
+offending thread
+ (operating system establishes signal context)
+ signal handler
+ lisp code
+ signal handler
+ (operating system restores state from signal context)
+offending thread
+
+and both the signal handler and the lisp code have the chance to
+examine and modify the signal context. Now the situation looks like
+this:
+
+offending thread
+ (operating system establishes thread_state)
+ mach_exception_handler
+ signal handler (which may arrange return to a lisp function)
+ mach_exception_handler
+ (operating system restores from thread_state)
+ (optionally, a lisp function is called here)
+offending thread
+
+So we need to figure out how to provide the lisp function with
+information about the context of the offending thread and allow the
+lisp code to alter this state and to restore that state prior to
+resuming control to the offending thread.
+
+There are, presumably, additional problems with exception masking and
+when threads are allowed to interrupt other threads or otherwise catch
+signals/exceptions, but we can defer those for the moment.
+
+* Providing a "context" for lisp functions called on returning from a
+mach exception handler
+
+Given the flow describe above, we need to expand the following step:
+
+ (optionally, a lisp function is called here)
+
+now it needs to look something like:
+
+0. offending thread triggers a mach exception
+
+1. (operating system establishes thread_state)
+
+2. enter mach_exception_handler
+
+ 2a. signal handler (which may arrange return to a lisp function
+
+ 2b. frob the offending threads stack, allocating a context on the
+ stack (if appropriate, or always?)
+
+3. exit mach_exception_handler
+
+4. (operating system restores from thread_state)
+
+6. with the context on the stack, transfer control to the lisp
+ function
+
+7. restore the thread state from the context which either returns
+ control to original location in the offending thread or to wherever
+ the error-handling code has modified the context to point to
+
+
+* x86-darwin-os.c (again)
+
+** call_c_function_in_context and signal_emulation_wrapper
+
+We arrange for a function to be a called by the offending the thread
+when the mach exception handler returns. Essentially we have our own
+BSD-style signal emulation library that calls memory_fault_handler,
+sigtrap_handler and sigill_handler, as appropriate. It does this by
+calling a function call_c_function_in_context which sets up the EIP of
+the thread context to call the specified C function, which the
+specified arguments. In this case, signal_emulation_wrapper which
+takes as arguments a thread_state, which is a copy of the thread state
+as it existed upon entry into catch_exception_raise, and an emulated
+signal and siginfo and the signal handling function that
+signal_emulation_wrapper is to call.
+
+signal_emulation_wrapper creates a BSD-style signal context and
+populates it from the values in the passed in thread_state. It calls
+the specified signal_handler, and then sets the values in the
+thread_state from the context and loads the address of the thread
+state to restore into eax and then traps with a special trap that the
+catch_exception_raise looks for, which then extracts the thread state
+from the trap exception's thread_state.eax.
+
+[MORE DETAILS TO FOLLOW]
+
+
+===== BUGS =====
+
+MEH1: on threaded macos builds, init.test.sh fails with a
+ memory-fault-error (NOTE: this is a threaded macos issue, not a
+ mach exception handler bug).
+
+MEH2: timer.impure lisp fails on mach-exception-handler builds
+
+MEH3: threads.impure lisp fails on mach-exception-handler builds
+
#endif
#include "thread.h"
+#include "validate.h"
+#include "runtime.h"
+#include "interrupt.h"
#include "x86-darwin-os.h"
+#include "genesis/fdefn.h"
+
+#include <mach/mach.h>
+#include <mach/mach_error.h>
+#include <mach/mach_types.h>
+#include <mach/sync_policy.h>
+#include <mach/machine/thread_state.h>
+#include <mach/machine/thread_status.h>
+#include <sys/_types.h>
+#include <sys/ucontext.h>
+#include <pthread.h>
+#include <assert.h>
+#include <stdlib.h>
#ifdef LISP_FEATURE_SB_THREAD
#endif
+#ifdef LISP_FEATURE_MACH_EXCEPTION_HANDLER
+kern_return_t mach_thread_init(mach_port_t thread_exception_port);
+#endif
+
int arch_os_thread_init(struct thread *thread) {
#ifdef LISP_FEATURE_SB_THREAD
int n;
data_desc_t ldt_entry = { 0, 0, 0, DESC_DATA_WRITE,
3, 1, 0, DESC_DATA_32B, DESC_GRAN_BYTE, 0 };
- set_data_desc_addr(&ldt_entry, (unsigned long) thread);
+ set_data_desc_addr(&ldt_entry, thread);
set_data_desc_size(&ldt_entry, dynamic_values_bytes);
thread_mutex_lock(&modify_ldt_lock);
thread->tls_cookie=n;
pthread_setspecific(specials,thread);
#endif
+#ifdef LISP_FEATURE_MACH_EXCEPTION_HANDLER
+ mach_thread_init(THREAD_STRUCT_TO_EXCEPTION_PORT(thread));
+#endif
#ifdef LISP_FEATURE_C_STACK_IS_CONTROL_STACK
stack_t sigstack;
return 1; /* success */
}
+#ifdef LISP_FEATURE_MACH_EXCEPTION_HANDLER
+
+void sigill_handler(int signal, siginfo_t *siginfo, void *void_context);
+void sigtrap_handler(int signal, siginfo_t *siginfo, void *void_context);
+void memory_fault_handler(int signal, siginfo_t *siginfo, void *void_context);
+
+/* exc_server handles mach exception messages from the kernel and
+ * calls catch exception raise. We use the system-provided
+ * mach_msg_server, which, I assume, calls exc_server in a loop.
+ *
+ */
+extern boolean_t exc_server();
+
+/* This executes in the faulting thread as part of the signal
+ * emulation. It is passed a context with the uc_mcontext field
+ * pointing to a valid block of memory. */
+void build_fake_signal_context(struct ucontext *context,
+ x86_thread_state32_t *thread_state,
+ x86_float_state32_t *float_state) {
+ pthread_sigmask(0, NULL, &context->uc_sigmask);
+ context->uc_mcontext->ss = *thread_state;
+ context->uc_mcontext->fs = *float_state;
+}
+
+/* This executes in the faulting thread as part of the signal
+ * emulation. It is effectively the inverse operation from above. */
+void update_thread_state_from_context(x86_thread_state32_t *thread_state,
+ x86_float_state32_t *float_state,
+ struct ucontext *context) {
+ *thread_state = context->uc_mcontext->ss;
+ *float_state = context->uc_mcontext->fs;
+ pthread_sigmask(SIG_SETMASK, &context->uc_sigmask, NULL);
+}
+
+/* Modify a context to push new data on its stack. */
+void push_context(u32 data, x86_thread_state32_t *context)
+{
+ u32 *stack_pointer;
+
+ stack_pointer = (u32*) context->esp;
+ *(--stack_pointer) = data;
+ context->esp = (unsigned int) stack_pointer;
+}
+
+void align_context_stack(x86_thread_state32_t *context)
+{
+ /* 16byte align the stack (provided that the stack is, as it
+ * should be, 4byte aligned. */
+ while (context->esp & 15) push_context(0, context);
+}
+
+/* Stack allocation starts with a context that has a mod-4 ESP value
+ * and needs to leave a context with a mod-16 ESP that will restore
+ * the old ESP value and other register state when activated. The
+ * first part of this is the recovery trampoline, which loads ESP from
+ * EBP, pops EBP, and returns. */
+asm("_stack_allocation_recover: movl %ebp, %esp; popl %ebp; ret;");
+
+void open_stack_allocation(x86_thread_state32_t *context)
+{
+ void stack_allocation_recover(void);
+
+ push_context(context->eip, context);
+ push_context(context->ebp, context);
+ context->ebp = context->esp;
+ context->eip = (unsigned int) stack_allocation_recover;
+
+ align_context_stack(context);
+}
+
+/* Stack allocation of data starts with a context with a mod-16 ESP
+ * value and reserves some space on it by manipulating the ESP
+ * register. */
+void *stack_allocate(x86_thread_state32_t *context, size_t size)
+{
+ /* round up size to 16byte multiple */
+ size = (size + 15) & -16;
+
+ context->esp = ((u32)context->esp) - size;
+
+ return (void *)context->esp;
+}
+
+/* Arranging to invoke a C function is tricky, as we have to assume
+ * cdecl calling conventions (caller removes args) and x86/darwin
+ * alignment requirements. The simplest way to arrange this,
+ * actually, is to open a new stack allocation.
+ * WARNING!!! THIS DOES NOT PRESERVE REGISTERS! */
+void call_c_function_in_context(x86_thread_state32_t *context,
+ void *function,
+ int nargs,
+ ...)
+{
+ va_list ap;
+ int i;
+ u32 *stack_pointer;
+
+ /* Set up to restore stack on exit. */
+ open_stack_allocation(context);
+
+ /* Have to keep stack 16byte aligned on x86/darwin. */
+ for (i = (3 & -nargs); i; i--) {
+ push_context(0, context);
+ }
+
+ context->esp = ((u32)context->esp) - nargs * 4;
+ stack_pointer = (u32 *)context->esp;
+
+ va_start(ap, nargs);
+ for (i = 0; i < nargs; i++) {
+ //push_context(va_arg(ap, u32), context);
+ stack_pointer[i] = va_arg(ap, u32);
+ }
+ va_end(ap);
+
+ push_context(context->eip, context);
+ context->eip = (unsigned int) function;
+}
+
+void signal_emulation_wrapper(x86_thread_state32_t *thread_state,
+ x86_float_state32_t *float_state,
+ int signal,
+ siginfo_t *siginfo,
+ void (*handler)(int, siginfo_t *, void *))
+{
+
+ /* CLH: FIXME **NOTE: HACK ALERT!** Ideally, we would allocate
+ * context and regs on the stack as local variables, but this
+ * causes problems for the lisp debugger. When it walks the stack
+ * for a back trace, it sees the 1) address of the local variable
+ * on the stack and thinks that is a frame pointer to a lisp
+ * frame, and, 2) the address of the sap that we alloc'ed in
+ * dynamic space and thinks that is a return address, so it,
+ * heuristicly (and wrongly), chooses that this should be
+ * interpreted as a lisp frame instead of as a C frame.
+ * We can work around this in this case by os_validating the
+ * context (and regs just for symmetry).
+ */
+
+ struct ucontext *context;
+ struct mcontext *regs;
+ sigset_t sigmask;
+
+ context = (struct ucontext*) os_validate(0, sizeof(struct ucontext));
+ regs = (struct mcontext*) os_validate(0, sizeof(struct mcontext));
+ context->uc_mcontext = regs;
+
+ /* when BSD signals are fired, they mask they signals in sa_mask
+ which always seem to be the blockable_sigset, for us, so we
+ need to:
+ 1) save the current sigmask
+ 2) block blockable signals
+ 3) call the signal handler
+ 4) restore the sigmask */
+
+ pthread_sigmask(0, NULL, &sigmask);
+ block_blockable_signals();
+
+ build_fake_signal_context(context, thread_state, float_state);
+
+ handler(signal, siginfo, context);
+
+ update_thread_state_from_context(thread_state, float_state, context);
+
+ pthread_sigmask(SIG_SETMASK, &sigmask, NULL);
+
+ os_invalidate((os_vm_address_t)context, sizeof(struct ucontext));
+ os_invalidate((os_vm_address_t)regs, sizeof(struct mcontext));
+
+ /* Trap to restore the signal context. */
+ asm volatile ("movl %0, %%eax; .long 0xffff0b0f": : "r" (thread_state));
+}
+
+#if defined DUMP_CONTEXT
+void dump_context(x86_thread_state32_t *context)
+{
+ int i;
+ u32 *stack_pointer;
+
+ printf("eax: %08lx ecx: %08lx edx: %08lx ebx: %08lx\n",
+ context->eax, context->ecx, context->edx, context->ebx);
+ printf("esp: %08lx ebp: %08lx esi: %08lx edi: %08lx\n",
+ context->esp, context->ebp, context->esi, context->edi);
+ printf("eip: %08lx eflags: %08lx\n",
+ context->eip, context->eflags);
+ printf("cs: %04hx ds: %04hx es: %04hx "
+ "ss: %04hx fs: %04hx gs: %04hx\n",
+ context->cs, context->ds, context->es,
+ context->ss, context->fs, context->gs);
+
+ stack_pointer = (u32 *)context->esp;
+ for (i = 0; i < 48; i+=4) {
+ printf("%08x: %08x %08x %08x %08x\n",
+ context->esp + (i * 4),
+ stack_pointer[i],
+ stack_pointer[i+1],
+ stack_pointer[i+2],
+ stack_pointer[i+3]);
+ }
+}
+#endif
+
+void
+control_stack_exhausted_handler(int signal, siginfo_t *siginfo, void *void_context) {
+ os_context_t *context = arch_os_get_context(&void_context);
+
+ arrange_return_to_lisp_function
+ (context, SymbolFunction(CONTROL_STACK_EXHAUSTED_ERROR));
+}
+
+void
+undefined_alien_handler(int signal, siginfo_t *siginfo, void *void_context) {
+ os_context_t *context = arch_os_get_context(&void_context);
+
+ arrange_return_to_lisp_function
+ (context, SymbolFunction(UNDEFINED_ALIEN_VARIABLE_ERROR));
+}
+
+kern_return_t
+catch_exception_raise(mach_port_t exception_port,
+ mach_port_t thread,
+ mach_port_t task,
+ exception_type_t exception,
+ exception_data_t code_vector,
+ mach_msg_type_number_t code_count)
+{
+ kern_return_t ret;
+ int signal;
+ siginfo_t* siginfo;
+
+ x86_thread_state32_t thread_state;
+ mach_msg_type_number_t thread_state_count = x86_THREAD_STATE32_COUNT;
+
+ x86_float_state32_t float_state;
+ mach_msg_type_number_t float_state_count = x86_FLOAT_STATE32_COUNT;
+
+ x86_exception_state32_t exception_state;
+ mach_msg_type_number_t exception_state_count = x86_EXCEPTION_STATE32_COUNT;
+
+ x86_thread_state32_t backup_thread_state;
+ x86_thread_state32_t *target_thread_state;
+ x86_float_state32_t *target_float_state;
+
+ os_vm_address_t addr;
+
+ struct thread *th = (struct thread*) exception_port;
+
+ FSHOW((stderr,"/entering catch_exception_raise with exception: %d\n", exception));
+
+ switch (exception) {
+
+ case EXC_BAD_ACCESS:
+ signal = SIGBUS;
+ ret = thread_get_state(thread,
+ x86_THREAD_STATE32,
+ (thread_state_t)&thread_state,
+ &thread_state_count);
+ ret = thread_get_state(thread,
+ x86_FLOAT_STATE32,
+ (thread_state_t)&float_state,
+ &float_state_count);
+ ret = thread_get_state(thread,
+ x86_EXCEPTION_STATE32,
+ (thread_state_t)&exception_state,
+ &exception_state_count);
+ addr = (void*)exception_state.faultvaddr;
+
+
+ /* note the os_context hackery here. When the signal handler returns,
+ * it won't go back to what it was doing ... */
+ if(addr >= CONTROL_STACK_GUARD_PAGE(th) &&
+ addr < CONTROL_STACK_GUARD_PAGE(th) + os_vm_page_size) {
+ /* We hit the end of the control stack: disable guard page
+ * protection so the error handler has some headroom, protect the
+ * previous page so that we can catch returns from the guard page
+ * and restore it. */
+ protect_control_stack_guard_page_thread(0, th);
+ protect_control_stack_return_guard_page_thread(1, th);
+
+ backup_thread_state = thread_state;
+ open_stack_allocation(&thread_state);
+
+ /* Save thread state */
+ target_thread_state =
+ stack_allocate(&thread_state, sizeof(*target_thread_state));
+ (*target_thread_state) = backup_thread_state;
+
+ /* Save float state */
+ target_float_state =
+ stack_allocate(&thread_state, sizeof(*target_float_state));
+ (*target_float_state) = float_state;
+
+ /* Set up siginfo */
+ siginfo = stack_allocate(&thread_state, sizeof(*siginfo));
+ /* what do we need to put in our fake siginfo? It looks like
+ * the x86 code only uses si_signo and si_adrr. */
+ siginfo->si_signo = signal;
+ siginfo->si_addr = (void*)exception_state.faultvaddr;
+
+ call_c_function_in_context(&thread_state,
+ signal_emulation_wrapper,
+ 5,
+ target_thread_state,
+ target_float_state,
+ signal,
+ siginfo,
+ control_stack_exhausted_handler);
+ }
+ else if(addr >= CONTROL_STACK_RETURN_GUARD_PAGE(th) &&
+ addr < CONTROL_STACK_RETURN_GUARD_PAGE(th) + os_vm_page_size) {
+ /* We're returning from the guard page: reprotect it, and
+ * unprotect this one. This works even if we somehow missed
+ * the return-guard-page, and hit it on our way to new
+ * exhaustion instead. */
+ protect_control_stack_guard_page_thread(1, th);
+ protect_control_stack_return_guard_page_thread(0, th);
+
+ }
+ else if (addr >= undefined_alien_address &&
+ addr < undefined_alien_address + os_vm_page_size) {
+ backup_thread_state = thread_state;
+ open_stack_allocation(&thread_state);
+
+ /* Save thread state */
+ target_thread_state =
+ stack_allocate(&thread_state, sizeof(*target_thread_state));
+ (*target_thread_state) = backup_thread_state;
+
+ target_float_state =
+ stack_allocate(&thread_state, sizeof(*target_float_state));
+ (*target_float_state) = float_state;
+
+ /* Set up siginfo */
+ siginfo = stack_allocate(&thread_state, sizeof(*siginfo));
+ /* what do we need to put in our fake siginfo? It looks like
+ * the x86 code only uses si_signo and si_adrr. */
+ siginfo->si_signo = signal;
+ siginfo->si_addr = (void*)exception_state.faultvaddr;
+
+ call_c_function_in_context(&thread_state,
+ signal_emulation_wrapper,
+ 5,
+ target_thread_state,
+ target_float_state,
+ signal,
+ siginfo,
+ undefined_alien_handler);
+ } else {
+
+ backup_thread_state = thread_state;
+ open_stack_allocation(&thread_state);
+
+ /* Save thread state */
+ target_thread_state =
+ stack_allocate(&thread_state, sizeof(*target_thread_state));
+ (*target_thread_state) = backup_thread_state;
+
+ target_float_state =
+ stack_allocate(&thread_state, sizeof(*target_float_state));
+ (*target_float_state) = float_state;
+
+ /* Set up siginfo */
+ siginfo = stack_allocate(&thread_state, sizeof(*siginfo));
+ /* what do we need to put in our fake siginfo? It looks like
+ * the x86 code only uses si_signo and si_adrr. */
+ siginfo->si_signo = signal;
+ siginfo->si_addr = (void*)exception_state.faultvaddr;
+
+ call_c_function_in_context(&thread_state,
+ signal_emulation_wrapper,
+ 5,
+ target_thread_state,
+ target_float_state,
+ signal,
+ siginfo,
+ memory_fault_handler);
+ }
+ ret = thread_set_state(thread,
+ x86_THREAD_STATE32,
+ (thread_state_t)&thread_state,
+ thread_state_count);
+
+ ret = thread_set_state(thread,
+ x86_FLOAT_STATE32,
+ (thread_state_t)&float_state,
+ float_state_count);
+ return KERN_SUCCESS;
+
+ case EXC_BAD_INSTRUCTION:
+
+ ret = thread_get_state(thread,
+ x86_THREAD_STATE32,
+ (thread_state_t)&thread_state,
+ &thread_state_count);
+ ret = thread_get_state(thread,
+ x86_FLOAT_STATE32,
+ (thread_state_t)&float_state,
+ &float_state_count);
+ ret = thread_get_state(thread,
+ x86_EXCEPTION_STATE32,
+ (thread_state_t)&exception_state,
+ &exception_state_count);
+ if (0xffff0b0f == *((u32 *)thread_state.eip)) {
+ /* fake sigreturn. */
+
+ /* When we get here, thread_state.eax is a pointer to a
+ * thread_state to restore. */
+ /* thread_state = *((thread_state_t *)thread_state.eax); */
+
+ ret = thread_set_state(thread,
+ x86_THREAD_STATE32,
+ (thread_state_t) thread_state.eax,
+ /* &thread_state, */
+ thread_state_count);
+ } else {
+
+ backup_thread_state = thread_state;
+ open_stack_allocation(&thread_state);
+
+ /* Save thread state */
+ target_thread_state =
+ stack_allocate(&thread_state, sizeof(*target_thread_state));
+ (*target_thread_state) = backup_thread_state;
+
+ target_float_state =
+ stack_allocate(&thread_state, sizeof(*target_float_state));
+ (*target_float_state) = float_state;
+
+ /* Set up siginfo */
+ siginfo = stack_allocate(&thread_state, sizeof(*siginfo));
+ /* what do we need to put in our fake siginfo? It looks like
+ * the x86 code only uses si_signo and si_adrr. */
+ if (*((unsigned short *)target_thread_state->eip) == 0x0b0f) {
+ signal = SIGTRAP;
+ siginfo->si_signo = signal;
+ siginfo->si_addr = (void*)exception_state.faultvaddr;
+ target_thread_state->eip += 2;
+ call_c_function_in_context(&thread_state,
+ signal_emulation_wrapper,
+ 5,
+ target_thread_state,
+ target_float_state,
+ signal,
+ siginfo,
+ sigtrap_handler);
+ } else {
+ signal = SIGILL;
+ siginfo->si_signo = signal;
+ siginfo->si_addr = (void*)exception_state.faultvaddr;
+
+ call_c_function_in_context(&thread_state,
+ signal_emulation_wrapper,
+ 5,
+ target_thread_state,
+ target_float_state,
+ signal,
+ siginfo,
+ sigill_handler);
+ }
+ ret = thread_set_state(thread,
+ x86_THREAD_STATE32,
+ (thread_state_t)&thread_state,
+ thread_state_count);
+ ret = thread_set_state(thread,
+ x86_FLOAT_STATE32,
+ (thread_state_t)&float_state,
+ float_state_count);
+ }
+ return KERN_SUCCESS;
+
+ default:
+ return KERN_INVALID_RIGHT;
+ }
+}
+
+void *
+mach_exception_handler(void *port)
+{
+ mach_msg_server(exc_server, 2048, (mach_port_t) port, 0);
+ /* mach_msg_server should never return, but it should dispatch mach
+ * exceptions to our catch_exception_raise function
+ */
+ abort();
+}
+
+#endif
+
+#ifdef LISP_FEATURE_MACH_EXCEPTION_HANDLER
+
+/* Sets up the thread that will listen for mach exceptions. note that
+ the exception handlers will be run on this thread. This is
+ different from the BSD-style signal handling situation in which the
+ signal handlers run in the relevant thread directly. */
+
+mach_port_t mach_exception_handler_port_set = MACH_PORT_NULL;
+
+pthread_t
+setup_mach_exception_handling_thread()
+{
+ kern_return_t ret;
+ pthread_t mach_exception_handling_thread = NULL;
+ pthread_attr_t attr;
+
+ /* allocate a mach_port for this process */
+ ret = mach_port_allocate(mach_task_self(),
+ MACH_PORT_RIGHT_PORT_SET,
+ &mach_exception_handler_port_set);
+
+ /* create the thread that will receive the mach exceptions */
+
+ FSHOW((stderr, "Creating mach_exception_handler thread!\n"));
+
+ pthread_attr_init(&attr);
+ pthread_create(&mach_exception_handling_thread,
+ &attr,
+ mach_exception_handler,
+ (void*) mach_exception_handler_port_set);
+ pthread_attr_destroy(&attr);
+
+ return mach_exception_handling_thread;
+}
+
+/* tell the kernel that we want EXC_BAD_ACCESS exceptions sent to the
+ exception port (which is being listened to do by the mach
+ exception handling thread). */
+kern_return_t
+mach_thread_init(mach_port_t thread_exception_port)
+{
+ kern_return_t ret;
+ /* allocate a named port for the thread */
+
+ FSHOW((stderr, "Allocating mach port %x\n", thread_exception_port));
+
+ ret = mach_port_allocate_name(mach_task_self(),
+ MACH_PORT_RIGHT_RECEIVE,
+ thread_exception_port);
+ if (ret) {
+ lose("mach_port_allocate_name failed with return_code %d\n", ret);
+ }
+
+ /* establish the right for the thread_exception_port to send messages */
+ ret = mach_port_insert_right(mach_task_self(),
+ thread_exception_port,
+ thread_exception_port,
+ MACH_MSG_TYPE_MAKE_SEND);
+ if (ret) {
+ lose("mach_port_insert_right failed with return_code %d\n", ret);
+ }
+
+ ret = thread_set_exception_ports(mach_thread_self(),
+ EXC_MASK_BAD_ACCESS | EXC_MASK_BAD_INSTRUCTION,
+ thread_exception_port,
+ EXCEPTION_DEFAULT,
+ THREAD_STATE_NONE);
+ if (ret) {
+ lose("thread_set_exception_port failed with return_code %d\n", ret);
+ }
+
+ ret = mach_port_move_member(mach_task_self(),
+ thread_exception_port,
+ mach_exception_handler_port_set);
+ if (ret) {
+ lose("mach_port_ failed with return_code %d\n", ret);
+ }
+
+ return ret;
+}
+
+void
+setup_mach_exceptions() {
+ setup_mach_exception_handling_thread();
+ mach_thread_init(THREAD_STRUCT_TO_EXCEPTION_PORT(all_threads));
+}
+
+pid_t
+mach_fork() {
+ pid_t pid = fork();
+ if (pid == 0) {
+ setup_mach_exceptions();
+ return pid;
+ } else {
+ return pid;
+ }
+}
+
+#endif